head 1.2;
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netbsd-8-3-RELEASE:1.1.1.1
netbsd-9-4-RELEASE:1.1.1.2
netbsd-9-3-RELEASE:1.1.1.2
netbsd-9-2-RELEASE:1.1.1.2
netbsd-9-1-RELEASE:1.1.1.2
netbsd-8-2-RELEASE:1.1.1.1
netbsd-9-0-RELEASE:1.1.1.2
netbsd-9-0-RC2:1.1.1.2
netbsd-9-0-RC1:1.1.1.2
mesalib-19-1-7:1.1.1.2
netbsd-9:1.1.1.2.0.2
netbsd-9-base:1.1.1.2
mesa-18-3-6:1.1.1.2
netbsd-8-1-RELEASE:1.1.1.1
netbsd-8-1-RC1:1.1.1.1
mesa-18-3-4:1.1.1.2
netbsd-7-2-RELEASE:1.1.1.1.2.2
netbsd-8-0-RELEASE:1.1.1.1
netbsd-8-0-RC2:1.1.1.1
netbsd-8-0-RC1:1.1.1.1
netbsd-7-1-2-RELEASE:1.1.1.1.2.2
netbsd-7-1-1-RELEASE:1.1.1.1.2.2
netbsd-8:1.1.1.1.0.4
netbsd-8-base:1.1.1.1
netbsd-7-1:1.1.1.1.2.2.0.4
netbsd-7-1-RELEASE:1.1.1.1.2.2
netbsd-7-1-RC2:1.1.1.1.2.2
netbsd-7-1-RC1:1.1.1.1.2.2
netbsd-7-0-2-RELEASE:1.1.1.1.2.2
netbsd-7-0-1-RELEASE:1.1.1.1.2.2
netbsd-7-0:1.1.1.1.2.2.0.2
netbsd-7-0-RELEASE:1.1.1.1.2.2
netbsd-7-0-RC3:1.1.1.1.2.2
netbsd-7-0-RC2:1.1.1.1.2.2
netbsd-7-0-RC1:1.1.1.1.2.2
netbsd-7:1.1.1.1.0.2
MesaLib-10-3-5:1.1.1.1
xorg:1.1.1;
locks; strict;
comment @# @;
1.2
date 2022.05.09.01.27.12; author mrg; state dead;
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desc
@@
1.2
log
@merge mesa 21.3.7.
@
text
@
Gallium Post-processing
The Gallium drivers support user-defined image post-processing.
At the end of drawing a frame a post-processing filter can be applied to
the rendered image.
Example filters include morphological antialiasing and cell shading.
The filters can be toggled per-app via driconf, or per-session via the
corresponding environment variables.
Multiple filters can be used together.
PP environment variables
- PP_DEBUG - If defined debug information will be printed to stderr.
Current filters
- pp_nored, pp_nogreen, pp_noblue - set to 1 to remove the corresponding color channel.
These are basic filters for easy testing of the PP queue.
- pp_jimenezmlaa, pp_jimenezmlaa_color -
Jimenez's MLAA
is a morphological antialiasing filter.
The two versions use depth and color data, respectively.
Which works better depends on the app - depth will not blur text, but it will
miss transparent textures for example.
Set to a number from 2 to 32, roughly corresponding to quality.
Numbers higher than 8 see minimizing gains.
- pp_celshade - set to 1 to enable cell shading (a more complex color filter).
@
1.1
log
@Initial revision
@
text
@@
1.1.1.1
log
@initial import of MesaLib-10.3.5
@
text
@@
1.1.1.2
log
@from maya:
Import mesa 18.3.4.
Mesa 18.3.4 implements the OpenGL 4.5 API.
Some drivers don't support all the features required in OpenGL 4.5.
@
text
@d48 1
a48 1
Gallium Post-processing
The Gallium drivers support user-defined image post-processing.
At the end of drawing a frame a post-processing filter can be applied to
the rendered image.
Example filters include morphological antialiasing and cell shading.
The filters can be toggled per-app via driconf, or per-session via the
corresponding environment variables.
Multiple filters can be used together.
PP environment variables
- PP_DEBUG - If defined debug information will be printed to stderr.
Current filters
- pp_nored, pp_nogreen, pp_noblue - set to 1 to remove the corresponding color channel.
These are basic filters for easy testing of the PP queue.
- pp_jimenezmlaa, pp_jimenezmlaa_color -
Jimenez's MLAA
is a morphological antialiasing filter.
The two versions use depth and color data, respectively.
Which works better depends on the app - depth will not blur text, but it will
miss transparent textures for example.
Set to a number from 2 to 32, roughly corresponding to quality.
Numbers higher than 8 see minimizing gains.
- pp_celshade - set to 1 to enable cell shading (a more complex color filter).
@