head	1.8;
access;
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locks; strict;
comment	@# @;


1.8
date	2026.01.29.16.59.56;	author ktnb;	state Exp;
branches;
next	1.7;
commitid	9VTtLOQhVs8khjsG;

1.7
date	2023.11.22.11.19.36;	author nia;	state Exp;
branches;
next	1.6;
commitid	EfIUzvlzruQQ4BNE;

1.6
date	2022.05.15.18.54.44;	author nia;	state Exp;
branches;
next	1.5;
commitid	HKnODqWzX0NZsbED;

1.5
date	2021.10.26.10.43.46;	author nia;	state Exp;
branches;
next	1.4;
commitid	F7N3Hiwwnqu8djeD;

1.4
date	2021.10.07.14.07.13;	author nia;	state Exp;
branches;
next	1.3;
commitid	q9POm7boTWhQWSbD;

1.3
date	2021.08.31.08.23.14;	author nia;	state Exp;
branches;
next	1.2;
commitid	wHlPIasMvFcre67D;

1.2
date	2020.07.07.13.17.46;	author nia;	state Exp;
branches;
next	1.1;
commitid	ZL0Ck9lJT3bom9fC;

1.1
date	2019.09.20.14.56.00;	author nia;	state Exp;
branches;
next	;
commitid	MtajgfzByKzfgLDB;


desc
@@


1.8
log
@luanti: update to 5.10.0

Packaging changes:
- games/minetest -> games/luanti
- made myself (ktnb) maintainer

Upstream changes:
- name change
- many updates to the client and scripting parts

https://dev.minetest.net/Changelog#5.9.1_.E2.86.92_5.10.0
@
text
@$NetBSD: distinfo,v 1.7 2023/11/22 11:19:36 nia Exp $

BLAKE2s (angband-4.2.6.tar.gz) = 070e94326f21018455a320814c125582042c90eaa1e0e80d5b1bc3d7fa2f233a
SHA512 (angband-4.2.6.tar.gz) = 1682206eb4005295e5f2034921eec6cd56f1dc70be7792b5c7048d439143e2da9fb2f0c92b3703ea26ea1c80ec6223882c64deb2b91294310d594dec029a31cb
Size (angband-4.2.6.tar.gz) = 25964779 bytes
SHA1 (patch-configure.ac) = 35fbcd77734bf9dfb6c9d5c6dc9d82bca2343ebb
@


1.7
log
@angband: Update to 4.2.5

  Background

   This version sees the return of the borg automatic player, removed in the
   major restructure leading up to version 4.0.0, resurrected by Adam
   Goodman. In now standard fashion, it also contains a great many bug fixes
   and code improvements by backwardsEric. Version 4.2.5 was released on
   Saturday the 19th of August 2023.

  Summary of Changes

     * return of the borg
     * fix problems caused by some necromancer spells
     * hydras now bash rather than open doors
     * clarification of symbols on the character sheet
     * torch random artifacts can drop deeper in the dungeon
     * improvements to stats and debug commands
     * autobuild for NDS, DOS, msys2 and nmake
     * too many areas of code improvement to mention individually
@
text
@d1 1
a1 1
$NetBSD: distinfo,v 1.6 2022/05/15 18:54:44 nia Exp $
d3 3
a5 3
BLAKE2s (angband-4.2.5.tar.gz) = 068516659f21406ecaba705de160300741bffec3e9277b847fe245193e9636a2
SHA512 (angband-4.2.5.tar.gz) = 4bd92f583cbebe5b0159ef9af9cd1df2ddf136e226b0560408d1409ac57a84c49302983ca44b0bc25b749b8c6120c892a557d0021b015b405cc8f17143f08119
Size (angband-4.2.5.tar.gz) = 25801900 bytes
@


1.6
log
@angband[-sdl]: update to 4.2.4

Summary of Changes

    use C99 types instead of the angband special types
    Single Combat maybe finally bug-free
    improvements to the birth process
    improvements to the NDS port
    many improvements to auto-building and all the front ends
    improvements to changing of background colours
    adding of a panic directory for panic saves
    new tests, and improvements to current ones
    re-organisation of effects code
    add a player argument to a lot of functions that needed it
    import a lot of historical documentation
    lots of tidying and neatening
@
text
@d1 1
a1 1
$NetBSD: distinfo,v 1.5 2021/10/26 10:43:46 nia Exp $
d3 3
a5 3
BLAKE2s (angband-4.2.4.tar.gz) = b811bf0b23862cccc0c383bffdd96332bcf3250793e8dd2f2c65b3730c2b176c
SHA512 (angband-4.2.4.tar.gz) = 5b47cfa95f779aa3f1e89f02f203b8eafd2dc1376b7aab1b62e37122fb83640d1de25f39817863a74c246d7de35bb3f26868f5f5e8906e92788a6dd74a85a4c5
Size (angband-4.2.4.tar.gz) = 25271611 bytes
a6 1
SHA1 (patch-lib_icons_angband-sdl.desktop) = d1dffae7e39adc447eb1542434dca08ce0a7c6b0
@


1.5
log
@games: Replace RMD160 checksums with BLAKE2s checksums

All checksums have been double-checked against existing RMD160 and
SHA512 hashes
@
text
@d1 1
a1 1
$NetBSD: distinfo,v 1.4 2021/10/07 14:07:13 nia Exp $
d3 4
a6 4
BLAKE2s (angband-4.2.3.tar.gz) = 88be318c246aa8d78288dc449415a4608e2c1aee8ca8910279a692d1e7bcba88
SHA512 (angband-4.2.3.tar.gz) = f80a16c40d877c50194be370795acb437778ca88a658a8c95bef637625ab8a88ceb98f45d742e698709b6c81e8b5de6f563f88e957cd71eca208673bb4179e88
Size (angband-4.2.3.tar.gz) = 25175745 bytes
SHA1 (patch-configure.ac) = 328bd6a1bd0fa3481f2fd4081e34ec7d025802d8
@


1.4
log
@games: Remove SHA1 hashes for distfiles
@
text
@d1 1
a1 1
$NetBSD: distinfo,v 1.3 2021/08/31 08:23:14 nia Exp $
d3 1
a3 1
RMD160 (angband-4.2.3.tar.gz) = de8a273ee34a779009fe5b836336597df5c997f0
@


1.3
log
@angband: update to 4.2.3

  Summary of Changes

     * updates to necromancer and ranger spells
     * improvements to quiver inscriptions
     * many improvements to dungeon generation, especially robustness
     * many improvements to testing and building the game, especially with
       SDL2
     * make the duration of multiple timed effects exactly the same
     * allow selection for effects that used to give a random choice of
       effects
     * fix a bug that made radius of artifact lights too small by one
     * improvements to handling in-game information on effects
     * better documentation in datafiles
     * debugging commands now use the Angband 4 command system
     * upgrade of the NDS port to the 3DS with many improvements
@
text
@d1 1
a1 1
$NetBSD: distinfo,v 1.2 2020/07/07 13:17:46 nia Exp $
a2 1
SHA1 (angband-4.2.3.tar.gz) = cd1dfab196a61413d673a10a9693ab2dda9e8df1
@


1.2
log
@angband: Update to 4.2.1

  Summary of Changes

     * percentage combat is refined to become an actually playable option
     * improvements to throwing
     * udate to town generation
     * a major update to the new blackguard class
     * several tweaks to the other new classes
     * many improvements to the MacOS front-end particularly, but also others
     * improvements to tiles
     * addition of fancy color-cycling of monsters
     * configurability of charecter sheet
     * inclusion of some new, rare level types
     * experimental Windows curses and SDL2 console ports added
     * many small bugs fixed and quality-of-life improvements made
@
text
@d1 1
a1 1
$NetBSD: distinfo,v 1.1 2019/09/20 14:56:00 nia Exp $
d3 5
a7 4
SHA1 (angband-4.2.1.tar.gz) = 3167f6e9a6cc5a61d48c6f3c604a2a6e7b5bfed4
RMD160 (angband-4.2.1.tar.gz) = ee9563a318770a3f81d71839ddcbb201a7588826
SHA512 (angband-4.2.1.tar.gz) = e13681bcd74fa56fe5c606d62f1e9761c9fc5367194e0e46894a5ebf108e1553a1f96191e139f1574238b72c635436c3108c80bc656aba8e328fe4e5b301c6bc
Size (angband-4.2.1.tar.gz) = 24938593 bytes
@


1.1
log
@angband: Update to 4.2.0

It uses SDL for sound so the tileset version is now the SDL version
instead of the X11 version. Instead of games/angband-tty, games/angband
is now the TTY version.

There is a SDL2 port but it doesn't seem ready yet (the menu at the top
of the screen doesn't work). Keep SDL2 bits commented out so they're
ready to enable when the time comes.
@
text
@d1 1
a1 1
$NetBSD$
d3 4
a6 4
SHA1 (angband-4.2.0.tar.gz) = 9dd14018a26a72f921c5106cdfa5a58c6f6d811d
RMD160 (angband-4.2.0.tar.gz) = 24373dd121b6ecb7bb22a53c6cabe0e346fa0fc6
SHA512 (angband-4.2.0.tar.gz) = b5c4884ce765bc45d7c21b8be06bc29c7d84c16e48341967b5d6a847f250db104ef509fc28e8887d4f1cd9ed545e504781186936a1f38931d5113e2fb58b32c3
Size (angband-4.2.0.tar.gz) = 24727127 bytes
@

