head 1.1; access; symbols pkgsrc-2026Q1:1.1.0.54 pkgsrc-2026Q1-base:1.1 pkgsrc-2025Q4:1.1.0.52 pkgsrc-2025Q4-base:1.1 pkgsrc-2025Q3:1.1.0.50 pkgsrc-2025Q3-base:1.1 pkgsrc-2025Q2:1.1.0.48 pkgsrc-2025Q2-base:1.1 pkgsrc-2025Q1:1.1.0.46 pkgsrc-2025Q1-base:1.1 pkgsrc-2024Q4:1.1.0.44 pkgsrc-2024Q4-base:1.1 pkgsrc-2024Q3:1.1.0.42 pkgsrc-2024Q3-base:1.1 pkgsrc-2024Q2:1.1.0.40 pkgsrc-2024Q2-base:1.1 pkgsrc-2024Q1:1.1.0.38 pkgsrc-2024Q1-base:1.1 pkgsrc-2023Q4:1.1.0.36 pkgsrc-2023Q4-base:1.1 pkgsrc-2023Q3:1.1.0.34 pkgsrc-2023Q3-base:1.1 pkgsrc-2023Q2:1.1.0.32 pkgsrc-2023Q2-base:1.1 pkgsrc-2023Q1:1.1.0.30 pkgsrc-2023Q1-base:1.1 pkgsrc-2022Q4:1.1.0.28 pkgsrc-2022Q4-base:1.1 pkgsrc-2022Q3:1.1.0.26 pkgsrc-2022Q3-base:1.1 pkgsrc-2022Q2:1.1.0.24 pkgsrc-2022Q2-base:1.1 pkgsrc-2022Q1:1.1.0.22 pkgsrc-2022Q1-base:1.1 pkgsrc-2021Q4:1.1.0.20 pkgsrc-2021Q4-base:1.1 pkgsrc-2021Q3:1.1.0.18 pkgsrc-2021Q3-base:1.1 pkgsrc-2021Q2:1.1.0.16 pkgsrc-2021Q2-base:1.1 pkgsrc-2021Q1:1.1.0.14 pkgsrc-2021Q1-base:1.1 pkgsrc-2020Q4:1.1.0.12 pkgsrc-2020Q4-base:1.1 pkgsrc-2020Q3:1.1.0.10 pkgsrc-2020Q3-base:1.1 pkgsrc-2020Q2:1.1.0.8 pkgsrc-2020Q2-base:1.1 pkgsrc-2020Q1:1.1.0.4 pkgsrc-2020Q1-base:1.1 pkgsrc-2019Q4:1.1.0.6 pkgsrc-2019Q4-base:1.1 pkgsrc-2019Q3:1.1.0.2 pkgsrc-2019Q3-base:1.1; locks; strict; comment @# @; 1.1 date 2019.07.04.17.15.21; author nia; state Exp; branches; next ; commitid fwCbnGKvrAVhxKtB; desc @@ 1.1 log @liquidwar: Update to 5.6.5 This allows it to build with the latest Allegro version in pkgsrc. Changes: * Code cleanup, updated Allegro calls, indent & lint. * Introduced Docker files to build the game and run a server. * Fixed PHP metaserver. * Fixed DOS & MS-Windows Makefiles to include Polish. * Using proper PHP tags. * Added make dist to Jenkins script. * Fixed Debian issue #716610, was caused by lazy arg parsing. * First Polish translation by Jan Szenborn. * Added Jenkins (continuous integration) script. * Removed compiler warnings. * Added 5 new maps by Joey Dodson (psyforce). * Turned on waves by default. Computers are fast now. * Trying to fix the game for native GP2X support. * Added informations on how to compile for GP2X. * German translation update by Jan Gretschuskin. * Updated 'upgrade to LW6' message. * Added icon support under X-Windows. * Doc update. * Added hi-res icon. * Changed READMEs charset to UTF-8. * Makefile distclean fix. * Updated config.guess & other configure scripts. * Mac OS X package fix. * Fixed RPM generation. * target -> host in configure/Makefile * Information "Liquid War 6 is out" when starting game. * Fixed Debian Bug #555468, missing -lm in mapgen Makefile * Makefile updates for native OS/X support. * Security patch by Mikhail Yakshin. * New solsystem map by Rezifull * .desktop patch by SA Gevatter (FreeDesktop.org compliance) * Added sample logrotate.d file. * Liquid War server no more leaves defunct childs on callback. * Now somewhat version agnostic, will accept 5.6.3 & more. * Fixed CPU detection, ASM was compiled on x86_64 but isn't linkable. @ text @$NetBSD$ Remove bashisms. --- configure.orig 2018-12-23 19:04:36.000000000 +0000 +++ configure @@@@ -4385,7 +4385,7 @@@@ $as_echo_n "checking for host specific o # Check whether --enable-host-opt was given. if test "${enable_host_opt+set}" = set; then : enableval=$enable_host_opt; - if test "$I386" == "yes" && test "$enableval" != "no" ; then + if test "$I386" = "yes" && test "$enableval" != "no" ; then HOST_OPT=yes { $as_echo "$as_me:${as_lineno-$LINENO}: result: enabled" >&5 $as_echo "enabled" >&6; } @@@@ -4397,7 +4397,7 @@@@ $as_echo "disabled" >&6; } else - if test "$I386" == "yes" ; then + if test "$I386" = "yes" ; then HOST_OPT=yes { $as_echo "$as_me:${as_lineno-$LINENO}: result: enabled" >&5 $as_echo "enabled" >&6; } @