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locks; strict; comment @# @; 1.5 date 2019.09.04.17.43.15; author nia; state Exp; branches; next 1.4; commitid ag79gEngFgkwHIBB; 1.4 date 2011.01.11.20.20.53; author drochner; state Exp; branches; next 1.3; 1.3 date 2006.10.10.19.45.00; author rillig; state Exp; branches; next 1.2; 1.2 date 2002.09.11.10.16.20; author wiz; state dead; branches; next 1.1; 1.1 date 2002.05.05.22.13.39; author rh; state Exp; branches 1.1.1.1; next ; 1.1.1.1 date 2002.05.05.22.13.39; author rh; state Exp; branches; next ; desc @@ 1.5 log @lbreakout2: Update to 2.6.5 Changes: - in kids mode brick regeneration is four times slower (2015/10/17 MS) - in kids mode bonuses last four times longer (2015/10/17 MS) - division by zero crash fixed in server (2014/02/03 Colin Tuckley) - added danish translation (2013/07/29 Joe Dalton) - updated a number of levelsets from OFT (2013/03/20 MS) - use $docdir for document path in configure (2012/08/15 MS) - added a bunch of new levelsets, removed OldGames (2012/08/15 MS) @ text @$NetBSD: patch-ab,v 1.4 2011/01/11 20:20:53 drochner Exp $ --- configure.orig 2015-10-17 16:10:12.000000000 +0000 +++ configure @@@@ -9025,7 +9025,7 @@@@ fi -if test "$sdlnet_flag" == "-DSDL_NET_ENABLED" ; then +if test "$sdlnet_flag" = "-DSDL_NET_ENABLED" ; then { $as_echo "$as_me:${as_lineno-$LINENO}: checking for main in -lSDL_net" >&5 $as_echo_n "checking for main in -lSDL_net... " >&6; } if ${ac_cv_lib_SDL_net_main+:} false; then : @ 1.4 log @update to 2.6.2 changes: many new levels, bugfixes, i18n... @ text @d1 1 a1 1 $NetBSD$ d3 1 a3 1 --- configure.orig 2010-10-05 18:28:53.000000000 +0000 d5 1 a5 1 @@@@ -12007,7 +12007,7 @@@@ fi d11 3 a13 3 { echo "$as_me:$LINENO: checking for main in -lSDL_net" >&5 echo $ECHO_N "checking for main in -lSDL_net... $ECHO_C" >&6; } if test "${ac_cv_lib_SDL_net_main+set}" = set; then @ 1.3 log @Fixed "test ==". @ text @d3 3 a5 3 --- configure.orig 2006-10-10 21:44:08.000000000 +0200 +++ configure 2006-10-10 21:44:19.000000000 +0200 @@@@ -1632,7 +1632,7 @@@@ fi d11 3 a13 3 echo $ac_n "checking for main in -lSDL_net""... $ac_c" 1>&6 echo "configure:1638: checking for main in -lSDL_net" >&5 ac_lib_var=`echo SDL_net'_'main | sed 'y%./+-%__p_%'` @ 1.2 log @Update to 2.3.3. Changes: 2.3.3: - added winning themes AbsoluteB, Oz, Moiree from theming contest and the previous default theme has been renamed to Classic (02/09/10 M.S.) - fixed a bug that crashed LBreakout when there where two alternating players left in the last level and one finished it (02/09/05 M.S.) - modifications to make LBreakout run on FreeBSD (02/09/05 S.M.) - option to display balls above debris and explosions (02/09/05 J.S.) - input bug fixes for win32 (02/09/05 L.R.) - blinking cursor for editable menu items to distinguish them from switches (02/09/05 L.R.) 2.3.2: - added all existing levelsets (27 sets, ~440 levels) (02/08/16 L.R.) - quick help can be opened in game by pressing F1 or 'h' (02/08/16 M.S.) - the 'select theme' hint bubble will show information on a theme (author, version, description) if it provides an ABOUT file (02/08/16 M.S.) - menu graphics and sounds are now themeable (02/08/16 M.S.) - added information about version and author of levelset to the hint bubble in the menu (02/08/16 M.S.) - menu item added to modify challengers game port (02/08/16 M.S.) - ip buffers resized to cover AF_INET6 addresses (02/08/16 M.S.) - bugfix in net talk (02/08/15 M.S.) - levelsets MP_Arenas and MP_Snapshots now have the correct contents (02/08/14 M.S.) 2.3.1: - multiplayer levelsets MP_Arenas and MP_Snapshots are now installed correctly (02/08/14 M.S.) - configure option --disable-network now works correctly (02/08/14 M.S.) - if your challenge is invalid an error message is displayed (02/08/14 M.S.) 2.3: - no warnings when loading a theme (02/08/13 M.S.) - two network levelsets MP_Arenas (deathmatch) and MP_Snapshots (normal) added (02/08/13 M.S.) - added version for levelsets (02/08/13 M.S.) - added commands '/version', '/idletime' and '/userlimit (02/08/12 M.S.) - 'turbo' key that temporarily doubles the paddle speed added (02/08/10 D.B.) - command '/transfer' implemented (02/08/10 M.S.) - bonus info displayed at the right side of the screen is now optional (02/08/10 M.S.) - chatroom commands implemented (02/08/09 M.S.) - chatroom channels implemented (02/08/08 M.S.) - added configure option --disable-network (02/08/06 M.S.) - network statistics implemented (02/08/06 M.S.) - bugfix for networked weapon fire (02/08/06 M.S.) - PNG loading routine updated (02/08/06 M.S.) - fixed an aweful lot of bugs in normal network game (02/08/05 M.S.) - implemented info about running games to chatroom (02/08/05 M.S.) - users are properly unlinked after playing a network game (02/08/05 M.S.) - pause chatroom implemented (02/08/04 M.S.) - normal networking implemented /02/08/04 M.S.) - network bugfixes (02/08/03 M.S.) - screen is grayed for paused games (02/08/02 M.S.) - deathmatch networking implemented (02/08/02 M.S.) - bugfix for shooting bricks (02/08/02 M.S.) - welcome message when entering chatroom and the user name is colored white (02/08/02 M.S.) - score modification for difficulty level is directly added (02/07/31 M.S.) - each level gets a background assigned instead of simply changing the background when the player changes (02/07/31 M.S.) - plain text config (02/07/31 M.S.) - restored compatibility with old layout (02/07/31 M.S.) - for win32: (02/07/18 L.R.) - edit bug fixed - installation details added to README - muched improved installation system - files are always opened in binary mode - added missing screen.jpg in the docs (02/07/18 L.R.) - implemented network enviroment with chatroom - implemented second fire key - added check for libz to configure as this is required for PNG - option to modify audio buffer size to fix sound problems @ text @d1 1 a1 1 $NetBSD: patch-ab,v 1.1 2002/05/05 22:13:39 rh Exp $ d3 3 a5 9 --- src/Makefile.in.orig Fri Apr 19 15:28:57 2002 +++ src/Makefile.in @@@@ -425,7 +425,7 @@@@ $(mkinstalldirs) $(DESTDIR)$(inst_dir) $(mkinstalldirs) $(DESTDIR)$(hi_dir) if ! test -f $(DESTDIR)$(hi_dir)/lbreakout2.hscr; then \ - $(INSTALL_DATA) --mode=666 empty.hscr $(DESTDIR)$(hi_dir)/lbreakout2.hscr; \ + $(INSTALL_DATA) empty.hscr $(DESTDIR)$(hi_dir)/lbreakout2.hscr; \ fi; d7 7 a13 1 uninstall-local: @ 1.1 log @Initial revision @ text @d1 1 a1 1 $NetBSD$ @ 1.1.1.1 log @Initial import of lbreakout2-2.2.2, a polished successor to lbreakout (a "breakout" style arcade game). Provided by , thanks! This closes PR pkg/16666. @ text @@