head 1.1; access; symbols; locks; strict; comment @# @; 1.1 date 2026.05.07.17.16.19; author adam; state Exp; branches; next ; commitid l5g1TXwXf2qudUEG; desc @@ 1.1 log @vcmi: updated to 1.7.3 1.7.3 Stability Fixed crash on Master Genie spellcasting attempts Fixed random crash on startup due to preloading of .def assets Fixed crash when attempting to start HotA 1.8 map while having older version of HotA mod active Fixed crash on switching to or from fullscreen mode while rebinding spell for quick spell panel in combat Fixed crash on invalid string in creature recruitment title Fixed crash on Heroes Chronicles import failure on iOS Fixed crash on starting Deus Ex Machina scenario of Forged of Fire campaign from HotA Fixed crash on removing boat of a hero that starts map on water in HotA maps Fixed crash on Linux on attempt to use middle mouse in the backpack Fixed rare crash on opening custom campaigns map list while player has multiple mods active Fixed rare crash on mod conflict detection testing Fixed rare crash on closing of video playback Fixed rare crash on updating minimap view Fixed possible crash caused by gamestate corruption after losing battle against neutral Fixed freeze on AI turn on systems with small number of CPU cores Fixed rare freeze on finishing scenario in a campaign during AI turn Fixed inability to proceed in "Long Live the King" campaign if Unearthed Graves are selected as starting bonus in second scenario Fixed inability to load 1.6 saves that were made when player has active quests Fix possible crash on shutdown if game is closed with sounds still playing Fix crash on closing game window while there is commander levelup dialog open Fix crash on entering into combat with MMAI library selected but without MMAI mod Mechanics Advanced Town Portal now costs 300 movement points, in line with H3 Cursed Ground now only cancels positive morale and does not affectes negative morale Fixed regression of SPELLCASTER bonus, such as Archangel Resurrection ability not working properly Reduced chance of Wyvern Monarch Poison from 50% to 30%, in line with H3 Interface Fixed right-click popup descriptions for Fountain of Youth, Oasis, and Watering Hole Fixed right-click popup and tooltip for "Search Map Object" button Touch scrolling now works correctly in artifacts backpack Added Ctrl+Alt+mouse click as recruitment shortcut for creature dwelling icons in town screen Starting creatures, starting resources and primary skill bonuses in campaigns now show granted amount on icon in bonus selection menu Luna Fire Wall tooltip now correctly accounts for her specialty Commander abilities on levelup now correctly show their descriptions Launcher Added new mod screenshot viewer Fixed regression that caused importing of offline backup installer to fail on some Android systems Mod description and changelog will no longer automatically scroll to the very end on loading Added mod uninstall confirmation to prevent unintentional mod uninstalling On Android Launcher now uses immersive fullscreen mode to use all available screen space Modding Game will no longer report adventure map animation as missing if only .json for that animation exists Game will no longer report files that are present in parent mod as missing when validation submod of a submod It is now possibly to define mines for mod resources in RMG zone configuration without dependency on mod that provides the resource Spell mastery is now correctly loaded from config for ON_COMBAT_EVENT bonus @ text @$NetBSD$ Use correct include path for newer libsquish. --- cmake_modules/Findlibsquish.cmake.orig 2026-05-07 05:20:01.995388890 +0000 +++ cmake_modules/Findlibsquish.cmake @@@@ -10,7 +10,7 @@@@ find_path( LIBSQUISH_INCLUDE_DIR - squish.h + squish/squish.h PATH_SUFFIXES squish PATHS /usr/include /usr/local/include @