head 1.6; access; symbols pkgsrc-2013Q2:1.6.0.10 pkgsrc-2013Q2-base:1.6 pkgsrc-2012Q4:1.6.0.8 pkgsrc-2012Q4-base:1.6 pkgsrc-2011Q4:1.6.0.6 pkgsrc-2011Q4-base:1.6 pkgsrc-2011Q2:1.6.0.4 pkgsrc-2011Q2-base:1.6 pkgsrc-2009Q4:1.6.0.2 pkgsrc-2009Q4-base:1.6 pkgsrc-2008Q4:1.5.0.22 pkgsrc-2008Q4-base:1.5 pkgsrc-2008Q3:1.5.0.20 pkgsrc-2008Q3-base:1.5 cube-native-xorg:1.5.0.18 cube-native-xorg-base:1.5 pkgsrc-2008Q2:1.5.0.16 pkgsrc-2008Q2-base:1.5 cwrapper:1.5.0.14 pkgsrc-2008Q1:1.5.0.12 pkgsrc-2008Q1-base:1.5 pkgsrc-2007Q4:1.5.0.10 pkgsrc-2007Q4-base:1.5 pkgsrc-2007Q3:1.5.0.8 pkgsrc-2007Q3-base:1.5 pkgsrc-2007Q2:1.5.0.6 pkgsrc-2007Q2-base:1.5 pkgsrc-2007Q1:1.5.0.4 pkgsrc-2007Q1-base:1.5 pkgsrc-2006Q4:1.5.0.2 pkgsrc-2006Q4-base:1.5 pkgsrc-2006Q3:1.4.0.2 pkgsrc-2006Q3-base:1.4 pkgsrc-2006Q2:1.2.0.14 pkgsrc-2006Q2-base:1.2 pkgsrc-2006Q1:1.2.0.12 pkgsrc-2006Q1-base:1.2 pkgsrc-2005Q4:1.2.0.10 pkgsrc-2005Q4-base:1.2 pkgsrc-2005Q3:1.2.0.8 pkgsrc-2005Q3-base:1.2 pkgsrc-2005Q2:1.2.0.6 pkgsrc-2005Q2-base:1.2 pkgsrc-2005Q1:1.2.0.4 pkgsrc-2005Q1-base:1.2 pkgsrc-2004Q4:1.2.0.2 pkgsrc-2004Q4-base:1.2 pkgsrc-2004Q3:1.1.1.1.0.16 pkgsrc-2004Q3-base:1.1.1.1 pkgsrc-2004Q2:1.1.1.1.0.14 pkgsrc-2004Q2-base:1.1.1.1 pkgsrc-2004Q1:1.1.1.1.0.12 pkgsrc-2004Q1-base:1.1.1.1 pkgsrc-2003Q4:1.1.1.1.0.10 pkgsrc-2003Q4-base:1.1.1.1 netbsd-1-6-1:1.1.1.1.0.6 netbsd-1-6-1-base:1.1.1.1 netbsd-1-6:1.1.1.1.0.8 netbsd-1-6-RELEASE-base:1.1.1.1 pkgviews:1.1.1.1.0.4 pkgviews-base:1.1.1.1 buildlink2:1.1.1.1.0.2 buildlink2-base:1.1.1.1 netbsd-1-5-PATCH003:1.1.1.1 pkgsrc-base:1.1.1.1 TNF:1.1.1; locks; strict; comment @# @; 1.6 date 2009.01.07.16.38.11; author drochner; state dead; branches; next 1.5; 1.5 date 2006.10.17.17.02.47; author drochner; state Exp; branches; next 1.4; 1.4 date 2006.08.03.20.18.04; author drochner; state Exp; branches; next 1.3; 1.3 date 2006.07.24.20.03.25; author drochner; state Exp; branches; next 1.2; 1.2 date 2004.09.25.20.02.55; author snj; state Exp; branches; next 1.1; 1.1 date 2001.07.26.12.33.59; author zuntum; state Exp; branches 1.1.1.1; next ; 1.1.1.1 date 2001.07.26.12.33.59; author zuntum; state Exp; branches; next ; desc @@ 1.6 log @update to 2.5.0, from Leonardo Taccari per PR pkg/40286 changes: many fixes (lightly tested with Doom II) @ text @$NetBSD: patch-ac,v 1.5 2006/10/17 17:02:47 drochner Exp $ --- src/Makefile.in.orig 2006-10-14 19:48:40.000000000 +0200 +++ src/Makefile.in @@@@ -246,7 +246,7 @@@@ target_cpu = @@target_cpu@@ target_os = @@target_os@@ target_vendor = @@target_vendor@@ SUBDIRS = SDL POSIX MAC -gamesdir = $(prefix)/games +gamesdir = $(prefix)/bin prboom_game_server_SOURCES = d_server.c protocol.h prboom_game_server_LDADD = POSIX/libposixdoom.a SDL/i_network.o @@NET_LIBS@@ @@SDL_LIBS@@ COMMON_SRC = \ @ 1.5 log @update to 2.4.6 changes: -bugfixes -rendering improvements/speedup @ text @d1 1 a1 1 $NetBSD$ @ 1.4 log @update to 2.4.4 changes: - Don't fail when a texture name can't be looked up - Increased several limits - Thanks to entryway and RjY - Increased number of sidedef limit to 65534 - Increased number of vertexes limit to 65535 - Fixed crash when crossing sectors with very big height differences - fix crash on E4M8 - Mac OS X: Launcher has a Console that displays text output from the game - New command-line options for setting a window (-window) or fullscreen (-nowindow) mode temporarily. - The maximal supported resolution is increased from 1600x1200 to 2048x1536 - GLBoom will use the closest supported resolution when running fullscreen - The "RUN" key inverts the autorun state - Live monsters are highlighted in a different colour on the iddt-automap - Fixed OpenGL sky rendering in Requiem and Memento Mori - The "Show coordinates of automap pointer" setting works now - merged many cleanups and fixes from PrBoom 2.3 - fix translucency map file handle leak - fix consistency failures in netgames - prevent crashes at 800x600 caused by rounding errors with naive clipping - fixed slowdown at 1024x768 on some systems - ability to play tasdoom demos directly - -solo-net option is a shortcut for one-player network games - emulate spechit overflows for dosdoom and tasdoom compatibility - made several cleanups and fixes @ text @d3 1 a3 1 --- src/Makefile.in.orig 2006-07-30 20:14:27.000000000 +0200 d5 1 a5 1 @@@@ -243,7 +243,7 @@@@ target_cpu = @@target_cpu@@ d11 2 a12 2 prboom_game_server_SOURCES = d_server.c i_udp_sdl.c protocol.h prboom_game_server_LDADD = POSIX/libposixdoom.a @@NET_LIBS@@ @@SDL_LIBS@@ @ 1.3 log @update to 2.4.3 changes: -speed improvements in higher resolutions -bugfixes -improvements in Mac OS X support -some cleanup -Move gamma correction tables into prboom.wad @ text @d3 1 a3 1 --- src/Makefile.in.orig 2006-07-23 17:40:24.000000000 +0200 d5 3 a7 2 @@@@ -112,7 +112,7 @@@@ install_sh = @@install_sh@@ a8 1 d11 3 a13 3 EXTRA_PROGRAMS = prboom games_PROGRAMS = @@BUILD_DOOM@@ prboom-game-server @ 1.2 log @Take maintainership. Update to 2.2.5. Changes: - fix crash caused by long messages in HUD - live monster counter on HUD - notify server if client quits during startup wait - improved response file parser - fast forward to given map # in demo playback - fixes for various sound bugs (no more delay in NetBSD!) - fix doom2 demos at levels with >10 deathmatch starts - and more compatibility and demo fixes - support higher-turning-resolution demos from v1.91 - fix compilation with gcc 3.4.x @ text @d3 6 a8 6 --- src/Makefile.in.orig 2004-09-22 04:14:31.000000000 -0700 +++ src/Makefile.in 2004-09-25 12:38:41.000000000 -0700 @@@@ -276,7 +276,7 @@@@ target_os = @@target_os@@ target_vendor = @@target_vendor@@ EXTRA_SUBDIRS = Posix SDL SUBDIRS = SDL POSIX d11 3 a13 3 prboom_game_server_SOURCES = d_server.c i_udp_sdl.c protocol.h prboom_game_server_LDADD = POSIX/libposixdoom.a @@NET_LIBS@@ @@SDL_LIBS@@ COMMON_SRC = \ @ 1.1 log @Initial revision @ text @d3 5 a7 4 --- src/Makefile.in.orig Sat Jun 23 11:57:51 2001 +++ src/Makefile.in @@@@ -97,7 +97,7 @@@@ a8 1 d11 3 a13 3 EXTRA_PROGRAMS = prboom-game-server games_PROGRAMS = prboom @@BUILD_SERVER@@ @ 1.1.1.1 log @Initial import of prboom-2.2.1 Prboom is a modified version of the ID Software's classic game Doom. It runs on several platforms (include Win32 and Unixes) and features many additions to the original game. It also supports multiplayer games. Note: this package lacks audio support for now, because we don't have SDL_mixer yet. I hope to enable it in the future. @ text @@