head 1.1; access; symbols pkgsrc-2026Q1:1.1.0.30 pkgsrc-2026Q1-base:1.1 pkgsrc-2025Q4:1.1.0.28 pkgsrc-2025Q4-base:1.1 pkgsrc-2025Q3:1.1.0.26 pkgsrc-2025Q3-base:1.1 pkgsrc-2025Q2:1.1.0.24 pkgsrc-2025Q2-base:1.1 pkgsrc-2025Q1:1.1.0.22 pkgsrc-2025Q1-base:1.1 pkgsrc-2024Q4:1.1.0.20 pkgsrc-2024Q4-base:1.1 pkgsrc-2024Q3:1.1.0.18 pkgsrc-2024Q3-base:1.1 pkgsrc-2024Q2:1.1.0.16 pkgsrc-2024Q2-base:1.1 pkgsrc-2024Q1:1.1.0.14 pkgsrc-2024Q1-base:1.1 pkgsrc-2023Q4:1.1.0.12 pkgsrc-2023Q4-base:1.1 pkgsrc-2023Q3:1.1.0.10 pkgsrc-2023Q3-base:1.1 pkgsrc-2023Q2:1.1.0.8 pkgsrc-2023Q2-base:1.1 pkgsrc-2023Q1:1.1.0.6 pkgsrc-2023Q1-base:1.1 pkgsrc-2022Q4:1.1.0.4 pkgsrc-2022Q4-base:1.1 pkgsrc-2022Q3:1.1.0.2 pkgsrc-2022Q3-base:1.1; locks; strict; comment @// @; 1.1 date 2022.07.03.16.09.15; author nia; state Exp; branches; next ; commitid IBERnujE1wZAYsKD; desc @@ 1.1 log @add audio/snapcast Snapcast is a multiroom client-server audio player, where all clients are time synchronized with the server to play perfectly synced audio. It's not a standalone player, but an extension that turns your existing audio player into a Sonos-like multiroom solution. @ text @$NetBSD$ Add Sun Audio support for NetBSD. --- client/controller.cpp.orig 2021-12-22 17:40:36.000000000 +0000 +++ client/controller.cpp @@@@ -38,6 +38,9 @@@@ #ifdef HAS_PULSE #include "player/pulse_player.hpp" #endif +#ifdef HAS_SUN +#include "player/sun_player.hpp" +#endif #ifdef HAS_OPENSL #include "player/opensl_player.hpp" #endif @@@@ -92,6 +95,9 @@@@ std::unique_ptr Controller::crea std::vector Controller::getSupportedPlayerNames() { std::vector result; +#ifdef HAS_SUN + result.emplace_back(player::SUN); +#endif #ifdef HAS_ALSA result.emplace_back(player::ALSA); #endif @@@@ -188,6 +194,10 @@@@ void Controller::getNextMessage() stream_ = make_shared(sampleFormat_, settings_.player.sample_format); stream_->setBufferLen(std::max(0, serverSettings_->getBufferMs() - serverSettings_->getLatency() - settings_.player.latency)); +#ifdef HAS_SUN + if (!player_) + player_ = createPlayer(settings_.player, player::SUN); +#endif #ifdef HAS_ALSA if (!player_) player_ = createPlayer(settings_.player, player::ALSA); @