head	1.2;
access;
symbols
	netbsd-7-2-RELEASE:1.1.1.1
	netbsd-7-1-2-RELEASE:1.1.1.1
	netbsd-7-1-1-RELEASE:1.1.1.1
	netbsd-7-1:1.1.1.1.0.30
	netbsd-7-1-RELEASE:1.1.1.1
	netbsd-7-1-RC2:1.1.1.1
	netbsd-7-1-RC1:1.1.1.1
	netbsd-7-0-2-RELEASE:1.1.1.1
	netbsd-7-0-1-RELEASE:1.1.1.1
	netbsd-7-0:1.1.1.1.0.28
	netbsd-7-0-RELEASE:1.1.1.1
	netbsd-7-0-RC3:1.1.1.1
	netbsd-7-0-RC2:1.1.1.1
	netbsd-7-0-RC1:1.1.1.1
	netbsd-5-2-3-RELEASE:1.1.1.1
	netbsd-5-1-5-RELEASE:1.1.1.1
	netbsd-6-0-6-RELEASE:1.1.1.1
	netbsd-6-1-5-RELEASE:1.1.1.1
	netbsd-7:1.1.1.1.0.26
	netbsd-7-base:1.1.1.1
	netbsd-6-1-4-RELEASE:1.1.1.1
	netbsd-6-0-5-RELEASE:1.1.1.1
	riastradh-xf86-video-intel-2-7-1-pre-2-21-15:1.1.1.1
	riastradh-drm2:1.1.1.1.0.24
	riastradh-drm2-base:1.1.1.1
	netbsd-6-1-3-RELEASE:1.1.1.1
	netbsd-6-0-4-RELEASE:1.1.1.1
	netbsd-5-2-2-RELEASE:1.1.1.1
	netbsd-5-1-4-RELEASE:1.1.1.1
	netbsd-6-1-2-RELEASE:1.1.1.1
	netbsd-6-0-3-RELEASE:1.1.1.1
	netbsd-5-2-1-RELEASE:1.1.1.1
	netbsd-5-1-3-RELEASE:1.1.1.1
	netbsd-6-1-1-RELEASE:1.1.1.1
	netbsd-6-1:1.1.1.1.0.22
	netbsd-6-0-2-RELEASE:1.1.1.1
	netbsd-6-1-RELEASE:1.1.1.1
	netbsd-6-1-RC4:1.1.1.1
	netbsd-6-1-RC3:1.1.1.1
	netbsd-6-1-RC2:1.1.1.1
	netbsd-6-1-RC1:1.1.1.1
	netbsd-5-2:1.1.1.1.0.20
	netbsd-6-0-1-RELEASE:1.1.1.1
	netbsd-5-2-RELEASE:1.1.1.1
	netbsd-5-2-RC1:1.1.1.1
	netbsd-6-0:1.1.1.1.0.18
	netbsd-6-0-RELEASE:1.1.1.1
	netbsd-6-0-RC2:1.1.1.1
	netbsd-6-0-RC1:1.1.1.1
	netbsd-6:1.1.1.1.0.16
	netbsd-6-base:1.1.1.1
	netbsd-5-1-2-RELEASE:1.1.1.1
	netbsd-5-1-1-RELEASE:1.1.1.1
	netbsd-5-1:1.1.1.1.0.14
	netbsd-5-1-RELEASE:1.1.1.1
	netbsd-5-1-RC4:1.1.1.1
	netbsd-5-1-RC3:1.1.1.1
	netbsd-5-1-RC2:1.1.1.1
	netbsd-5-1-RC1:1.1.1.1
	netbsd-5-0-2-RELEASE:1.1.1.1
	netbsd-5-0-1-RELEASE:1.1.1.1
	netbsd-5-0:1.1.1.1.0.12
	netbsd-5-0-RELEASE:1.1.1.1
	netbsd-5-0-RC4:1.1.1.1
	netbsd-5-0-RC3:1.1.1.1
	netbsd-5-0-RC2:1.1.1.1
	netbsd-5-0-RC1:1.1.1.1
	netbsd-5:1.1.1.1.0.10
	netbsd-5-base:1.1.1.1
	netbsd-4-0-1-RELEASE:1.1.1.1
	netbsd-4-0:1.1.1.1.0.8
	netbsd-4-0-RELEASE:1.1.1.1
	netbsd-4-0-RC5:1.1.1.1
	netbsd-4-0-RC4:1.1.1.1
	netbsd-4-0-RC3:1.1.1.1
	netbsd-4-0-RC2:1.1.1.1
	netbsd-4-0-RC1:1.1.1.1
	netbsd-3-1-1-RELEASE:1.1.1.1.2.2
	netbsd-3-0-3-RELEASE:1.1.1.1.2.2
	abandoned-netbsd-4-base:1.1.1.1
	abandoned-netbsd-4:1.1.1.1.0.4
	netbsd-3-1:1.1.1.1.2.2.0.4
	netbsd-3-1-RELEASE:1.1.1.1.2.2
	netbsd-3-0-2-RELEASE:1.1.1.1.2.2
	netbsd-3-1-RC4:1.1.1.1.2.2
	netbsd-3-1-RC3:1.1.1.1.2.2
	netbsd-3-1-RC2:1.1.1.1.2.2
	netbsd-3-1-RC1:1.1.1.1.2.2
	netbsd-4:1.1.1.1.0.6
	netbsd-4-base:1.1.1.1
	netbsd-3-0-1-RELEASE:1.1.1.1.2.2
	netbsd-3-0:1.1.1.1.2.2.0.2
	netbsd-3-0-RELEASE:1.1.1.1.2.2
	netbsd-3-0-RC6:1.1.1.1.2.2
	netbsd-3-0-RC5:1.1.1.1.2.2
	netbsd-3-0-RC4:1.1.1.1.2.2
	netbsd-3-0-RC3:1.1.1.1.2.2
	netbsd-3-0-RC2:1.1.1.1.2.2
	netbsd-3-0-RC1:1.1.1.1.2.2
	netbsd-3:1.1.1.1.0.2
	v4-5-0:1.1.1.1
	XF86:1.1.1;
locks; strict;
comment	@# @;


1.2
date	2015.07.23.08.13.07;	author mrg;	state dead;
branches;
next	1.1;
commitid	3Fk7MoycOv7VSnuy;

1.1
date	2005.03.18.13.03.53;	author tron;	state Exp;
branches
	1.1.1.1;
next	;

1.1.1.1
date	2005.03.18.13.03.53;	author tron;	state Exp;
branches
	1.1.1.1.2.1;
next	;

1.1.1.1.2.1
date	2005.03.18.13.03.53;	author tron;	state dead;
branches;
next	1.1.1.1.2.2;

1.1.1.1.2.2
date	2005.04.06.20.00.12;	author tron;	state Exp;
branches;
next	;


desc
@@


1.2
log
@remove obsolete XFree86 sources.
@
text
@XCOMM $XFree86: xc/lib/GL/mesa/drivers/dri/ffb/Imakefile.inc,v 1.4 2005/03/01 03:48:49 dawes Exp $

#ifndef MesaDrvSrcDir
#define MesaDrvSrcDir $(MESASRCDIR)/src/mesa/drivers/dri
#endif

MESADRVSRCDIR = MesaDrvSrcDir

#ifndef MesaDrvFfbBuildDir
#define MesaDrvFfbBuildDir /**/
#endif
MESADRVFFBBUILDDIR = MesaDrvFfbBuildDir

#if Malloc0ReturnsNull
ALLOC_DEFINES = -DMALLOC_0_RETURNS_NULL
#endif

#if BuildXF86DRI
  DRI_DEFINES = GlxDefines -DX_BYTE_ORDER=$(X_BYTE_ORDER)
 DRI_INCLUDES = -I$(GLXLIBSRC)/dri \
		-I$(XINCLUDESRC) \
		-I$(GLXLIBSRC)/glx \
		-I$(GLXLIBSRC)/include \
		-I$(SERVERSRC)/GL/dri \
		-I$(XF86OSSRC) \
		-I$(DRMINCLUDESDIR) \
		-I$(GLXLIBSRC)/dri/drm
#endif

MESA_INCLUDES = -I$(MESASRCDIR)/src/mesa \
		-I$(MESASRCDIR)/src/mesa/main \
		-I$(MESASRCDIR)/src/mesa/glapi \
		-I$(MESASRCDIR)/src/mesa/shader \
		-I$(MESASRCDIR)/include \
		-I$(MESADRVSRCDIR)/common \
		-I$(MESADRVSRCDIR)/ffb
   X_INCLUDES = -I$(XINCLUDESRC) -I$(EXTINCSRC)

   FFBSRCS    = $(MESADRVFFBBUILDDIR)ffb_bitmap.c \
		$(MESADRVFFBBUILDDIR)ffb_clear.c \
		$(MESADRVFFBBUILDDIR)ffb_dd.c \
		$(MESADRVFFBBUILDDIR)ffb_depth.c \
		/* $(MESADRVFFBBUILDDIR)ffb_fog.c */ \
		$(MESADRVFFBBUILDDIR)ffb_lines.c \
		$(MESADRVFFBBUILDDIR)ffb_points.c \
		$(MESADRVFFBBUILDDIR)ffb_span.c \
		$(MESADRVFFBBUILDDIR)ffb_state.c \
		$(MESADRVFFBBUILDDIR)ffb_stencil.c \
		$(MESADRVFFBBUILDDIR)ffb_tex.c \
		$(MESADRVFFBBUILDDIR)ffb_tris.c \
		$(MESADRVFFBBUILDDIR)ffb_vb.c \
		$(MESADRVFFBBUILDDIR)ffb_xmesa.c

   FFBOBJS    = $(MESADRVFFBBUILDDIR)ffb_bitmap.o \
		$(MESADRVFFBBUILDDIR)ffb_clear.o \
		$(MESADRVFFBBUILDDIR)ffb_dd.o \
		$(MESADRVFFBBUILDDIR)ffb_depth.o \
		/* $(MESADRVFFBBUILDDIR)ffb_fog.o */ \
		$(MESADRVFFBBUILDDIR)ffb_lines.o \
		$(MESADRVFFBBUILDDIR)ffb_points.o \
		$(MESADRVFFBBUILDDIR)ffb_span.o \
		$(MESADRVFFBBUILDDIR)ffb_state.o \
		$(MESADRVFFBBUILDDIR)ffb_stencil.o \
		$(MESADRVFFBBUILDDIR)ffb_tex.o \
		$(MESADRVFFBBUILDDIR)ffb_tris.o \
		$(MESADRVFFBBUILDDIR)ffb_vb.o \
		$(MESADRVFFBBUILDDIR)ffb_xmesa.o

   FFBEOBJS   = $(MESADRVFFBBUILDDIR)$(EXTRASUBDIR)/ffb_bitmap.o \
		$(MESADRVFFBBUILDDIR)$(EXTRASUBDIR)/ffb_clear.o \
		$(MESADRVFFBBUILDDIR)$(EXTRASUBDIR)/ffb_dd.o \
		$(MESADRVFFBBUILDDIR)$(EXTRASUBDIR)/ffb_depth.o \
		/* $(MESADRVFFBBUILDDIR)$(EXTRASUBDIR)/ffb_fog.o */ \
		$(MESADRVFFBBUILDDIR)$(EXTRASUBDIR)/ffb_lines.o \
		$(MESADRVFFBBUILDDIR)$(EXTRASUBDIR)/ffb_points.o \
		$(MESADRVFFBBUILDDIR)$(EXTRASUBDIR)/ffb_span.o \
		$(MESADRVFFBBUILDDIR)$(EXTRASUBDIR)/ffb_state.o \
		$(MESADRVFFBBUILDDIR)$(EXTRASUBDIR)/ffb_stencil.o \
		$(MESADRVFFBBUILDDIR)$(EXTRASUBDIR)/ffb_tex.o \
		$(MESADRVFFBBUILDDIR)$(EXTRASUBDIR)/ffb_tris.o \
		$(MESADRVFFBBUILDDIR)$(EXTRASUBDIR)/ffb_vb.o \
		$(MESADRVFFBBUILDDIR)$(EXTRASUBDIR)/ffb_xmesa.o

   FFBUOBJS   = $(MESADRVFFBBUILDDIR)unshared/ffb_bitmap.o \
		$(MESADRVFFBBUILDDIR)unshared/ffb_clear.o \
		$(MESADRVFFBBUILDDIR)unshared/ffb_dd.o \
		$(MESADRVFFBBUILDDIR)unshared/ffb_depth.o \
		/* $(MESADRVFFBBUILDDIR)unshared/ffb_fog.o */ \
		$(MESADRVFFBBUILDDIR)unshared/ffb_lines.o \
		$(MESADRVFFBBUILDDIR)unshared/ffb_points.o \
		$(MESADRVFFBBUILDDIR)unshared/ffb_span.o \
		$(MESADRVFFBBUILDDIR)unshared/ffb_state.o \
		$(MESADRVFFBBUILDDIR)unshared/ffb_stencil.o \
		$(MESADRVFFBBUILDDIR)unshared/ffb_tex.o \
		$(MESADRVFFBBUILDDIR)unshared/ffb_tris.o \
		$(MESADRVFFBBUILDDIR)unshared/ffb_vb.o \
		$(MESADRVFFBBUILDDIR)unshared/ffb_xmesa.o

   FFBDOBJS   = $(MESADRVFFBBUILDDIR)debugger/ffb_bitmap.o \
		$(MESADRVFFBBUILDDIR)debugger/ffb_clear.o \
		$(MESADRVFFBBUILDDIR)debugger/ffb_dd.o \
		$(MESADRVFFBBUILDDIR)debugger/ffb_depth.o \
		/* $(MESADRVFFBBUILDDIR)debugger/ffb_fog.o */ \
		$(MESADRVFFBBUILDDIR)debugger/ffb_lines.o \
		$(MESADRVFFBBUILDDIR)debugger/ffb_points.o \
		$(MESADRVFFBBUILDDIR)debugger/ffb_span.o \
		$(MESADRVFFBBUILDDIR)debugger/ffb_state.o \
		$(MESADRVFFBBUILDDIR)debugger/ffb_stencil.o \
		$(MESADRVFFBBUILDDIR)debugger/ffb_tex.o \
		$(MESADRVFFBBUILDDIR)debugger/ffb_tris.o \
		$(MESADRVFFBBUILDDIR)debugger/ffb_vb.o \
		$(MESADRVFFBBUILDDIR)debugger/ffb_xmesa.o

   FFBPOBJS   = $(MESADRVFFBBUILDDIR)profiled/ffb_bitmap.o \
		$(MESADRVFFBBUILDDIR)profiled/ffb_clear.o \
		$(MESADRVFFBBUILDDIR)profiled/ffb_dd.o \
		$(MESADRVFFBBUILDDIR)profiled/ffb_depth.o \
		/* $(MESADRVFFBBUILDDIR)profiled/ffb_fog.o */ \
		$(MESADRVFFBBUILDDIR)profiled/ffb_lines.o \
		$(MESADRVFFBBUILDDIR)profiled/ffb_points.o \
		$(MESADRVFFBBUILDDIR)profiled/ffb_span.o \
		$(MESADRVFFBBUILDDIR)profiled/ffb_state.o \
		$(MESADRVFFBBUILDDIR)profiled/ffb_stencil.o \
		$(MESADRVFFBBUILDDIR)profiled/ffb_tex.o \
		$(MESADRVFFBBUILDDIR)profiled/ffb_tris.o \
		$(MESADRVFFBBUILDDIR)profiled/ffb_vb.o \
		$(MESADRVFFBBUILDDIR)profiled/ffb_xmesa.o

#ifdef NeedToLinkMesaSrc
LinkSourceFile(ffb_bitmap.c, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_bitmap.h, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_clear.c, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_clear.h, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_context.h, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_dd.c, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_dd.h, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_depth.c, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_depth.h, $(MESADRVSRCDIR)/ffb)
/* LinkSourceFile(ffb_fog.c, $(MESADRVSRCDIR)/ffb) */
LinkSourceFile(ffb_fifo.h, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_lines.c, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_lines.h, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_linetmp.h, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_lock.h, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_points.c, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_points.h, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_pointtmp.h, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_rendertmp.h, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_span.c, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_span.h, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_state.c, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_state.h, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_stencil.c, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_stencil.h, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_tex.c, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_tex.h, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_tris.c, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_tris.h, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_tritmp.h, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_vb.c, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_vb.h, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_vbtmp.h, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_vtxfmt.h, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_xmesa.c, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_xmesa.h, $(MESADRVSRCDIR)/ffb)
#endif
@


1.1
log
@Initial revision
@
text
@@


1.1.1.1
log
@Import of XFree86 4.5.0.
@
text
@@


1.1.1.1.2.1
log
@file Imakefile.inc was added on branch netbsd-3 on 2005-04-06 20:00:12 +0000
@
text
@d1 166
@


1.1.1.1.2.2
log
@Apply patch (requested by jmc in ticket #114):
Update XFree86 to version 4.5.0.
@
text
@a0 166
XCOMM $XFree86: xc/lib/GL/mesa/drivers/dri/ffb/Imakefile.inc,v 1.4 2005/03/01 03:48:49 dawes Exp $

#ifndef MesaDrvSrcDir
#define MesaDrvSrcDir $(MESASRCDIR)/src/mesa/drivers/dri
#endif

MESADRVSRCDIR = MesaDrvSrcDir

#ifndef MesaDrvFfbBuildDir
#define MesaDrvFfbBuildDir /**/
#endif
MESADRVFFBBUILDDIR = MesaDrvFfbBuildDir

#if Malloc0ReturnsNull
ALLOC_DEFINES = -DMALLOC_0_RETURNS_NULL
#endif

#if BuildXF86DRI
  DRI_DEFINES = GlxDefines -DX_BYTE_ORDER=$(X_BYTE_ORDER)
 DRI_INCLUDES = -I$(GLXLIBSRC)/dri \
		-I$(XINCLUDESRC) \
		-I$(GLXLIBSRC)/glx \
		-I$(GLXLIBSRC)/include \
		-I$(SERVERSRC)/GL/dri \
		-I$(XF86OSSRC) \
		-I$(DRMINCLUDESDIR) \
		-I$(GLXLIBSRC)/dri/drm
#endif

MESA_INCLUDES = -I$(MESASRCDIR)/src/mesa \
		-I$(MESASRCDIR)/src/mesa/main \
		-I$(MESASRCDIR)/src/mesa/glapi \
		-I$(MESASRCDIR)/src/mesa/shader \
		-I$(MESASRCDIR)/include \
		-I$(MESADRVSRCDIR)/common \
		-I$(MESADRVSRCDIR)/ffb
   X_INCLUDES = -I$(XINCLUDESRC) -I$(EXTINCSRC)

   FFBSRCS    = $(MESADRVFFBBUILDDIR)ffb_bitmap.c \
		$(MESADRVFFBBUILDDIR)ffb_clear.c \
		$(MESADRVFFBBUILDDIR)ffb_dd.c \
		$(MESADRVFFBBUILDDIR)ffb_depth.c \
		/* $(MESADRVFFBBUILDDIR)ffb_fog.c */ \
		$(MESADRVFFBBUILDDIR)ffb_lines.c \
		$(MESADRVFFBBUILDDIR)ffb_points.c \
		$(MESADRVFFBBUILDDIR)ffb_span.c \
		$(MESADRVFFBBUILDDIR)ffb_state.c \
		$(MESADRVFFBBUILDDIR)ffb_stencil.c \
		$(MESADRVFFBBUILDDIR)ffb_tex.c \
		$(MESADRVFFBBUILDDIR)ffb_tris.c \
		$(MESADRVFFBBUILDDIR)ffb_vb.c \
		$(MESADRVFFBBUILDDIR)ffb_xmesa.c

   FFBOBJS    = $(MESADRVFFBBUILDDIR)ffb_bitmap.o \
		$(MESADRVFFBBUILDDIR)ffb_clear.o \
		$(MESADRVFFBBUILDDIR)ffb_dd.o \
		$(MESADRVFFBBUILDDIR)ffb_depth.o \
		/* $(MESADRVFFBBUILDDIR)ffb_fog.o */ \
		$(MESADRVFFBBUILDDIR)ffb_lines.o \
		$(MESADRVFFBBUILDDIR)ffb_points.o \
		$(MESADRVFFBBUILDDIR)ffb_span.o \
		$(MESADRVFFBBUILDDIR)ffb_state.o \
		$(MESADRVFFBBUILDDIR)ffb_stencil.o \
		$(MESADRVFFBBUILDDIR)ffb_tex.o \
		$(MESADRVFFBBUILDDIR)ffb_tris.o \
		$(MESADRVFFBBUILDDIR)ffb_vb.o \
		$(MESADRVFFBBUILDDIR)ffb_xmesa.o

   FFBEOBJS   = $(MESADRVFFBBUILDDIR)$(EXTRASUBDIR)/ffb_bitmap.o \
		$(MESADRVFFBBUILDDIR)$(EXTRASUBDIR)/ffb_clear.o \
		$(MESADRVFFBBUILDDIR)$(EXTRASUBDIR)/ffb_dd.o \
		$(MESADRVFFBBUILDDIR)$(EXTRASUBDIR)/ffb_depth.o \
		/* $(MESADRVFFBBUILDDIR)$(EXTRASUBDIR)/ffb_fog.o */ \
		$(MESADRVFFBBUILDDIR)$(EXTRASUBDIR)/ffb_lines.o \
		$(MESADRVFFBBUILDDIR)$(EXTRASUBDIR)/ffb_points.o \
		$(MESADRVFFBBUILDDIR)$(EXTRASUBDIR)/ffb_span.o \
		$(MESADRVFFBBUILDDIR)$(EXTRASUBDIR)/ffb_state.o \
		$(MESADRVFFBBUILDDIR)$(EXTRASUBDIR)/ffb_stencil.o \
		$(MESADRVFFBBUILDDIR)$(EXTRASUBDIR)/ffb_tex.o \
		$(MESADRVFFBBUILDDIR)$(EXTRASUBDIR)/ffb_tris.o \
		$(MESADRVFFBBUILDDIR)$(EXTRASUBDIR)/ffb_vb.o \
		$(MESADRVFFBBUILDDIR)$(EXTRASUBDIR)/ffb_xmesa.o

   FFBUOBJS   = $(MESADRVFFBBUILDDIR)unshared/ffb_bitmap.o \
		$(MESADRVFFBBUILDDIR)unshared/ffb_clear.o \
		$(MESADRVFFBBUILDDIR)unshared/ffb_dd.o \
		$(MESADRVFFBBUILDDIR)unshared/ffb_depth.o \
		/* $(MESADRVFFBBUILDDIR)unshared/ffb_fog.o */ \
		$(MESADRVFFBBUILDDIR)unshared/ffb_lines.o \
		$(MESADRVFFBBUILDDIR)unshared/ffb_points.o \
		$(MESADRVFFBBUILDDIR)unshared/ffb_span.o \
		$(MESADRVFFBBUILDDIR)unshared/ffb_state.o \
		$(MESADRVFFBBUILDDIR)unshared/ffb_stencil.o \
		$(MESADRVFFBBUILDDIR)unshared/ffb_tex.o \
		$(MESADRVFFBBUILDDIR)unshared/ffb_tris.o \
		$(MESADRVFFBBUILDDIR)unshared/ffb_vb.o \
		$(MESADRVFFBBUILDDIR)unshared/ffb_xmesa.o

   FFBDOBJS   = $(MESADRVFFBBUILDDIR)debugger/ffb_bitmap.o \
		$(MESADRVFFBBUILDDIR)debugger/ffb_clear.o \
		$(MESADRVFFBBUILDDIR)debugger/ffb_dd.o \
		$(MESADRVFFBBUILDDIR)debugger/ffb_depth.o \
		/* $(MESADRVFFBBUILDDIR)debugger/ffb_fog.o */ \
		$(MESADRVFFBBUILDDIR)debugger/ffb_lines.o \
		$(MESADRVFFBBUILDDIR)debugger/ffb_points.o \
		$(MESADRVFFBBUILDDIR)debugger/ffb_span.o \
		$(MESADRVFFBBUILDDIR)debugger/ffb_state.o \
		$(MESADRVFFBBUILDDIR)debugger/ffb_stencil.o \
		$(MESADRVFFBBUILDDIR)debugger/ffb_tex.o \
		$(MESADRVFFBBUILDDIR)debugger/ffb_tris.o \
		$(MESADRVFFBBUILDDIR)debugger/ffb_vb.o \
		$(MESADRVFFBBUILDDIR)debugger/ffb_xmesa.o

   FFBPOBJS   = $(MESADRVFFBBUILDDIR)profiled/ffb_bitmap.o \
		$(MESADRVFFBBUILDDIR)profiled/ffb_clear.o \
		$(MESADRVFFBBUILDDIR)profiled/ffb_dd.o \
		$(MESADRVFFBBUILDDIR)profiled/ffb_depth.o \
		/* $(MESADRVFFBBUILDDIR)profiled/ffb_fog.o */ \
		$(MESADRVFFBBUILDDIR)profiled/ffb_lines.o \
		$(MESADRVFFBBUILDDIR)profiled/ffb_points.o \
		$(MESADRVFFBBUILDDIR)profiled/ffb_span.o \
		$(MESADRVFFBBUILDDIR)profiled/ffb_state.o \
		$(MESADRVFFBBUILDDIR)profiled/ffb_stencil.o \
		$(MESADRVFFBBUILDDIR)profiled/ffb_tex.o \
		$(MESADRVFFBBUILDDIR)profiled/ffb_tris.o \
		$(MESADRVFFBBUILDDIR)profiled/ffb_vb.o \
		$(MESADRVFFBBUILDDIR)profiled/ffb_xmesa.o

#ifdef NeedToLinkMesaSrc
LinkSourceFile(ffb_bitmap.c, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_bitmap.h, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_clear.c, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_clear.h, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_context.h, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_dd.c, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_dd.h, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_depth.c, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_depth.h, $(MESADRVSRCDIR)/ffb)
/* LinkSourceFile(ffb_fog.c, $(MESADRVSRCDIR)/ffb) */
LinkSourceFile(ffb_fifo.h, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_lines.c, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_lines.h, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_linetmp.h, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_lock.h, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_points.c, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_points.h, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_pointtmp.h, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_rendertmp.h, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_span.c, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_span.h, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_state.c, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_state.h, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_stencil.c, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_stencil.h, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_tex.c, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_tex.h, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_tris.c, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_tris.h, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_tritmp.h, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_vb.c, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_vb.h, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_vbtmp.h, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_vtxfmt.h, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_xmesa.c, $(MESADRVSRCDIR)/ffb)
LinkSourceFile(ffb_xmesa.h, $(MESADRVSRCDIR)/ffb)
#endif
@
