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	netbsd-1-5-PATCH003:1.2;
locks; strict;
comment	@# @;


1.3
date	2002.10.19.20.06.46;	author heinz;	state dead;
branches;
next	1.2;

1.2
date	2002.02.19.06.25.58;	author jmc;	state Exp;
branches;
next	1.1;

1.1
date	2002.02.02.11.59.09;	author jdolecek;	state Exp;
branches;
next	;


desc
@@


1.3
log
@Update to rocksndiamonds 2.1.1.
Maybe someone can check how well this works with pkgsrc on MacOS X (see
below).

Summary of changes since rocksndiamonds-2.0.0
=============================================
        - lots of new contributed levels

Release Version 2.1.1 [13 AUG 2002]
-----------------------------------
	- sound bug (causing crashes) fixed (reported by Keith Peterston)
	- small NetBSD compilation bug fixed (thanks to Adam Ciarcinski)
	- default keys for "snap field" and "place bomb" fixed for Mac OS X

Release Version 2.1.0 [05 AUG 2002]
-----------------------------------
	- native Mac OS X port (finally!)
	- graphics, sounds and music now fully configurable
	- added support for TrueColor PCX graphics files
	- added support for 16 bit WAV sound files
	- enhanced sound system (especially regarding stereo and loop sounds)
	- new structured setup menu (with sub-menues for graphics and sounds)
	- added "quick save" and "quick load" functions with shortcut key
	- added single-step playing mode (automatic pause after each step)
	- behaviour of "Escape" key in level editor now more intuitive
	- changed default slipping behaviour of gems back to 2.0.0 style;
	  this is now an element property for gems in the level editor,
	  although existing converted levels use the new EM gems behaviour
	- bug fixed that prevented walking through tubes when gravity on
	- added Boulder Dash style "snap-pushing" (thanks to Achim Härtel)
	- fixed memory leak in image loading code
	- fixed some "solid" elements that were accidentally destructible
	- fixed some tape stuff
	- added custom graphics set "Animal Kingdom" by Flyboy

Release Version 2.0.1 [19 MAR 2002]
-----------------------------------
	- bug in explosion code fixed that broke level 24 of "Baby Ghost Mine"
	- several Supaplex emulation bugs fixed (thanks to Mihail Milushev):
	  + orange disk does not fall off from slippery elements
	  + infotrons kill electrons and snik snaks and trigger orange disks
	  + explosion chain reactions are now a bit slower than murphy
	- behaviour of robots adjusted to make them less aggressive
	  (needed for quite some Emerald Mine Club levels)
	- emeralds and diamonds now fall off normal, steel and growing walls,
	  as this is the correct behaviour in Emerald Mine; existing private
	  and contributed levels will still behave as before, unless saved
	  again (with or without modifications) from the level editor of the
	  current version of the game
	- icon for Windows executable added
	- bug when selecting default level series fixed
	- new IFF style file format for level and tape files
	- bug in storing amoeba content fixed
	- nasty tape bugs fixed (completely reworked tape stuff)
	- fullscreen mode now works with Windows (workaround for bug in SDL)
	- /dev/dsp support for NetBSD added (thanks to Krister Walfridsson)
	- file permissions when saving files and creating directories changed
	- some small sound bugs fixed
@
text
@$NetBSD: patch-ai,v 1.2 2002/02/19 06:25:58 jmc Exp $

--- src/tools.c.orig	Tue Dec  5 00:14:16 2000
+++ src/tools.c	Tue Feb 19 05:52:08 2002
@@@@ -13,7 +13,7 @@@@
 
 #include <stdarg.h>
 
-#if defined(PLATFORM_FREEBSD)
+#if defined(__FreeBSD__) || (defined(__NetBSD__) && defined(HAVE_JOYSTICK))
 #include <machine/joystick.h>
 #endif
 
@


1.2
log
@Minor overhaul.

Not all NetBSD platforms support joysticks. Based on ones which are active
in their GENERIC config's only have those actually compile in NetBSD specific
joystick support. For the rest let the generic joystick support get pulled
in (and then fail to probe so the code will disable it anyways).

Otherwise this fails on any system without <machine/joystick.h>

XXX...This really should be redone at some point since it's messy now and
the original code looks like it had the concept of no joystick support in
the first place.
@
text
@d1 1
a1 1
$NetBSD: patch-ai,v 1.1 2002/02/02 11:59:09 jdolecek Exp $
@


1.1
log
@Add joystick support for NetBSD
@
text
@d1 1
a1 1
$NetBSD$
d3 2
a4 2
--- src/tools.c.orig	Sat Feb  2 12:05:13 2002
+++ src/tools.c	Sat Feb  2 12:16:01 2002
d10 1
a10 1
+#if defined(__FreeBSD__) || defined(__NetBSD__)
@

