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locks; strict;
comment	@# @;


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1.18
date	2005.06.01.18.02.49;	author jlam;	state Exp;
branches;
next	1.17;

1.17
date	2005.05.22.20.08.00;	author jlam;	state Exp;
branches;
next	1.16;

1.16
date	2005.04.11.21.45.48;	author tv;	state Exp;
branches;
next	1.15;

1.15
date	2005.03.24.11.14.13;	author wiz;	state Exp;
branches;
next	1.14;

1.14
date	2004.10.03.00.14.43;	author tv;	state Exp;
branches;
next	1.13;

1.13
date	2004.06.07.02.29.07;	author snj;	state Exp;
branches;
next	1.12;

1.12
date	2004.03.02.23.14.31;	author snj;	state Exp;
branches;
next	1.11;

1.11
date	2004.02.28.06.08.16;	author xtraeme;	state Exp;
branches;
next	1.10;

1.10
date	2004.01.25.15.27.42;	author kristerw;	state Exp;
branches;
next	1.9;

1.9
date	2004.01.24.13.30.55;	author grant;	state Exp;
branches;
next	1.8;

1.8
date	2004.01.20.12.15.39;	author agc;	state Exp;
branches;
next	1.7;

1.7
date	2003.12.13.10.36.03;	author xtraeme;	state Exp;
branches;
next	1.6;

1.6
date	2003.12.13.10.32.53;	author xtraeme;	state Exp;
branches;
next	1.5;

1.5
date	2003.11.30.22.58.41;	author jschauma;	state Exp;
branches;
next	1.4;

1.4
date	2003.03.09.20.05.08;	author jschauma;	state Exp;
branches;
next	1.3;

1.3
date	2002.12.08.13.07.42;	author cjep;	state Exp;
branches;
next	1.2;

1.2
date	2002.11.08.11.24.25;	author mrg;	state Exp;
branches;
next	1.1;

1.1
date	2002.09.24.12.49.10;	author blymn;	state Exp;
branches
	1.1.1.1;
next	;

1.1.1.1
date	2002.09.24.12.49.10;	author blymn;	state Exp;
branches;
next	;


desc
@@


1.109
log
@*: Recursive revbump from security/nettle-4.0
@
text
@# $NetBSD: Makefile,v 1.108 2026/02/06 10:04:44 wiz Exp $

DISTNAME=	bzflag-2.4.22
PKGREVISION=	29
CATEGORIES=	games
MASTER_SITES=	https://download.bzflag.org/bzflag/source/${PKGVERSION_NOREV}/

MAINTAINER=	blymn@@NetBSD.org
HOMEPAGE=	https://www.bzflag.org/
COMMENT=	OpenGL tank game
LICENSE=	gnu-lgpl-v2.1

GNU_CONFIGURE=	yes
USE_TOOLS+=	gmake perl pkg-config
USE_LANGUAGES=	c c++
USE_LIBTOOL=	yes
FAKE_NCURSES=	yes	# They assume non ncurses is Solaris
USE_CURSES=	resizeterm

.include "../../mk/bsd.prefs.mk"

.if ${OPSYS} !=  "Linux"
SUBST_CLASSES+=		fixme
SUBST_STAGE.fixme=	pre-configure
SUBST_FILES.fixme=	src/platform/Makefile.in
SUBST_SED.fixme=	-e "s|@@LINUX_TRUE@@||g"
SUBST_SED.fixme+=	-e "s|@@LINUX_FALSE@@|\#|g"
.endif

CHECK_PORTABILITY_SKIP+=	debian/*

.include "../../devel/SDL2/buildlink3.mk"
.include "../../devel/zlib/buildlink3.mk"
.include "../../graphics/MesaLib/buildlink3.mk"
.include "../../graphics/glew/buildlink3.mk"
.include "../../graphics/glu/buildlink3.mk"
.include "../../net/libcares/buildlink3.mk"
.include "../../www/curl/buildlink3.mk"
.include "../../x11/libX11/buildlink3.mk"
.include "../../x11/libXxf86vm/buildlink3.mk"
.include "../../x11/libXext/buildlink3.mk"
.include "../../mk/curses.buildlink3.mk"
.include "../../mk/pthread.buildlink3.mk"
.include "../../mk/bsd.pkg.mk"
@


1.108
log
@*: recursive bump for nettle 4.0 shlib major bump
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.107 2026/01/07 08:46:58 wiz Exp $
d4 1
a4 1
PKGREVISION=	28
@


1.107
log
@*: recursive bump for icu 78.1
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.106 2025/10/23 20:36:59 wiz Exp $
d4 1
a4 1
PKGREVISION=	27
@


1.106
log
@*: recursive bump for pcre2

Running an old binary against the new pcre doesn't work:
/usr/pkg/lib/libpcre2-8.so.0: version PCRE2_10.47 required by /usr/pkg/lib/libglib-2.0.so.0 not defined
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.105 2025/10/05 19:25:54 js Exp $
d4 1
a4 1
PKGREVISION=	26
@


1.105
log
@*: rev bump for curl
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.104 2025/04/19 07:57:48 wiz Exp $
d4 1
a4 1
PKGREVISION=	25
@


1.104
log
@*: recursive bump for default Kerberos implementation switch
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.103 2025/04/17 21:50:44 wiz Exp $
d4 1
a4 1
PKGREVISION=	24
@


1.103
log
@*: recursive bump for icu 77 and libxml2 2.14
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.102 2025/02/12 06:44:50 ryoon Exp $
d4 1
a4 1
PKGREVISION=	23
@


1.102
log
@*: Recursive revbump from audio/flac-1.5.0
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.101 2024/11/14 22:19:48 wiz Exp $
d4 1
a4 1
PKGREVISION=	22
@


1.101
log
@*: recursive bump for icu 76 shlib major version bump
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.100 2024/11/01 12:52:32 wiz Exp $
d4 1
a4 1
PKGREVISION=	21
@


1.100
log
@*: revbump for icu downgrade
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.99 2024/11/01 00:51:46 wiz Exp $
d4 1
a4 1
PKGREVISION=	20
@


1.99
log
@*: recursive bump for icu 76.1 shlib bump
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.98 2024/05/29 16:32:32 adam Exp $
d4 1
a4 1
PKGREVISION=	19
@


1.98
log
@revbump after icu and protobuf updates
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.97 2024/05/16 06:14:52 wiz Exp $
d4 1
a4 1
PKGREVISION=	18
@


1.97
log
@*: recursive bump for gnutls p11-kit option

(existing installations need the bl3.mk included, but it's now only
optionally included)
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.96 2024/04/06 08:05:24 wiz Exp $
d4 1
a4 1
PKGREVISION=	17
@


1.96
log
@* recursive bump for libxkbcommon 1.7.0

Marc Baudoin reported problems with using old binary packages
with the new libkxbcommon, so force everything to 1.7.0
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.95 2024/01/30 14:21:52 ryoon Exp $
d4 1
a4 1
PKGREVISION=	16
@


1.95
log
@*: Recursive revbump from audio/pulseaudio-17.0
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.94 2023/11/08 13:19:11 wiz Exp $
d4 1
a4 1
PKGREVISION=	15
@


1.94
log
@*: recursive bump for icu 74.1
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.93 2023/10/24 22:09:08 wiz Exp $
d4 1
a4 1
PKGREVISION=	14
@


1.93
log
@*: bump for openssl 3
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.92 2023/05/06 19:09:18 ryoon Exp $
d4 1
a4 1
PKGREVISION=	13
@


1.92
log
@*: Recursive revbump from audio/libopus 1.4
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.91 2023/04/19 08:09:59 adam Exp $
d4 1
a4 1
PKGREVISION=	12
@


1.91
log
@revbump after textproc/icu update
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.90 2022/10/26 10:31:25 wiz Exp $
d4 1
a4 1
PKGREVISION=	11
@


1.90
log
@*: bump PKGREVISION for libunistring shlib major bump
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.89 2022/09/11 12:51:37 wiz Exp $
d4 1
a4 1
PKGREVISION=	10
@


1.89
log
@*: bump PKGREVISION for flac shlib bump
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.88 2022/08/11 05:08:24 gutteridge Exp $
d4 1
a4 1
PKGREVISION=	9
@


1.88
log
@Bump all dependent packages of wayland (belatedly)

The package changed with the addition of its libepoll-shim dependency.
Otherwise, we can get:
ERROR: libepoll-shim>=0.0.20210418 is not installed; can't buildlink files.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.87 2022/06/28 11:33:55 wiz Exp $
d4 1
a4 1
PKGREVISION=	8
@


1.87
log
@*: recursive bump for perl 5.36
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.86 2022/03/28 10:44:06 tnn Exp $
d4 1
a4 1
PKGREVISION=	7
@


1.86
log
@g*/*: revbump(1) for libsndfile
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.85 2021/12/08 16:04:25 adam Exp $
d4 1
a4 1
PKGREVISION=	6
@


1.85
log
@revbump for icu and libffi
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.84 2021/09/29 19:00:37 adam Exp $
d4 1
a4 1
PKGREVISION=	5
@


1.84
log
@revbump for boost-libs
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.83 2021/09/08 21:05:04 nia Exp $
d4 1
a4 1
PKGREVISION=	4
@


1.83
log
@Recursive revbump for audio/jack
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.82 2021/05/24 19:52:16 wiz Exp $
d4 1
a4 1
PKGREVISION=	3
@


1.82
log
@*: recursive bump for perl 5.34
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.81 2021/04/21 13:24:39 adam Exp $
d4 1
a4 1
PKGREVISION=	2
@


1.81
log
@revbump for boost-libs
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.80 2021/03/04 11:02:05 nia Exp $
d4 1
a4 1
PKGREVISION=	1
@


1.80
log
@bzflag: Update to 2.4.22

BZFlag 2.4.22  "Eyes are windows to your SDL" (2021-02-27)
----------------------------------------------------------

* Fix many issues with SDL 2 window management - Joshua Bodine, Scott Wichser
* The playHistoryTracker plugin now tracks kills correctly - Scott Wichser
* Local shotID was not being set in bz_eShotFiredEvent - Agatha
* Send active autopilot statuses to a joining player - Scott Wichser
* Fix solo bots being kicked when rejoining to a server - Scott Wichser
* Fix the backspace key not working on the bzadmin Curses menu - Scott Wichser
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.79 2020/08/31 18:09:33 wiz Exp $
d4 1
@


1.79
log
@*: bump PKGREVISION for perl-5.32.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.78 2020/08/18 17:57:49 leot Exp $
d3 1
a3 2
DISTNAME=	bzflag-2.4.20
PKGREVISION=	3
@


1.78
log
@*: revbump for libsndfile
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.77 2020/05/22 10:56:07 adam Exp $
d4 1
a4 1
PKGREVISION=	2
@


1.77
log
@revbump after updating security/nettle
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.76 2020/05/21 18:16:46 nia Exp $
d4 1
a4 1
PKGREVISION=	1
@


1.76
log
@bzflag: Update to 2.4.20

BZFlag 2.4.20  "Do You See What I See?" (2020-04-24)
----------------------------------------------------

* Reorganization of the menus to improve usability - Scott Wichser
* Add bz_isWithinWorldBoundaries to API - Vladimir Jimenez
* Use teleporter names in /saveworld .obj exports - Vladimir Jimenez
* Add bz_getSpawnPointWithin to API - Vladimir Jimenez
* Fix NetHandler compiler errors on Alpine Linux - Jim Melton
* Significantly improve platform-dependent header imports - Jim Melton
* Only perform texture conversion to internal format once
    - Alfredo Tupone, Scott Wichser
* Removal of never used logic for expiring builds - Zehra
* Radar size and console height are controlled with BZDB variables - The Noah
* Add bz_getNearestFlagSafetyZone to the API - Vladimir Jimenez
* Don't allow hunt to be used when not connected to a server - Zehra
* Improve vsync settings with SDL2 - Joshua Bodine
* Ignore the -NSDocumentRevisionsDebugMode YES option in Xcode - Joshua Bodine
* Add Slovak translation - Jose Riha, Scott Wichser
* Use a greyscale color scale based on relative height when colored radar shots
    are disabled - Alfredo Tupone
* Sort locally discovered servers to the top of the server list - Scott Wichser
* Add the Open Free For All mode to the Start Server menu - Scott Wichser
* Remove ineffective performance tests and just default to "modern" settings
    - Scott Wichser
* Change default settings to better suit first time players - Scott Wichser
* Standardize the rabbit game mode name to "Rabbit Chase" - Scott Wichser
* Do not scale NPOT textures when OpenGL supports them - Alfredo Tupone
* Generate mipmaps with OpenGL 1.4 extension - Alfredo Tupone
* Fixed SDL 1.2 builds on macOS - Joshua Bodine
* Force zbuffer for Experimental quality - Alfredo Tupone
* Use GLEW to detect GL_EXT_texture_edge_clamp - Alfredo Tupone
* Add new bz_eKillReassignmentEvent to the API - Vladimir Jimenez
* Add support for storing arbitrary data in API player records - Jeff Myers
* Fix API string utility functions sometimes losing values - Vladimir Jimenez
* Add new bz_ePlayerDeathFinalizedEvent API event - Vladimir Jimenez
* Display Time-per-Frame with 2 decimal digits and averaged over time
    - Alfredo Tupone
* Output correct error when loading a nonexistent bzfs plugin
    - Vladimir Jimenez
* Remove obsolete bzfs option from Start Server menu on Windows - Scott Wichser
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.75 2020/05/06 14:04:31 adam Exp $
d4 1
@


1.75
log
@revbump after boost update
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.74 2020/03/08 16:49:34 wiz Exp $
d3 2
a4 3
DISTNAME=	bzflag-2.4.18
PKGREVISION=	8
CATEGORIES=	games x11
@


1.74
log
@*: recursive bump for libffi
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.73 2020/01/18 21:49:22 jperkin Exp $
d4 1
a4 1
PKGREVISION=	7
@


1.73
log
@*: Recursive revision bump for openssl 1.1.1.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.72 2020/01/12 20:20:16 ryoon Exp $
d4 1
a4 1
PKGREVISION=	6
@


1.72
log
@*: Recursive revbump from devel/boost-libs
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.71 2019/08/22 12:23:07 ryoon Exp $
d4 1
a4 1
PKGREVISION=	5
@


1.71
log
@Recursive revbump from boost-1.71.0
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.70 2019/08/11 13:21:03 wiz Exp $
d4 1
a4 1
PKGREVISION=	4
@


1.70
log
@Bump PKGREVISIONs for perl 5.30.0
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.69 2019/07/20 22:46:20 wiz Exp $
d4 1
a4 1
PKGREVISION=	3
@


1.69
log
@*: recursive bump for nettle 3.5.1
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.68 2019/07/01 04:08:10 ryoon Exp $
d4 1
a4 1
PKGREVISION=	2
@


1.68
log
@Recursive revbump from boost-1.70.0
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.67 2019/06/22 13:29:19 nia Exp $
d4 1
a4 1
PKGREVISION=	1
@


1.67
log
@bzflag: Update to 2.4.18

Switched to SDL2.

BZFlag 2.4.19
-------------

* Add new bz_ePlayerDeathFinalizedEvent API event - Vladimir Jimenez
* Output correct error when loading a nonexistent bzfs plugin - Vladimir Jimenez
* Remove obsolete bzfs option from Start Server menu on Windows - Scott Wichser


BZFlag 2.4.18  "Do You Hear What I Hear?" (2018-10-18)
------------------------------------------------------

* Fix DirectSound initialization order so that sound on Windows works again
    - Scott Wichser


BZFlag 2.4.16  "Reduce, Reuse, Replay" (2018-09-23)
---------------------------------------------------

* Send MsgFlagGrab before API event is called - Jeff Myers, Vladimir Jimenez
* Correctly unmuted when paused and killed by server - Alfredo Tupone
* Format codebase to allman style - Jeff Myers, Scott Wichser
* Use GLEW for obtaining OpenGL entry points and checking for extensions
    - Alfredo Tupone
* Revert a80ab87 (truncation warning fix) as that generated broken replay file
    headers. Detect and work around that bad header.
    - Joshua Bodine, Vladimir Jimenez, Scott Wichser
* Use pkg-config, if available, to detect ncurses
    - Scott Wichser, Joshua Bodine, Alfredo Tupone


BZFlag 2.4.14  "Hello Motto" (2018-05-02)
-----------------------------------------

* Add new bz_eAllowServerShotFiredEvent to the API - Vladimir Jimenez
* Fix antialiasing when starting the client windowed - Joshua Bodine
* Update the Windows icon file to include larger icons - Scott Wichser
* Treat the number pad keys uniquely for key mapping with SDL2 - Scott Wichser
* Better cpu selection for x86_64 - Alfredo Tupone
* Fix build with enable-profile - Alfredo Tupone
* Add safety check when getting flags (bzfs) - Alfredo Tupone
* Add min/../max to drawTime - Alfredo Tupone
* Fix the -configdir option for the client - Scott Wichser
* Upgrade Windows projects to Visual Studio 2017 - Scott Wichser, Jeff Myers
* Improve support for custom BZDB vars in plug-ins - Vladimir Jimenez
* Fix truncation warnings - Jeff Makey, Alfredo Tupone
* Add new bz_ePermissionModificationEvent to the API - Vladimir Jimenez
* Introduce new 'showMotto' permission - Vladimir Jimenez
* Fix gcc warnings and code formatting - Jeff Myers, Scott Wichser
* Remove old BitmapFont renderer - Scott Wichser
* Add new bz_eServerShotFiredEvent to the API - Vladimir Jimenez
* Revamp the world weapon API entirely - Vladimir Jimenez
* Add PLAYER-MOTTO output to logDetail plugin - Scott Wichser
* Display remaining ban time when a banned player connects - Vladimir Jimenez
* Punitive messages no longer display admin callsigns - Vladimir Jimenez
* Slash commands in the API now know destination channel - Jeff Myers
* Allow building with lcc compiler on e2k-alt-linux - Joshua Bodine
* Fix ability to bind a key with a modifier through menu - Joshua Bodine
* Disallow -helpmsg from world files - Vladimir Jimenez


BZFlag 2.4.12  "Silence is Golden" (2017-10-29)
-----------------------------------------------

* Allow API to trigger CTF capture event - Vladimir Jimenez
* Allow setting default values for BZDB from API - Vladimir Jimenez
* Add bzu_getTeamFromFlag() convenience function - Vladimir Jimenez
* Add new functions to the bz_APIStringList - Vladimir Jimenez
* Add string utility functions to the API and TextUtils - Vladimir Jimenez
* Fixed an issue with ASCII characters from modified non-ASCII keys in SDL 2
    - Joshua Bodine
* Fixed compilation on macOS when using autotools/gcc - Mike Miller
* Don't send client queries on behalf of players - Vladimir Jimenez
* Removed pollSet as a default perm in bzfs - Vladimir Jimenez
* Player records canSpawn value no longer always returns true - Vladimir Jimenez
* bz_addURLJob() now supports setting HTTP headers - Vladimir Jimenez
* Made multisampling work on all platforms with SDL 1.2/2 - Joshua Bodine
* Add bz_eMuteEvent and bz_eUnmuteEvent to the API - Vladimir Jimenez
* Add configure --disable-server option - Jeff Makey
* Add bz_isPlayerAutoPilot() to the API - Vladimir Jimenez
* Add bz_eAutoPilotEvent to the API - Vladimir Jimenez
* Add bz_getServerOwner() API function - Vladimir Jimenez
* The _maxFlagGrabs BZDB setting is no longer a random number - Vladimir Jimenez
* Add API access for the handicap system - Jeff Myers, Vladimir Jimenez
* Remove Xcode references to deployment targets except for main project
    - Joshua Bodine
* Allow silencing unregistered players in the client - Scott Wichser
* Fix the /silence and /unsilence client commands - Scott Wichser


BZFlag 2.4.10  "This is How We Roll" (2017-03-12)
-------------------------------------------------

* Fix high DPI handling on Windows (again) - Scott Wichser
* Custom slash commands respect double quotes when tokenizing - Vladimir Jimenez
* Make /help page names case-insensitive - Vladimir Jimenez
* Extend bz_ePlayerDieEventData to v2 to hold flag held when killed - Jeff Myers
* Add bzfs API hooks for polls and allow custom poll types - Vladimir Jimenez
* Reduce DNS cache time of list server hostname - Scott Wichser
* Fix bz_addURLJob() to correctly handle default NULL handler - Vladimir Jimenez
* TextUtils::url_encode and TextUtils::url_decode now use cURL's functions; this
    change fixes a crash bug with bz_urlEncode() - Vladimir Jimenez
* Add bz_reloadBadwords() to API - Vladimir Jimenez
* Add ability to reload badwords list with '/reload badwords' - Vladimir Jimenez
* Source code now dual licensed under the MPL 2.0 or LGPL 2.1 - Tim Riker
* Added an option to invert one or both joystick axes - Joshua Bodine
* Multisampling support under SDL 2 on macOS - Joshua Bodine


BZFlag 2.4.8  "Sixteen" (2016-10-10)
------------------------------------

* Add Russian transliteration - Ruslan Hihin, Aleksandr Lahin
* Fix a regression in 2.4.6 where the client would not reduce CPU usage when
    minimized on Windows - Scott Wichser
* On autotools platforms, try to use SDL2, then SDL1, and then fall back to
    native platform code. Allow specifying an SDL version as well.
    - Scott Wichser
* Prevent some more bzfs options from being specified in a world file
    - Scott Wichser
* Cleaned up some GCC6 warnings - Scott Wichser
* Spawn all players on base when a timed game starts - Konstantinos Kanavouras
* Add indicator for -noTeamKill servers on server list - Konstantinos Kanavouras
* Send a notification to admins when a BZDB variable is reset
    - Konstantinos Kanavouras
* Increase the range of the volume slider - Konstantinos Kanavouras


BZFlag 2.4.6  "Eight, Our Codebase is Overweight" (2016-06-26)
--------------------------------------------------------------

* regFlag plugin now uses bz_eAllowFlagGrab event - Scott Wichser
* RogueGenocide plugin defaults to ignoring rogue self-kills - Scott Wichser
* Standardize and update the documentation for bundled plugins - Scott Wichser
* Add bz_getRandomPoint to API - Vladimir Jimenez
* Correctly handle the keypad keys with SDL2 - Jeff Makey, Scott Wichser
* Implement SOURCE_DATE_EPOCH spec in our autoconf system to work towards
  reproducible builds - Scott Wichser, Jeff Makey
* Include a timestamp in the /savemsgs output filename - Scott Wichser
* Added -t option to /savemsgs to add timestamps to messages - Scott Wichser
* Added a GUI option to show timestamps on the messages - Scott Wichser
* For SDL2, restore the original gamma on exit and reapply desired gamma on
    window recreation - Scott Wichser
* Use SDL2 on Windows for the window/display management - Scott Wichser
* Remove hiddenAdmin plugin - Vladimir Jimenez
* Add a cycleRadar and cyclePanel key binding command - Joshua Bodine


BZFlag 2.4.4  "Be My Valentank" (2016-02-14)
--------------------------------------------

* Correctly exit the game when closing from the Windows 10 taskbar
    - Scott Wichser
* Update the player status when a gameover event occurs - Scott Wichser
* Fix fullscreen window toggling on Mac OS X - Joshua Bodine
* Fix crash on exit with Windows bzfs - Scott Wichser
* Fix crash on exit with Mac OS X bzfs - Joshua Bodine
* Fix buffer overrun that caused a crash on exit and other strange behavior on
    Windows and Linux - Scott Wichser
* On Windows, reload textures after initializing the context - Scott Wichser
* Add a menu to edit server list quick filters - Scott Wichser
* Tell Windows that we are DPI aware - Scott Wichser
* Time functions in the bzfs API use doubles instead of int - Vladimir Jimenez
* Fix issue on Windows that allowed mouse to get stuck off-screen when switching
    to windowed mode - Scott Wichser
* Replace NaN with zero in nboUnpackFloat() - Jeff Makey
* Add a bz_ChatEventData_V2 that contains message type - Konstantinos Kanavouras
* Show recipient/sender for private action messages in BZAadmin
    - Konstantinos Kanavouras
* Server list filter: remove "cached" boolean filter, rename "flags" to "ffa",
    "teams" to "ctf", and add "offa" - Scott Wichser
* Add server list filter help pages - Scott Wichser
* Add config option to control shot brightness - Konstantinos Kanavouras
* Don't show a running countdown to a player who joins a paused game
    - Konstantinos Kanavouras
* Allow RGB values in ANSI color codes to allow custom colors
    - Konstantinos Kanavouras
* Vastly improved support for changing tank and radar colors
    - Konstantinos Kanavouras
* Fix rendering of TK warning symbol - Joshua Bodine
* Remove third-party libraries from our source tree - Scott Wichser
* Fix search field losing focus while loading server list - Joshua Bodine
* Do not count observers when sorting the server list - Scott Wichser
* Randomize the order of servers with identical player counts - Scott Wichser
* Mouse grab/confine fixes - Joshua Bodine, Scott Wichser
* Improvements to flagStay and rabidRabbit plugin - Vladimir Jimenez
* Joystick hat fixes - Konstantinos Kanavouras
* Update shot stats live - Konstantinos Kanavouras
* Track shot stats for all flag types, even custom flags
    - Konstantinos Kanavouras
* Filter messages before MsgEnter - Jeff Myers
* Require a player have spawned to be added to rejoin wait list - Jeff Makey
* Validate the player ID in MsgPlayerUpdate and MsgPlayerUpdateShort
    - Scott Wichser
* Fix usage of privateMessage permission - Konstantinos Kanavouras
* Properly prevent multiple MsgEnter messages - Jeff Myers
* Refactor and extend the shot API - Jeff Myers
* Autokick on unknown packet type - Vladimir Jimenez
* Block whitespace-only message and kick for garbage characters - Scott Wichser
* Validate teleporter index in client and server - Scott Wichser
* Limit half-joined player connection duration - Scott Wichser
* Add various checks for invalid player actions - Jeff Makey
* Show coordinates of target tank instead of observer camera location
    - Jeff Makey
* Allow shot API event to cancel broadcasting shot to other clients - Jeff Myers
* Store a list of how many times each player was killed by other players and
    expose it to the API - Jeff Myers
* Allow plugins delay adding players to allow for remote data lookups
    - Jeff Myers
* Add API event triggered when authentication is complete - Jeff Myers
* Added bz_GetPlayerMottoData_V2 - Jeff Myers
* Relicense the SAMPLE_PLUGIN to BSD 2 clause license - Jeff Myers, Tim Riker
* Update joystick axis list when changing joystick device
    - Konstantinos Kanavouras
* List server communication now uses HTTPS - Scott Wichser
* Added bz_setPlayerSpawnAtBase and bz_getPlayerSpawnAtBase API functions
    - Vladimir Jimenez
* Added configure --enable-custom-plugins and --enable-custom-plugins-file
    options - Jeff Makey
* Introduce bz_AllowSpawnData_V2 - Vladimir Jimenez
* Added bz_setPlayerSpawnable and bz_isPlayerSpawnable API functions
    - Vladimir Jimenez
* Removed GLEW as a dependency - Joshua Bodine, Scott Wichser
* Made text at top of HUD use sans-serif font and removed serif font
    - Joshua Bodine
* Player scores are now factors in auto team assignment - Joshua Bodine
* New font rendering tool and new font textures up to 64pt - Joshua Bodine
* Added bz_getPlayerBySlotOrCallsign API function - Vladimir Jimenez
* Have custom permissions show in /showperms and /groupperms - Vladimir Jimenez
* Start adding unit tests with CppUTest - Scott Wichser
* CIDR ban support - Scott Wichser
* Radar size and panel size are now set individually  - Joshua Bodine
* Added bz_incrementTeamLosses and bz_incrementTeamWins API functions
    - Vladimir Jimenez
* Vertical sync support under SDL - Joshua Bodine, Jeff Makey
* SDL 2 support - Alfredo Tupone, Joshua Bodine
* Do not flash GAME OVER for observers - Jeff Makey
* Validate the teleporter indexes in MsgTeleport - Scott Wichser
* Correctly validate an offered admin password - Jeff Makey
* Added "showAdmin" permission - Vladimir Jimenez
* Added countdown pause/resume API events - Vladimir Jimenez
* Added bz_getCountdownRemaining API function - Vladimir Jimenez
* Added bz_getPausedTime API function - Vladimir Jimenez
* Added bz_isCountDownPaused API function - Vladimir Jimenez
* Added bz_getIdleTime API function - Vladimir Jimenez
* Added bz_getPlayerFlagID API function - Vladimir Jimenez
* Added bz_isAutoTeamEnabled API function - Vladimir Jimenez
* Added bz_cancelCountdown API function - Vladimir Jimenez
* Added bz_pollActive API function - Vladimir Jimenez
* Added bz_CustomZoneObject API class - Vladimir Jimenez
* Added CustomZoneSample plugin - Vladimir Jimenez
* Added permission for /listplugins - Vladimir Jimenez
* Allow API to overload built-in slash commands - Vladimir Jimenez
* Added "report" permission - Vladimir Jimenez
* Added bz_eGameResumeEvent and bz_eGamePauseEvent to the API
    - Vladimir Jimenez
* Don't allow muted players with ADMINMESSAGESEND to send PMs to hidden admins
    - Konstantinos Kanavouras, Vladimir Jimenez
* Add [Reverse Score] scoreboard sort option - Konstantinos Kanavouras
* Track number of self-kills on the scoreboard - Konstantinos Kanavouras
* Added menu option to pause chat window scrolling - Konstantinos Kanavouras
* Added "noteam" option for "/flag reset" command - Konstantinos Kanavouras
* Added option to bz_resetFlags to skip team flags - Konstantinos Kanavouras
* Implemented "/poll kill" command - Konstantinos Kanavouras
* Added "/countdown cancel" command - Konstantinos Kanavouras
* Added serverSidePlayerSample plugin - Jeff Myers
* Fix fancy radar tank when zoomed - Kyle Mills
* Added /handicap command - Frank Thilo
* Reverted to traditional handicap calculation - Frank Thilo
* Add bzfscron plugin to execute commands on time intervals
    - Daniel Remenak, Scott Wichser
* Server-side players can send slash commands - Scott Wichser
* Added server side shot tracking - Jeff Myers
* Added clientQuery permission - Konstantinos Kanavouras
* Added superUser plugin - Jeff Myers
* Added bz_getPlayerCount API function - Jeff Myers
* Added bz_incrementPlayerWins API function - Jeff Myers
* Added bz_incrementPlayerLosses API function - Jeff Myers
* Added bz_incrementPlayerTKs API function - Jeff Myers
* Make players respawn on bases after countdown ends - Lee Marshall
* Countdown now resets player scores as well as team scores - Lee Marshall
* Fully integrated Xcode project file - Joshua Bodine
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.66 2019/05/29 19:52:49 adam Exp $
d4 1
@


1.66
log
@Revbump after updating graphics/glew
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.65 2018/12/13 19:51:51 adam Exp $
d3 1
a3 2
DISTNAME=	bzflag-2.4.2
PKGREVISION=	19
d5 1
a5 1
MASTER_SITES=	${MASTER_SITE_SOURCEFORGE:=bzflag/}
d8 1
a8 1
HOMEPAGE=	http://bzflag.org/
d13 1
a13 1
USE_TOOLS+=	gmake perl
a28 2
CONFIGURE_ARGS+=	--with-ncurses

d31 1
a31 1
.include "../../devel/SDL/buildlink3.mk"
d38 1
@


1.65
log
@revbump for boost 1.69.0
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.64 2018/08/22 09:45:08 wiz Exp $
d4 1
a4 1
PKGREVISION=	18
@


1.64
log
@Recursive bump for perl5-5.28.0
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.63 2018/08/16 18:54:44 adam Exp $
d4 1
a4 1
PKGREVISION=	17
@


1.63
log
@revbump after boost-libs update
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.62 2018/07/04 13:40:18 jperkin Exp $
d4 1
a4 1
PKGREVISION=	16
@


1.62
log
@*: Move SUBST_STAGE from post-patch to pre-configure

Performing substitutions during post-patch breaks tools such as mkpatches,
making it very difficult to regenerate correct patches after making changes,
and often leading to substituted string replacements being committed.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.61 2018/04/29 21:31:36 adam Exp $
d4 1
a4 1
PKGREVISION=	15
@


1.61
log
@revbump for boost-libs update
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.60 2018/01/14 17:33:58 rillig Exp $
d24 1
a24 1
SUBST_STAGE.fixme=	post-patch
@


1.60
log
@games/*: fix alignment of variable values

pkglint -Wall -r --autofix --only aligned

After running the above command, three packages had to be adjusted
manually:

In maelstrom-x11, pkglint didn't see that a commented variable
assignment should have been re-aligned as well.

In netmaze, there was a single line that didn't align well with all the
others, but pkglint decided to adjust the whole paragraph to this single
line. The result would have been ok, but not good.

In tscp, there was a paragraph where some of the lines were indented
one space more than the others. This rule is useful when one variable
name is very long compared to the others, but not in this case.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.59 2018/01/01 21:18:24 adam Exp $
d4 1
a4 1
PKGREVISION=	14
@


1.59
log
@Revbump after boost update
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.58 2017/08/24 20:03:14 adam Exp $
d23 5
a27 5
SUBST_CLASSES+=	    fixme
SUBST_STAGE.fixme=  post-patch
SUBST_FILES.fixme=  src/platform/Makefile.in
SUBST_SED.fixme=    -e "s|@@LINUX_TRUE@@||g"
SUBST_SED.fixme+=   -e "s|@@LINUX_FALSE@@|\#|g"
@


1.58
log
@Revbump for boost update
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.57 2017/04/30 01:21:36 ryoon Exp $
d4 1
a4 1
PKGREVISION=	13
@


1.57
log
@Recursive revbump from boost update
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.56 2017/01/17 15:36:16 roy Exp $
d4 1
a4 1
PKGREVISION=	12
@


1.56
log
@USe the curses framework.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.55 2017/01/01 16:06:12 adam Exp $
d4 1
a4 1
PKGREVISION=	11
@


1.55
log
@Revbump after boost update
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.54 2016/10/07 18:25:46 adam Exp $
d4 1
a4 1
PKGREVISION=	10
d17 2
a18 1
USE_NCURSES=	# resize_term()
a34 1
.include "../../devel/ncurses/buildlink3.mk"
d43 1
@


1.54
log
@Revbump post boost update
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.53 2016/07/09 06:38:18 wiz Exp $
d4 1
a4 1
PKGREVISION=	9
@


1.53
log
@Bump PKGREVISION for perl-5.24.0 for everything mentioning perl.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.52 2016/03/05 11:28:30 jperkin Exp $
d4 1
a4 1
PKGREVISION=	8
@


1.52
log
@Bump PKGREVISION for security/openssl ABI bump.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.51 2015/08/18 07:31:08 wiz Exp $
d4 1
a4 1
PKGREVISION=	7
@


1.51
log
@Bump all packages that depend on curses.bui* or terminfo.bui* since they
might incur ncurses dependencies on some platforms, and ncurses just bumped
its shlib.
Some packages were bumped twice now, sorry for that.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.50 2015/08/17 17:11:23 wiz Exp $
d4 1
a4 1
PKGREVISION=	6
@


1.50
log
@Bump PKGREVISION for ncurses shlib bump.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.49 2015/06/12 10:50:06 wiz Exp $
d4 1
a4 1
PKGREVISION=	5
@


1.49
log
@Recursive PKGREVISION bump for all packages mentioning 'perl',
having a PKGNAME of p5-*, or depending such a package,
for perl-5.22.0.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.48 2015/04/25 14:22:53 tnn Exp $
d4 1
a4 1
PKGREVISION=	4
@


1.48
log
@Recursive revbump following MesaLib update, categories g through n.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.47 2014/05/29 23:36:35 wiz Exp $
d4 1
a4 1
PKGREVISION=	3
@


1.47
log
@Bump for perl-5.20.0.
Do it for all packages that
* mention perl, or
* have a directory name starting with p5-*, or
* depend on a package starting with p5-
like last time, for 5.18, where this didn't lead to complaints.
Let me know if you have any this time.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.46 2014/02/12 23:17:54 tron Exp $
d4 1
a4 1
PKGREVISION=	2
@


1.46
log
@Recursive PKGREVISION bump for OpenSSL API version bump.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.45 2013/07/14 15:48:14 rodent Exp $
d4 1
a4 1
PKGREVISION=	1
@


1.45
log
@Updated to latest release, 2.4.2. Buildlink libXext. Regenerated PLIST for
new files installed by package. From ChangeLog:

BZFlag 2.4.2  "Doomsday Edition" (2012-07-28)
---------------------------------------------

* Added UPnP option to configure server networking - Alfredo Tupone
* Added an option to have both leading and lagging radar shot lines
    - David Anderson
* Prevent prohibited solo bots from joining, rather than kick afterward
    - Scott Wichser, Jeff Makey
* Add thiefControl plugin which prevents stealing flags from teammates
    - Bernt Hansen, Scott Wichser
* Preserve shot-limited flag behavior on final shot - David Anderson
* Remove the -zoom command line option from bzflag - Jeff Makey
* Provide observer team chat in OpenFFA mode - David Anderson
* Add fairCTF plugin - Chris Wible
* Allow plugins to specify a color when firing world weapons - Chris Wible
* Add option for chat on the left and radar on the right - Kyle Mills
* Add autoFlagReset plugin - Chris Wible
* Allow joystick hats as input on Evdev and SDL platforms - Kyle Mills
* Added Fastmap Plugin - Jeffery Myers


BZFlag 2.4.0  "Wake the Dead" (2011-07-03)
------------------------------------------

* Shot messages are synchronized with position - Alfredo Tupone
* Added /playerlist for everyone - Thomas Stauer
* Added message type for properly handling /me actions - Scott Wichser
* Added BZDB option to hide flags on radar server side - David Anderson
* Removed /setpass /register /identify - David Anderson
* Handicap is computed on the server - Alfredo Tupone, Bernt Hansen
* Allow plugins to register custom flag types - Daniel Remenak
* Forced *image.bzflag.org for image downloads until user sets
  otherwise - David Anderson
* Accepted patch from McSpider, added OpenFFA - David Anderson
* Removed -requireUDP, now it is always required - David Anderson
* Accepted patch from McSpider, removed client option to turn off fog
    - David Anderson
* Accepted patch from McSpider, added -noTeamKills option - David Anderson
* Removed -3Dfx, -no3Dfx. Moved -geometry ->  -window <geometry-spec>
    - David Anderson
* Add ricochet on a per object basis for .bzw files - trepan, David Anderson
* serverControl plugin- Add option to ignore observers for server shutdowns
    - Bernt Hansen
* serverControl plugin- Only report ban file access errors once - Bernt Hansen
* serverControl plugin- Limit filesystem checks to once every 3 seconds
    - Bernt Hansen
* LogDetail plugin-Add SERVER-MAPNAME with the public server description
    - Bernt Hansen
* The bzfs -time command line option allows end time - Scott Wichser, Ian Agar
* screenshots now compressed asynchronously - Daniel Remenak, randomparticle
* Add /serverdebug command and plugin API - Bernt Hansen
* Add bzfs -utc command line option to log timestamps using universal time
    - Bernt Hansen
* Fix buffer overrun when using -ts micros on Linux - trepan, Bernt Hansen
* Only players with POLL permission are eligible to vote - Bernt Hansen
* Only allow a single end shot credit for holding the shield flag
    - Bernt Hansen
* Do not inform hunters of stealthy prey - Ian Agar
* All scores are controlled completely by the server - Daniel Remenak
* Relabel player "email" string as "motto" - Jeff Makey
* Require TALK privilege for player motto to be broadcast - Jeff Makey
* Always require valid authentication for registered names
    - Jeff Myers, Scott Wichser
* Move flag identification server side - Alfredo Tupone, Jeff Myers,
    Frank Evers, Scott Wichser
* GM sanity checks - Alfredo Tupone
* Added the -publickey requirement for publicly listed servers (and renamed
  the bzfs -public option to -publictitle) - trepan, Jeff Myers
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.44 2013/05/31 12:41:03 wiz Exp $
d4 1
@


1.44
log
@Bump all packages for perl-5.18, that
a) refer 'perl' in their Makefile, or
b) have a directory name of p5-*, or
c) have any dependency on any p5-* package

Like last time, where this caused no complaints.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.43 2013/02/22 19:59:06 shattered Exp $
d3 1
a3 2
DISTNAME=	bzflag-2.0.16
PKGREVISION=	5
d10 1
d41 1
@


1.43
log
@Update homepage URLs.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.42 2013/02/06 23:22:18 jperkin Exp $
d4 1
a4 1
PKGREVISION=	4
@


1.42
log
@PKGREVISION bumps for the security/openssl 1.0.1d update.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.41 2012/12/16 01:52:13 obache Exp $
d9 1
a9 1
HOMEPAGE=	http://www.bzflag.org/
@


1.41
log
@recursive bump from cyrus-sasl libsasl2 shlib major bump.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.40 2012/10/06 11:54:32 asau Exp $
d4 1
a4 1
PKGREVISION=	3
@


1.40
log
@Drop superfluous PKG_DESTDIR_SUPPORT, "user-destdir" is default these days.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.39 2012/10/03 21:56:04 wiz Exp $
d4 1
a4 1
PKGREVISION=	2
@


1.39
log
@Bump all packages that use perl, or depend on a p5-* package, or
are called p5-*.

I hope that's all of them.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.38 2011/04/22 13:43:33 obache Exp $
a11 2
PKG_DESTDIR_SUPPORT=	user-destdir

@


1.38
log
@recursive bump from gettext-lib shlib bump.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.37 2010/07/25 13:13:25 obache Exp $
d4 1
a4 1
PKGREVISION=	1
@


1.37
log
@Update bzflag to 2.0.16.

BZFlag 2.0.16  "No Foolin'" (2010-04-01)
----------------------------------------

* Fix command line options in Windows launcher - Scott Wichser
* Fix regression in protocol handling by server - Jeff Makey, Scott Wichser
* Add bullet tails as seen out the viewport - trepan
* Add observer mouse controls for roaming and tracking modes - trepan
* Add the /forceradar client-side command for observers - trepan
* Minor cleanup of source and build system - Jeff Makey
* Explicitly link to the dl library when needed - Jeff Makey
* Remove unused dependency on Xi library - Jeff Makey
* Clarify copyright assignment terms for developers - Jeff Myers
* Allow only one Enter message per player instance - Jeff Makey
* Add TimeLimit plugin - Steven Mertens
* Remove broken vocaliser and obsolete torBlock plugins - Jeff Myers


BZFlag 2.0.14  "This isn't the release you are looking for." (2010-02-15)
-------------------------------------------------------------------------

* Add Options -> Display -> AntiFlicker option - trepan
* Add Options -> Input -> Confine Mouse (MotionBox) - trepan
* Adjust advanced ground rendering for texture flicker - trepan
* Change the default stencil bitplanes to 1 to fix stencil shadows and various
  other stencil features - trepan
* Backport fix for /idbanlist and /hostbanlist crashes - trepan
* Add support for gcc-4.4 and libtool-2.2 - Jeff Makey
* Update to Microsoft Visual C++ 9 from 8.0 - Jeff Myers
* Update to directInput 8 from 7 - Jeff Myers
* Fix player ghosting failure - Steven Mertens
* Provide API support for using bz_moveFlag on team flags - Scott Wichser
* Add pushstats plugin for future statistics gathering system - Jeff Myers
* Increase restrictions on incompletely joined players - Jeff Myers, Scott W.
* Announce saved file name in recordmatch plugin - Jeff Makey
* Fix buffer overflow in menu subsystem - Jeff Myers
* Fully support glob-style wildcards in hostbans and make name comparisons
  case insensitive - Bryan Jennings
* Properly limit maximum message size in /showgroup command - Jeff Makey
* Reset team scores in case of a capture during a countdown - Jeff Makey
* Block spoofed /me messages - Scott Wichser
* Keep flags within the world boundary - Jeff Makey
* Add the "roamView" BZDB variable - trepan
* Change fonts to DejaVu - Jeff Myers, Tim Riker
* Source cleanup - Tim Riker
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.36 2010/01/17 12:02:17 wiz Exp $
d4 1
@


1.36
log
@Recursive PKGREVISION bump for jpeg update to 8.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.35 2008/10/13 03:14:40 dsainty Exp $
d3 1
a3 2
DISTNAME=	bzflag-2.0.12
PKGREVISION=	1
a40 1
.include "../../x11/libXi/buildlink3.mk"
@


1.35
log
@Update bzflag to 2.0.12.

Pkgsrc: Buildlink in some libraries that bzflag has uses for:

  * graphics/glew
  * x11/libXi
  * x11/libXxf86vm

BZFlag 2.0.12 - BZFlag version 2.0.12 is the current version of the BZFlag
game for Linux and source packages. released on 6/25/08.  It was released
primarily to fix a small number of build issues on various linux
distributions, most notibly Gentoo and Debian based systems.  There are no new
features from 2.0.10.

* Fix build with -ffast-math avoiding use of isnan for fog - Alfredo Tupone
* Fix for memory leaks -
* libGLEW requirement controlled by --with-glew - Alfredo Tupone
* Actually build with SDL_Image, if required - Alfredo Tupone
* Remove extra dir separator from cache entries - Jeff Myers
* Configurable "defaultFOV" (60 deg) for widescreen users - Jeff Myers
* Adjust shown coordinate for observers - Jeff Myers
* Use the foghack only if the config says - Jeff Myers
* Queue spawns after flag captures - Chris Wibble
* Fix kill callback when is coming from server - Jeff Myers
* Fix intermix of chat messages and api callback - Jeff Myers
* Various permission fixes - Jeff Myers
* Plugins path fixed -
* Kerberos and thread removed (never used) - Alfredo Tupone
* Event log fixed - Jeff Myers
* Workaroung to a driver bug - Jeff Myers
* Word filtering is case unsensitive -
* Correctly interface with c-ares 1.5.1 and lower - Alfredo Tupone
* Not showing a "new rabbit" message when player ID == NoPlayer - blast007
* gcc-4.3 fixes - Tim Riker, Alfredo Tupone
* MacOSX: Consistent search of resource files - Sean Morrison
* MacOSX: update the project to XCode 2.4.1 - Sean Morrison
* Added _countdownResumeDelay to control resume delay. - Thomas Stauer
* Slot numbers on scoreboard now appear regardless of hideAdmin - Joshua Bodine

BZFlag 2.0.10 - BZFlag version 2.0.10 is the current version of the BZFlag
game for Windows and Mac OSX.  It was released on 11/17/07.  It was released
primarily to fix a number of small issues that have been found in 2.0.8 and
provide good binary packages for the various Linux distributions for dual core
and 64 bit systems.

* Implemented fullscreen->windowed mode toggle on Windows - Daniel Remenak
* Add the rabidRabbit plugin - LouMan
* Add packet loss kick and related admin commands - Thomas Stauer
* Reclaim lost memory from sound sample - Tupone Alfredo
* Fixed bashism on debian rules - Ryan Kavanagh
* Add the rabbitTimer plugin - L4m3r
* Fix some segfaults when re-joining - Tupone Alfredo
* Compliance with gcc-4.2 - Tupone Alfredo
* Fix the build system to be more distro friendly - Tupone Alfredo
* Plugins get flag resets/spawns/grab/drop/transfer - Jeff Myers, Bernt Hansen
* Fix compiler problem with gcc-4 - Tupone Alfredo
* Fixed high fps problem - Frank Thilo
* Added more info for observers - Jeff Myers, Frank Thilo
* torBlock plugin added - Jeff Myers, blast007
* Optionally use mesh position and height for radar - Thomas Stauer
* Add the regFlag plugin - Bernt Hansen
* Fix memory leak from cURL - blast007
* Add the Phoenix plugin - Jeff Myers
* Add favorite server - Frank Thilo
* SDL sound rate fix - Alfredo Tupone
* add bzID and server status to logDetail plugin - Bernt Hansen
* Add -tkannounce to announce tk on admin channel - Bernt Hansen
* Add the serverControl plugin - Bernt Hansen
* Add keepaway plugin - LouMan
* API calls to reset bzdb - Jeff Myers
* API call to get the player pause state. - Jeff Myers
* API calls to reload bans, and other files - Jeff Myers
* API event for shot ends - Jeff Myers
* API command to move a flag - Jeff Myers
* add API exposure for lag, jitter, and packetloss - Jeff Myers
* Add koth plugin - LouMan
* Add timedctf plugin - LouMan
* Add teamflagreset plugin - LouMan
* Add wwzones plugin - LouMan
* flagStay plugin added - Jeff Myers
* Give everyone notice of pause messages - Jeff Myers
* Fix for /silence command - Skeeve
* Fix mousebox edge positioning - Mark Thomas
* Fixed on spanish localization - xukosky@@yahoo.es
* Instructions to fix sound on ALSA added - Tupone Alfredo
* Change filename format for easier location of matches - uso
* Adding jitter kick and related admin commands - Thomas Stauer
* Global banlist reload with local banlist - uso
* Fix to spawned and lag attributes in bz_updatePlayerData - Matthew Marshall
* Ability to change the killer in a PlayerDieEvent - Matthew Marshall
* Added shotID to bz_PlayerDieEventData - Matthew Marshall
* Expose the countdown and game time stuff to the api - Jeff Myers
* Backport the record stop function from 2.1 - Jeff Myers
* Backported WW GMs from 2.1 - Matthew Marshall
* Converts box & pyramids to mesh if required - Anonymous
* Allows leading face specification (x+,x-,y+,y-,z+,z-) - Anonymous
* Authorization is invariant to case - Anonymous
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.34 2008/07/31 00:58:53 dsainty Exp $
d4 1
@


1.34
log
@bzflag likes to use libcares.  Buildlink it in, and PKGREVISION++
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.33 2008/06/12 02:14:30 joerg Exp $
d3 1
a3 2
DISTNAME=	bzflag-2.0.8
PKGREVISION=	2
d37 1
d41 2
@


1.33
log
@Add DESTDIR support.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.32 2008/01/18 05:06:34 tnn Exp $
d4 1
a4 2
#PKGREVISION=	1
PKGREVISION=	1
d39 1
@


1.32
log
@Per the process outlined in revbump(1), perform a recursive revbump
on packages that are affected by the switch from the openssl 0.9.7
branch to the 0.9.8 branch. ok jlam@@
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.31 2007/08/06 22:41:06 xtraeme Exp $
d13 2
@


1.31
log
@Update to 2.0.8... too many changes to list here, previous version
in pkgsrc was from 2005.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.30 2007/02/22 19:26:30 wiz Exp $
d5 1
@


1.30
log
@Whitespace cleanup, courtesy of pkglint.
Patch provided by Sergey Svishchev in private mail.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.29 2007/02/02 17:51:58 joerg Exp $
d3 2
a4 3
DISTNAME=	bzflag-2.0.2.20050318
PKGNAME=	${DISTNAME:S/.20050318//}
PKGREVISION=	4
d15 1
@


1.29
log
@SDL and Mesa can take care of X11.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.28 2006/11/19 11:50:24 wiz Exp $
d7 1
a7 1
MASTER_SITES=   ${MASTER_SITE_SOURCEFORGE:=bzflag/}
@


1.28
log
@tv@@ pointed out that curl-7.16.0 had a shlib major bump --
increase its BUILDLINK_ABI_DEPENDS, and bump PKGREVISIONs
of dependencies.

Sorry for not finding this earlier.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.27 2006/10/24 08:57:30 rillig Exp $
a37 1

a38 1
.include "../../mk/x11.buildlink3.mk"
@


1.27
log
@We don't care whether Debian programs use "test ==" or not.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.26 2006/06/12 16:28:07 wiz Exp $
d5 1
a5 1
PKGREVISION=	3
@


1.26
log
@Bump PKGREVISION and BUILDLINK_ABI_DEPENDS (where applicable)
for SDL shlib changes.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.25 2006/02/05 23:09:13 joerg Exp $
d30 2
@


1.25
log
@Recursive revision bump / recommended bump for gettext ABI change.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.24 2005/12/11 09:40:40 wiz Exp $
d5 1
a5 1
PKGREVISION=	2
@


1.24
log
@Convert aalib to options framework, adding an 'x11' option, and remove
aalib-x11 and aview-x11.
SDL dependencies change, so bump PKGREVISION (and BUILDLINK_RECOMMENDED)
for affected packages.

Addresses PR 32046 by Leonard Schmidt.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.23 2005/10/10 17:10:49 hira Exp $
d5 1
a5 1
PKGREVISION=	1
@


1.23
log
@
s/netbsd.org/NetBSD.org/
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.22 2005/06/02 14:58:59 blymn Exp $
d5 1
@


1.22
log
@Fix errors made by pkgsrc n00b.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.21 2005/06/02 14:40:15 salo Exp $
d8 1
a8 1
MAINTAINER=	blymn@@netbsd.org
@


1.21
log
@Remove USE_X11, sort includes.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.20 2005/06/02 14:29:48 wiz Exp $
d8 1
a8 1
MAINTAINER=	dtremenak@@users.sourceforge.net
a15 1
CPPFLAGS+=      -I/usr/pkg/include -I${X11BASE}/include
@


1.20
log
@Fix some pkglint warnings. Replace USE_PERL5
by adding perl to the tools.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.19 2005/06/02 14:24:04 blymn Exp $
a15 1
USE_X11=	yes
d30 1
a32 1
.include "../../www/curl/buildlink3.mk"
d35 1
a35 1
.include "../../devel/SDL/buildlink3.mk"
@


1.19
log
@Updated to version 2.0.2 of bzflag:

* many many bug fixes
* network protocol version updated
* new game modes added
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.18 2005/06/01 18:02:49 jlam Exp $
a4 1
PKGREVISION=	0
d8 1
a8 1
MAINTAINER=	dtremenak@@users.sourceforge.net	
d13 1
a13 1
USE_TOOLS+=	gmake
a15 1
USE_PERL5=	build
@


1.18
log
@Massive cleanup of buildlink3.mk and builtin.mk files in pkgsrc.
Several changes are involved since they are all interrelated.  These
changes affect about 1000 files.

The first major change is rewriting bsd.builtin.mk as well as all of
the builtin.mk files to follow the new example in bsd.builtin.mk.
The loop to include all of the builtin.mk files needed by the package
is moved from bsd.builtin.mk and into bsd.buildlink3.mk.  bsd.builtin.mk
is now included by each of the individual builtin.mk files and provides
some common logic for all of the builtin.mk files.  Currently, this
includes the computation for whether the native or pkgsrc version of
the package is preferred.  This causes USE_BUILTIN.* to be correctly
set when one builtin.mk file includes another.

The second major change is teach the builtin.mk files to consider
files under ${LOCALBASE} to be from pkgsrc-controlled packages.  Most
of the builtin.mk files test for the presence of built-in software by
checking for the existence of certain files, e.g. <pthread.h>, and we
now assume that if that file is under ${LOCALBASE}, then it must be
from pkgsrc.  This modification is a nod toward LOCALBASE=/usr.  The
exceptions to this new check are the X11 distribution packages, which
are handled specially as noted below.

The third major change is providing builtin.mk and version.mk files
for each of the X11 distribution packages in pkgsrc.  The builtin.mk
file can detect whether the native X11 distribution is the same as
the one provided by pkgsrc, and the version.mk file computes the
version of the X11 distribution package, whether it's built-in or not.

The fourth major change is that the buildlink3.mk files for X11 packages
that install parts which are part of X11 distribution packages, e.g.
Xpm, Xcursor, etc., now use imake to query the X11 distribution for
whether the software is already provided by the X11 distribution.
This is more accurate than grepping for a symbol name in the imake
config files.  Using imake required sprinkling various builtin-imake.mk
helper files into pkgsrc directories.  These files are used as input
to imake since imake can't use stdin for that purpose.

The fifth major change is in how packages note that they use X11.
Instead of setting USE_X11, package Makefiles should now include
x11.buildlink3.mk instead.  This causes the X11 package buildlink3
and builtin logic to be executed at the correct place for buildlink3.mk
and builtin.mk files that previously set USE_X11, and fixes packages
that relied on buildlink3.mk files to implicitly note that X11 is
needed.  Package buildlink3.mk should also include x11.buildlink3.mk
when linking against the package libraries requires also linking
against the X11 libraries.  Where it was obvious, redundant inclusions
of x11.buildlink3.mk have been removed.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.17 2005/05/22 20:08:00 jlam Exp $
d3 3
a5 3
DISTNAME=	bzflag-1.10.6.20040515
PKGNAME=	${DISTNAME:S/.20040515//}
PKGREVISION=	2
d9 1
a9 1
MAINTAINER=	blymn@@baea.com.au
d18 2
d35 1
d38 1
a39 1
.include "../../mk/ossaudio.buildlink3.mk"
@


1.17
log
@Remove USE_GNU_TOOLS and replace with the correct USE_TOOLS definitions:

	USE_GNU_TOOLS	-> USE_TOOLS
	awk		-> gawk
	m4		-> gm4
	make		-> gmake
	sed		-> gsed
	yacc		-> bison
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.16 2005/04/11 21:45:48 tv Exp $
a17 1
USE_X11=	yes
d38 1
@


1.16
log
@Remove USE_BUILDLINK3 and NO_BUILDLINK; these are no longer used.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.15 2005/03/24 11:14:13 wiz Exp $
d14 1
a14 1
USE_GNU_TOOLS+=	make
@


1.15
log
@Does not need glut; replace Mesa/bl3 with MesaLib/bl3 and glu/bl3.
Closes PR 29779 by Richard Rauch. Bump PKGREVISION.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.14 2004/10/03 00:14:43 tv Exp $
a13 1
USE_BUILDLINK3=	yes
@


1.14
log
@Libtool fix for PR pkg/26633, and other issues.  Update libtool to 1.5.10
in the process.  (More information on tech-pkg.)

Bump PKGREVISION and BUILDLINK_DEPENDS of all packages using libtool and
installing .la files.

Bump PKGREVISION (only) of all packages depending directly on the above
via a buildlink3 include.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.13 2004/06/07 02:29:07 snj Exp $
d5 1
a5 1
PKGREVISION=	1
d35 2
a36 1
.include "../../graphics/Mesa/buildlink3.mk"
@


1.13
log
@Update to 1.10.6.  Changes:
* /hostban based on hostmask when adns is available - Nils McCarthy
* server option to disallow autopilot - Nils McCarthy
* Bots are smarter - Frank Thilo
* Fixed the little hop on spawn at some sites - Alfredo Tupone
* Fixed issue of players add/removing others from groups - Alfredo Tupone
* Fixed false positive filter matches involving apostrophes - Sean Morrison
* Curing ghost/duplicated/ungetable flag - Alfredo Tupone
* Fixed 0 height flag, no more flags inside buildings - Alfredo Tupone
* Observers see Masquerade tank with their true color - Alfredo Tupone
* Password file now supports callsigns with non alphanumerics  - Alfredo Tupone
* Correctly read PNG textures with multiple IDAT chunks - Daniel Remenak
* Add aggressive filtering support for all platforms - Sean Morrison
* Fixed bug that allowed empty callsigns - Frank Thilo
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.12 2004/03/02 23:14:31 snj Exp $
d5 1
@


1.12
log
@Update to bzflag-1.10.4.  Changes:
* Allow variable number of team flags per team with +f bzfs option
* bots now fully handle collision check
* Notify players when reassigned to a different team on join
* Allow multiple bases per team
* Alt-Tab & resolution changes do not mess up the screen
* No shooting allowed if OO flag is lost in a building
* Unclean client disconnects are recognized earlier
* Color carried team flags according to their team
* Start of better spawn positions based on tanks
* Various texture improvements
* Add experimental quality setting for enhanced effects
* Increase moon segments for exp. quality
* Stop infinite spawn loop with complex worlds containing big pyramids
* Don't spawn in multiple locations based on multiple r-clicks
* Fix Respawning after non-shot kills
* Relax kick tolerances and soften kick messages
* Remove bad lite effects with Thief steal
* Protect against crashes due to bad shot ids
* Relax flag drop time for speed checking
* Better unresponsive player removal messages
* Let genocided players spawn again
* Many other bugfixes
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.11 2004/02/28 06:08:16 xtraeme Exp $
d3 2
a4 2
DISTNAME=	bzflag-1.10.4.20040125
PKGNAME=	${DISTNAME:S/.20040125//}
@


1.11
log
@bl3ify, use subst.mk instead of using sed/mv, set USE_LANGUAGES= c c++.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.10 2004/01/25 15:27:42 kristerw Exp $
d3 2
a4 2
DISTNAME=	bzflag-1.10.20031209
PKGNAME=	${DISTNAME:S/20031209/0/}
a11 1
WRKSRC=		${WRKDIR}/bzflag-1.9.10.20031209
a12 2
USE_NCURSES=	# resize_term()
USE_X11=	yes
d15 2
d18 1
a18 1
USE_LANGUAGES=	c c++
@


1.10
log
@Add build dependency on perl (pod2man is used for the man page).
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.9 2004/01/24 13:30:55 grant Exp $
d16 1
a16 1
USE_BUILDLINK2=	yes
d19 1
d24 5
a28 6
post-extract:
	${SED} -e 's|@@LINUX_TRUE@@||g ; s|@@LINUX_FALSE@@|#|g' \
		${WRKSRC}/src/platform/Makefile.in > \
		${WRKSRC}/src/platform/Makefile.sed
	${MV} ${WRKSRC}/src/platform/Makefile.sed \
		${WRKSRC}/src/platform/Makefile.in
d33 3
a35 3
.include "../../devel/ncurses/buildlink2.mk"
.include "../../devel/zlib/buildlink2.mk"
.include "../../graphics/Mesa/buildlink2.mk"
d37 2
a38 2
.include "../../mk/ossaudio.buildlink2.mk"
.include "../../mk/pthread.buildlink2.mk"
@


1.9
log
@replace deprecated USE_GMAKE with USE_GNU_TOOLS+=make.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.8 2004/01/20 12:15:39 agc Exp $
d18 1
@


1.8
log
@Move WRKSRC definition away from the first paragraph in a Makefile.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.7 2003/12/13 10:36:03 xtraeme Exp $
d17 1
a17 1
USE_GMAKE=	yes
@


1.7
log
@Added PKGNAME (missed in previous).
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.6 2003/12/13 10:32:53 xtraeme Exp $
a4 1
WRKSRC=		${WRKDIR}/bzflag-1.9.10.20031209
d12 1
@


1.6
log
@Updated to 1.10.0.

The ChangeLog is huge. Selected new features include:

    * vote based kicking
    * tunable game parameters like gravity and world size
    * smarter bots
    * world weapons
    * bzadmin text client
    * autopilot
    * rabbit game style
    * single port networking

And more... please review Changelog for a detailed list of changes.

pkgsrc changes:

	o USE_X11BASE not needed anymore.

I'm sorry, only tested on NetBSD/FreeBSD x86, I need more hardware...
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.5 2003/11/30 22:58:41 jschauma Exp $
d4 1
@


1.5
log
@As pointed out by jlam:
bump PKGREVISION on packages depending on graphics/glu due to latest shlib
changes there.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.4 2003/03/09 20:05:08 jschauma Exp $
d3 2
a4 3
DISTNAME=	bzflag-1.7e6
PKGNAME=	${DISTNAME:S/e/.5./}
PKGREVISION=	3
a6 1
EXTRACT_SUFX=   .tgz
d12 3
a14 1
USE_X11BASE=	yes
a16 1
MAKE_ENV+=	X11BASE=${X11BASE} INSTALL_PREFIX=${X11PREFIX}
d18 1
a18 1
ALL_TARGET=	netbsd default
d20 14
a33 11
do-install:
	${INSTALL_PROGRAM} ${WRKSRC}/bin/bzflag ${PREFIX}/bin
	${INSTALL_PROGRAM} ${WRKSRC}/bin/bzfls ${PREFIX}/bin
	${INSTALL_PROGRAM} ${WRKSRC}/bin/bzfrelay ${PREFIX}/bin
	${INSTALL_PROGRAM} ${WRKSRC}/bin/bzfs ${PREFIX}/bin
	${INSTALL_MAN} ${WRKSRC}/man/bzflag.6s ${PREFIX}/man/man6/bzflag.6
	${INSTALL_MAN} ${WRKSRC}/man/bzfls.6s ${PREFIX}/man/man6/bzfls.6
	${INSTALL_MAN} ${WRKSRC}/man/bzfrelay.6s ${PREFIX}/man/man6/bzfrelay.6
	${INSTALL_MAN} ${WRKSRC}/man/bzfs.6s ${PREFIX}/man/man6/bzfs.6
	${INSTALL_DATA_DIR} ${PREFIX}/share/bzflag
	${CP} ${WRKSRC}/data/* ${PREFIX}/share/bzflag
d35 2
a36 2
.include "../../graphics/MesaLib/buildlink2.mk"
.include "../../graphics/glu/buildlink2.mk"
@


1.4
log
@Bump PKGREVISION due to upgrade of Mesa and friends.
Only include Mesa/buildlink2.mk if the package requires all three of
MesaLib, glu and glut - else only include the necessary buildlink2s.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.3 2002/12/08 13:07:42 cjep Exp $
d5 1
a5 1
PKGREVISION=	2
@


1.3
log
@Whitespace and order.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.2 2002/11/08 11:24:25 mrg Exp $
d5 1
a5 1
PKGREVISION=	1
d33 2
a34 1
.include "../../graphics/Mesa/buildlink2.mk"
@


1.2
log
@install the manual pages as well.  bump to nb1.
@
text
@d1 1
a1 1
# $NetBSD: Makefile,v 1.1.1.1 2002/09/24 12:49:10 blymn Exp $
d4 1
a5 1
PKGNAME=	${DISTNAME:S/e/.5./}
d18 1
a18 1
 
@


1.1
log
@Initial revision
@
text
@d1 1
a1 1
# $NetBSD$
d4 1
d26 4
@


1.1.1.1
log
@bzflag is an OpenGL based multiplayer tank game.
@
text
@@
