head 1.2; access; symbols pkgsrc-2019Q1:1.1.0.54 pkgsrc-2019Q1-base:1.1 pkgsrc-2018Q4:1.1.0.52 pkgsrc-2018Q4-base:1.1 pkgsrc-2018Q3:1.1.0.50 pkgsrc-2018Q3-base:1.1 pkgsrc-2018Q2:1.1.0.48 pkgsrc-2018Q2-base:1.1 pkgsrc-2018Q1:1.1.0.46 pkgsrc-2018Q1-base:1.1 pkgsrc-2017Q4:1.1.0.44 pkgsrc-2017Q4-base:1.1 pkgsrc-2017Q3:1.1.0.42 pkgsrc-2017Q3-base:1.1 pkgsrc-2017Q2:1.1.0.38 pkgsrc-2017Q2-base:1.1 pkgsrc-2017Q1:1.1.0.36 pkgsrc-2017Q1-base:1.1 pkgsrc-2016Q4:1.1.0.34 pkgsrc-2016Q4-base:1.1 pkgsrc-2016Q3:1.1.0.32 pkgsrc-2016Q3-base:1.1 pkgsrc-2016Q2:1.1.0.30 pkgsrc-2016Q2-base:1.1 pkgsrc-2016Q1:1.1.0.28 pkgsrc-2016Q1-base:1.1 pkgsrc-2015Q4:1.1.0.26 pkgsrc-2015Q4-base:1.1 pkgsrc-2015Q3:1.1.0.24 pkgsrc-2015Q3-base:1.1 pkgsrc-2015Q2:1.1.0.22 pkgsrc-2015Q2-base:1.1 pkgsrc-2015Q1:1.1.0.20 pkgsrc-2015Q1-base:1.1 pkgsrc-2014Q4:1.1.0.18 pkgsrc-2014Q4-base:1.1 pkgsrc-2014Q3:1.1.0.16 pkgsrc-2014Q3-base:1.1 pkgsrc-2014Q2:1.1.0.14 pkgsrc-2014Q2-base:1.1 pkgsrc-2014Q1:1.1.0.12 pkgsrc-2014Q1-base:1.1 pkgsrc-2013Q4:1.1.0.10 pkgsrc-2013Q4-base:1.1 pkgsrc-2013Q3:1.1.0.8 pkgsrc-2013Q3-base:1.1 pkgsrc-2013Q2:1.1.0.6 pkgsrc-2013Q2-base:1.1 pkgsrc-2013Q1:1.1.0.4 pkgsrc-2013Q1-base:1.1 pkgsrc-2012Q4:1.1.0.2 pkgsrc-2012Q4-base:1.1; locks; strict; comment @// @; 1.2 date 2019.05.12.06.17.30; author triaxx; state dead; branches; next 1.1; commitid pxKRB1tRBminBSmB; 1.1 date 2012.11.23.12.35.01; author joerg; state Exp; branches; next ; desc @@ 1.2 log @pingus: update to 0.7.6 pkgsrc changes: * Disable configure target (SCons seems not to provide it) * Remove explicit use of SCons: use Makefile instead * Port deprecated Boost.Signals to Boost.Signals2 * Take MAINTENERship Changes: Pingus 0.7.6 (24/Dec/2011) ========================== * added new SVG icons for Pingus * added 10 new xmas themed levels * added ability to sort levelsets by priority Pingus 0.7.5 (25/Oct/2011) ========================== * fixed memory leak in OpenGL renderer * added support for Win32 cross-compilation with mingw32 * added gamespeed adjustments via KPPlus, KPMinus, KPEnter * added single-stepping the game with 'S' * added better application icon * added access to all levelsets in developer-mode (Ctrl-m) * added 10 new Halloween levels Pingus 0.7.4 (10/Oct/2011) ========================== * fixed game not starting when no soundcard is present * all halloween and tutorial levels have been converted to a minimum size of 1920x1200 so they can be played in fullscreen without letterboxing * new --userdir command line switch to set the directory where savegames are saved * menu getting confused by fast succedding clicks fixed * level-demo recording and playback are back (files not compatible between x86 and x86-64) * window resize support throughout the whole game * dirty-rectangles drawing for improved performance with software rendering * OpenGL rendering * new blackboard graphic * Unicode support * two new levelsets, "Desert" and "Factory Campaign", with 27 new levels * added a man-page * deadly fall height has been increased * support for prefab objects and groups in the editor * cleaned up digger, miner and basher paths * added an option menu * lots of minor bug fixes * bitmap fonts have been generated with anti-aliasing @ text @$NetBSD: patch-src_font.cpp,v 1.1 2012/11/23 12:35:01 joerg Exp $ --- src/font.cpp.orig 2012-11-22 20:41:19.000000000 +0000 +++ src/font.cpp @@@@ -198,7 +198,7 @@@@ public: SDL_Rect& srcrect = chrs[static_cast(text[i])]; if (srcrect.w != 0 && srcrect.h != 0) { - SDL_Rect dstrect = { int(dstx), int(dsty), 0, 0 }; + SDL_Rect dstrect = { static_cast(dstx), static_cast(dsty), 0, 0 }; SDL_BlitSurface(surface, &srcrect, target, &dstrect); dstx += srcrect.w + char_spacing; } @ 1.1 log @Honour buildlink. Request C++11 with clang. Fix C++ usage. @ text @d1 1 a1 1 $NetBSD$ @