head 1.1; access; symbols pkgsrc-2026Q1:1.1.0.54 pkgsrc-2026Q1-base:1.1 pkgsrc-2025Q4:1.1.0.52 pkgsrc-2025Q4-base:1.1 pkgsrc-2025Q3:1.1.0.50 pkgsrc-2025Q3-base:1.1 pkgsrc-2025Q2:1.1.0.48 pkgsrc-2025Q2-base:1.1 pkgsrc-2025Q1:1.1.0.46 pkgsrc-2025Q1-base:1.1 pkgsrc-2024Q4:1.1.0.44 pkgsrc-2024Q4-base:1.1 pkgsrc-2024Q3:1.1.0.42 pkgsrc-2024Q3-base:1.1 pkgsrc-2024Q2:1.1.0.40 pkgsrc-2024Q2-base:1.1 pkgsrc-2024Q1:1.1.0.38 pkgsrc-2024Q1-base:1.1 pkgsrc-2023Q4:1.1.0.36 pkgsrc-2023Q4-base:1.1 pkgsrc-2023Q3:1.1.0.34 pkgsrc-2023Q3-base:1.1 pkgsrc-2023Q2:1.1.0.32 pkgsrc-2023Q2-base:1.1 pkgsrc-2023Q1:1.1.0.30 pkgsrc-2023Q1-base:1.1 pkgsrc-2022Q4:1.1.0.28 pkgsrc-2022Q4-base:1.1 pkgsrc-2022Q3:1.1.0.26 pkgsrc-2022Q3-base:1.1 pkgsrc-2022Q2:1.1.0.24 pkgsrc-2022Q2-base:1.1 pkgsrc-2022Q1:1.1.0.22 pkgsrc-2022Q1-base:1.1 pkgsrc-2021Q4:1.1.0.20 pkgsrc-2021Q4-base:1.1 pkgsrc-2021Q3:1.1.0.18 pkgsrc-2021Q3-base:1.1 pkgsrc-2021Q2:1.1.0.16 pkgsrc-2021Q2-base:1.1 pkgsrc-2021Q1:1.1.0.14 pkgsrc-2021Q1-base:1.1 pkgsrc-2020Q4:1.1.0.12 pkgsrc-2020Q4-base:1.1 pkgsrc-2020Q3:1.1.0.10 pkgsrc-2020Q3-base:1.1 pkgsrc-2020Q2:1.1.0.8 pkgsrc-2020Q2-base:1.1 pkgsrc-2020Q1:1.1.0.4 pkgsrc-2020Q1-base:1.1 pkgsrc-2019Q4:1.1.0.6 pkgsrc-2019Q4-base:1.1 pkgsrc-2019Q3:1.1.0.2 pkgsrc-2019Q3-base:1.1; locks; strict; comment @// @; 1.1 date 2019.08.09.16.26.09; author nia; state Exp; branches; next ; commitid JdvKbXIRYemN6nyB; desc @@ 1.1 log @Add games/openmw. OpenMW is a free, open source and modern game engine which reimplements and extends the one that runs the 2002 open-world RPG Morrowind. The engine comes with its own editor, called OpenMW-CS which allows the user to edit or create their own original games. NOTE: Playing Morrowind with this engine still requires the Morrowind data files that you own. @ text @$NetBSD$ Support NetBSD. --- components/files/fixedpath.hpp.orig 2017-11-15 17:20:40.000000000 +0000 +++ components/files/fixedpath.hpp @@@@ -4,7 +4,7 @@@@ #include #include -#if defined(__linux__) || defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__OpenBSD__) +#if defined(__linux__) || defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__OpenBSD__) || defined(__NetBSD__) #ifndef ANDROID #include namespace Files { typedef LinuxPath TargetPathType; } @