head 1.1; access; symbols pkgsrc-2026Q1:1.1.0.56 pkgsrc-2026Q1-base:1.1 pkgsrc-2025Q4:1.1.0.54 pkgsrc-2025Q4-base:1.1 pkgsrc-2025Q3:1.1.0.52 pkgsrc-2025Q3-base:1.1 pkgsrc-2025Q2:1.1.0.50 pkgsrc-2025Q2-base:1.1 pkgsrc-2025Q1:1.1.0.48 pkgsrc-2025Q1-base:1.1 pkgsrc-2024Q4:1.1.0.46 pkgsrc-2024Q4-base:1.1 pkgsrc-2024Q3:1.1.0.44 pkgsrc-2024Q3-base:1.1 pkgsrc-2024Q2:1.1.0.42 pkgsrc-2024Q2-base:1.1 pkgsrc-2024Q1:1.1.0.40 pkgsrc-2024Q1-base:1.1 pkgsrc-2023Q4:1.1.0.38 pkgsrc-2023Q4-base:1.1 pkgsrc-2023Q3:1.1.0.36 pkgsrc-2023Q3-base:1.1 pkgsrc-2023Q2:1.1.0.34 pkgsrc-2023Q2-base:1.1 pkgsrc-2023Q1:1.1.0.32 pkgsrc-2023Q1-base:1.1 pkgsrc-2022Q4:1.1.0.30 pkgsrc-2022Q4-base:1.1 pkgsrc-2022Q3:1.1.0.28 pkgsrc-2022Q3-base:1.1 pkgsrc-2022Q2:1.1.0.26 pkgsrc-2022Q2-base:1.1 pkgsrc-2022Q1:1.1.0.24 pkgsrc-2022Q1-base:1.1 pkgsrc-2021Q4:1.1.0.22 pkgsrc-2021Q4-base:1.1 pkgsrc-2021Q3:1.1.0.20 pkgsrc-2021Q3-base:1.1 pkgsrc-2021Q2:1.1.0.18 pkgsrc-2021Q2-base:1.1 pkgsrc-2021Q1:1.1.0.16 pkgsrc-2021Q1-base:1.1 pkgsrc-2020Q4:1.1.0.14 pkgsrc-2020Q4-base:1.1 pkgsrc-2020Q3:1.1.0.12 pkgsrc-2020Q3-base:1.1 pkgsrc-2020Q2:1.1.0.10 pkgsrc-2020Q2-base:1.1 pkgsrc-2020Q1:1.1.0.6 pkgsrc-2020Q1-base:1.1 pkgsrc-2019Q4:1.1.0.8 pkgsrc-2019Q4-base:1.1 pkgsrc-2019Q3:1.1.0.4 pkgsrc-2019Q3-base:1.1 pkgsrc-2019Q2:1.1.0.2 pkgsrc-2019Q2-base:1.1; locks; strict; comment @// @; 1.1 date 2019.05.12.06.17.30; author triaxx; state Exp; branches; next ; commitid pxKRB1tRBminBSmB; desc @@ 1.1 log @pingus: update to 0.7.6 pkgsrc changes: * Disable configure target (SCons seems not to provide it) * Remove explicit use of SCons: use Makefile instead * Port deprecated Boost.Signals to Boost.Signals2 * Take MAINTENERship Changes: Pingus 0.7.6 (24/Dec/2011) ========================== * added new SVG icons for Pingus * added 10 new xmas themed levels * added ability to sort levelsets by priority Pingus 0.7.5 (25/Oct/2011) ========================== * fixed memory leak in OpenGL renderer * added support for Win32 cross-compilation with mingw32 * added gamespeed adjustments via KPPlus, KPMinus, KPEnter * added single-stepping the game with 'S' * added better application icon * added access to all levelsets in developer-mode (Ctrl-m) * added 10 new Halloween levels Pingus 0.7.4 (10/Oct/2011) ========================== * fixed game not starting when no soundcard is present * all halloween and tutorial levels have been converted to a minimum size of 1920x1200 so they can be played in fullscreen without letterboxing * new --userdir command line switch to set the directory where savegames are saved * menu getting confused by fast succedding clicks fixed * level-demo recording and playback are back (files not compatible between x86 and x86-64) * window resize support throughout the whole game * dirty-rectangles drawing for improved performance with software rendering * OpenGL rendering * new blackboard graphic * Unicode support * two new levelsets, "Desert" and "Factory Campaign", with 27 new levels * added a man-page * deadly fall height has been increased * support for prefab objects and groups in the editor * cleaned up digger, miner and basher paths * added an option menu * lots of minor bug fixes * bitmap fonts have been generated with anti-aliasing @ text @$NetBSD$ * Port to Boost.Signals2. --- src/editor/button.hpp.orig 2011-12-24 21:46:47.000000000 +0000 +++ src/editor/button.hpp @@@@ -17,7 +17,7 @@@@ #ifndef HEADER_PINGUS_EDITOR_BUTTON_HPP #define HEADER_PINGUS_EDITOR_BUTTON_HPP -#include +#include #include "engine/gui/rect_component.hpp" @@@@ -48,7 +48,7 @@@@ public: void enable() { enabled = true; } void disable() { enabled = false; } - boost::signal on_click; + boost::signals2::signal on_click; private: Button (const Button&); @