head 1.1; access; symbols pkgsrc-2026Q1:1.1.0.80 pkgsrc-2026Q1-base:1.1 pkgsrc-2025Q4:1.1.0.78 pkgsrc-2025Q4-base:1.1 pkgsrc-2025Q3:1.1.0.76 pkgsrc-2025Q3-base:1.1 pkgsrc-2025Q2:1.1.0.74 pkgsrc-2025Q2-base:1.1 pkgsrc-2025Q1:1.1.0.72 pkgsrc-2025Q1-base:1.1 pkgsrc-2024Q4:1.1.0.70 pkgsrc-2024Q4-base:1.1 pkgsrc-2024Q3:1.1.0.68 pkgsrc-2024Q3-base:1.1 pkgsrc-2024Q2:1.1.0.66 pkgsrc-2024Q2-base:1.1 pkgsrc-2024Q1:1.1.0.64 pkgsrc-2024Q1-base:1.1 pkgsrc-2023Q4:1.1.0.62 pkgsrc-2023Q4-base:1.1 pkgsrc-2023Q3:1.1.0.60 pkgsrc-2023Q3-base:1.1 pkgsrc-2023Q2:1.1.0.58 pkgsrc-2023Q2-base:1.1 pkgsrc-2023Q1:1.1.0.56 pkgsrc-2023Q1-base:1.1 pkgsrc-2022Q4:1.1.0.54 pkgsrc-2022Q4-base:1.1 pkgsrc-2022Q3:1.1.0.52 pkgsrc-2022Q3-base:1.1 pkgsrc-2022Q2:1.1.0.50 pkgsrc-2022Q2-base:1.1 pkgsrc-2022Q1:1.1.0.48 pkgsrc-2022Q1-base:1.1 pkgsrc-2021Q4:1.1.0.46 pkgsrc-2021Q4-base:1.1 pkgsrc-2021Q3:1.1.0.44 pkgsrc-2021Q3-base:1.1 pkgsrc-2021Q2:1.1.0.42 pkgsrc-2021Q2-base:1.1 pkgsrc-2021Q1:1.1.0.40 pkgsrc-2021Q1-base:1.1 pkgsrc-2020Q4:1.1.0.38 pkgsrc-2020Q4-base:1.1 pkgsrc-2020Q3:1.1.0.36 pkgsrc-2020Q3-base:1.1 pkgsrc-2020Q2:1.1.0.32 pkgsrc-2020Q2-base:1.1 pkgsrc-2020Q1:1.1.0.12 pkgsrc-2020Q1-base:1.1 pkgsrc-2019Q4:1.1.0.34 pkgsrc-2019Q4-base:1.1 pkgsrc-2019Q3:1.1.0.30 pkgsrc-2019Q3-base:1.1 pkgsrc-2019Q2:1.1.0.28 pkgsrc-2019Q2-base:1.1 pkgsrc-2019Q1:1.1.0.26 pkgsrc-2019Q1-base:1.1 pkgsrc-2018Q4:1.1.0.24 pkgsrc-2018Q4-base:1.1 pkgsrc-2018Q3:1.1.0.22 pkgsrc-2018Q3-base:1.1 pkgsrc-2018Q2:1.1.0.20 pkgsrc-2018Q2-base:1.1 pkgsrc-2018Q1:1.1.0.18 pkgsrc-2018Q1-base:1.1 pkgsrc-2017Q4:1.1.0.16 pkgsrc-2017Q4-base:1.1 pkgsrc-2017Q3:1.1.0.14 pkgsrc-2017Q3-base:1.1 pkgsrc-2017Q2:1.1.0.10 pkgsrc-2017Q2-base:1.1 pkgsrc-2017Q1:1.1.0.8 pkgsrc-2017Q1-base:1.1 pkgsrc-2016Q4:1.1.0.6 pkgsrc-2016Q4-base:1.1 pkgsrc-2016Q3:1.1.0.4 pkgsrc-2016Q3-base:1.1 pkgsrc-2016Q2:1.1.0.2 pkgsrc-2016Q2-base:1.1; locks; strict; comment @# @; 1.1 date 2016.06.11.18.41.56; author kamil; state Exp; branches; next ; commitid m2lP4fdY1pZ7X4az; desc @@ 1.1 log @Import pmars-0.9.2 as games/pmars Core War is a game in which two or more virus-like programs fight against each other in a simulated memory space or core. Core War programs are written in an assembly language called Redcode which is interpreted by a Core War simulator or MARS (Memory Array Redcode Simulator). The object of the game is to prevent the other program(s) from executing. @ text @$NetBSD$ Improve readability of $(CC) --- src/Makefile.orig 2000-12-24 12:53:39.000000000 +0000 +++ src/Makefile @@@@ -37,8 +37,7 @@@@ flags: $(MAINFILE): $(OBJ1) $(OBJ2) $(OBJ3) @@echo Linking $(MAINFILE) - @@$(CC) -o $(MAINFILE) $(OBJ1) $(OBJ2) $(OBJ3) $(LIB) - @@strip $(MAINFILE) + $(CC) -o $(MAINFILE) $(OBJ1) $(OBJ2) $(OBJ3) $(LIB) @@echo done token.o asm.o disasm.o: asm.h @@@@ -55,9 +54,8 @@@@ $(OBJ1) $(OBJ2) $(OBJ3): Makefile config .c.o: @@echo Compiling $*.o - @@$(CC) $(CFLAGS) -c $*.c + $(CC) $(CFLAGS) -c $*.c clean: rm -f $(OBJ1) $(OBJ2) $(OBJ3) core - @