head 1.2; access; symbols; locks; strict; comment @// @; 1.2 date 2022.01.31.11.27.50; author wiz; state dead; branches; next 1.1; commitid hhQ0AEzQ8YMZkMqD; 1.1 date 2021.12.30.11.18.34; author wiz; state Exp; branches; next ; commitid wLjLTa3SGfyvjFmD; desc @@ 1.2 log @mame: update to 0.240. As lunar new year draws near and we approach a quarter of a century since Nicola Salmoria released MAME to the public, it’s time for MAME 0.240 – the first release of the 2022 calendar year. Wait, what was that? A quarter of a century? Yes, on 5 February, it will be twenty-five years since MAME 0.1 was released, supporting just five Z80-based games. MAME is coming up to its silver jubilee! And what a long way we’ve come… This month, we’ve added support for dozens more versions of the Igrosoft five-reel slot machines. But buried in there are the remaining versions of Nintendo Game & Watch series games (rare versions of Helmet, Judge and Mario’s Cement Factory), two more Elektronika games based on Nintendo programs, a German version of Exidy’s Mouse Trap, and the incredibly rare Mahjong Block Jongbou 2 from SNK. In the software lists, there are a whole pile of recently dumped prototypes of console games, and some homebrew titles for the Bandai RX-78. That’s on top of the steady stream of Apple II floppies, Commodore 64 cassettes, FM Towns CDs, and newly supported NES and Famicom cartridges. Building on the work last month, the CD-i has received a few more fixes that improve performance and add support for more discs. @ text @$NetBSD: patch-src_devices_bus_a2bus_cards.cpp,v 1.1 2021/12/30 11:18:34 wiz Exp $ Add missing PCH. https://github.com/mamedev/mame/commit/0288a54ca21cb4e4d63e98507060af05abe59768 --- src/devices/bus/a2bus/cards.cpp.orig 2021-12-28 15:17:03.000000000 +0000 +++ src/devices/bus/a2bus/cards.cpp @@@@ -9,6 +9,7 @@@@ ***************************************************************************/ +#include "emu.h" #include "bus/a2bus/cards.h" #include "bus/a2bus/4play.h" @ 1.1 log @mame: update to 0.239. Did you think we’d let 2021 finish without a parting MAME release? MAME 0.239 is here, just in time for the new year. This release includes a fix for many subtle and not-so-subtle sound and music timing issues in games using Yamaha FM synthesis chips. The frame rate for Gaelco games has been adjusted to satisfy some wily protection checks, fixing crashes when continuing in Thunder Hoop and graphical issues in Squash. A big update for Philips CD-i emulation just made it in for this release, greatly improving the experience in a lot of games. Nintendo Famicom Disk System emulation has also seen some improvements this month. This release is packed with even more Soviet re-skins of the Game & Watch Egg program, the latest Apple II dumps and cracks, another batch of Commodore 64 cassettes, and more exotic NES and Famicom cartridges. Milan Galcik, who’s been busy with the Elektronika hand-held games, has also completed a Slovak UI translation and updated the neglected Czech translation. Both genuine and cloned Apple II systems have had emulation updates this month, with a number of unique VTech Laser and Franklin ACE features now supported, and performance improvements for the Apple IIgs. @ text @d1 1 a1 1 $NetBSD$ @