head 1.1; access; symbols pkgsrc-2026Q1:1.1.0.16 pkgsrc-2026Q1-base:1.1 pkgsrc-2025Q4:1.1.0.14 pkgsrc-2025Q4-base:1.1 pkgsrc-2025Q3:1.1.0.12 pkgsrc-2025Q3-base:1.1 pkgsrc-2025Q2:1.1.0.10 pkgsrc-2025Q2-base:1.1 pkgsrc-2025Q1:1.1.0.8 pkgsrc-2025Q1-base:1.1 pkgsrc-2024Q4:1.1.0.6 pkgsrc-2024Q4-base:1.1 pkgsrc-2024Q3:1.1.0.4 pkgsrc-2024Q3-base:1.1 pkgsrc-2024Q2:1.1.0.2 pkgsrc-2024Q2-base:1.1; locks; strict; comment @// @; 1.1 date 2024.05.06.17.30.50; author nia; state Exp; branches; next ; commitid Pxp4eviGZZmpNX8F; desc @@ 1.1 log @assaultcube: fix on darwin again @ text @$NetBSD$ C++98 compliance. --- source/src/server.cpp.orig 2024-05-06 16:25:52.000000000 +0000 +++ source/src/server.cpp @@@@ -25,7 +25,7 @@@@ struct servergame string servdesc_current; ENetAddress servdesc_caller; bool custom_servdesc; - int sispaused = 0; + int sispaused; // current game string smapname, nextmapname; @@@@ -52,6 +52,7 @@@@ struct servergame matchteamsize = 0; forceintermission = false; custom_servdesc = false; + sispaused = 0; smode = 0; interm = 0; minremain = 0; @