head 1.1; access; symbols pkgsrc-2026Q1:1.1.0.54 pkgsrc-2026Q1-base:1.1 pkgsrc-2025Q4:1.1.0.52 pkgsrc-2025Q4-base:1.1 pkgsrc-2025Q3:1.1.0.50 pkgsrc-2025Q3-base:1.1 pkgsrc-2025Q2:1.1.0.48 pkgsrc-2025Q2-base:1.1 pkgsrc-2025Q1:1.1.0.46 pkgsrc-2025Q1-base:1.1 pkgsrc-2024Q4:1.1.0.44 pkgsrc-2024Q4-base:1.1 pkgsrc-2024Q3:1.1.0.42 pkgsrc-2024Q3-base:1.1 pkgsrc-2024Q2:1.1.0.40 pkgsrc-2024Q2-base:1.1 pkgsrc-2024Q1:1.1.0.38 pkgsrc-2024Q1-base:1.1 pkgsrc-2023Q4:1.1.0.36 pkgsrc-2023Q4-base:1.1 pkgsrc-2023Q3:1.1.0.34 pkgsrc-2023Q3-base:1.1 pkgsrc-2023Q2:1.1.0.32 pkgsrc-2023Q2-base:1.1 pkgsrc-2023Q1:1.1.0.30 pkgsrc-2023Q1-base:1.1 pkgsrc-2022Q4:1.1.0.28 pkgsrc-2022Q4-base:1.1 pkgsrc-2022Q3:1.1.0.26 pkgsrc-2022Q3-base:1.1 pkgsrc-2022Q2:1.1.0.24 pkgsrc-2022Q2-base:1.1 pkgsrc-2022Q1:1.1.0.22 pkgsrc-2022Q1-base:1.1 pkgsrc-2021Q4:1.1.0.20 pkgsrc-2021Q4-base:1.1 pkgsrc-2021Q3:1.1.0.18 pkgsrc-2021Q3-base:1.1 pkgsrc-2021Q2:1.1.0.16 pkgsrc-2021Q2-base:1.1 pkgsrc-2021Q1:1.1.0.14 pkgsrc-2021Q1-base:1.1 pkgsrc-2020Q4:1.1.0.12 pkgsrc-2020Q4-base:1.1 pkgsrc-2020Q3:1.1.0.10 pkgsrc-2020Q3-base:1.1 pkgsrc-2020Q2:1.1.0.8 pkgsrc-2020Q2-base:1.1 pkgsrc-2020Q1:1.1.0.4 pkgsrc-2020Q1-base:1.1 pkgsrc-2019Q4:1.1.0.6 pkgsrc-2019Q4-base:1.1 pkgsrc-2019Q3:1.1.0.2 pkgsrc-2019Q3-base:1.1; locks; strict; comment @// @; 1.1 date 2019.09.21.12.34.24; author nia; state Exp; branches; next ; commitid yFioKZrAwsRwrSDB; desc @@ 1.1 log @Add games/dunelegacy. Dune Legacy is an effort by a handful of developers to revitalize the first-ever real-time strategy game. It tries to be as similar as possible to the original gameplay but to integrate user interface features most modern realtime-strategy games have like selecting multiple units. @ text @$NetBSD$ Initialize generic MIDI support for SDL2_mixer. --- src/FileClasses/music/XMIPlayer.cpp.orig 2016-11-17 23:06:11.000000000 +0000 +++ src/FileClasses/music/XMIPlayer.cpp @@@@ -32,7 +32,7 @@@@ XMIPlayer::XMIPlayer() : MusicPlayer(settings.audio.playMusic, settings.audio.musicVolume) { music = nullptr; - if((Mix_Init(MIX_INIT_FLUIDSYNTH) & MIX_INIT_FLUIDSYNTH) == 0) { + if((Mix_Init(MIX_INIT_MID) & MIX_INIT_MID) == 0) { SDL_Log("XMIPlayer: Failed to init required midi support: %s", SDL_GetError()); } } @