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	netbsd-11-0-RC3:1.1.1.3
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	xorg:1.1.1;
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1.1
date	2019.03.10.03.42.47;	author mrg;	state Exp;
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	1.1.1.1;
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1.1.1.1
date	2019.03.10.03.42.47;	author mrg;	state Exp;
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1.1.1.2
date	2019.09.24.16.42.49;	author maya;	state Exp;
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1.1.1.3
date	2022.05.09.01.23.27;	author mrg;	state Exp;
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desc
@@


1.1
log
@Initial revision
@
text
@/*
 * Copyright © 2008, 2009 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 */

#include <stdlib.h>
#include <stdio.h>
#include <getopt.h>

/** @@file main.cpp
 *
 * This file is the main() routine and scaffolding for producing
 * builtin_compiler (which doesn't include builtins itself and is used
 * to generate the profile information for builtin_function.cpp), and
 * for glsl_compiler (which does include builtins and can be used to
 * offline compile GLSL code and examine the resulting GLSL IR.
 */

#include "standalone.h"

static struct standalone_options options;

const struct option compiler_opts[] = {
   { "dump-ast", no_argument, &options.dump_ast, 1 },
   { "dump-hir", no_argument, &options.dump_hir, 1 },
   { "dump-lir", no_argument, &options.dump_lir, 1 },
   { "dump-builder", no_argument, &options.dump_builder, 1 },
   { "link",     no_argument, &options.do_link,  1 },
   { "just-log", no_argument, &options.just_log, 1 },
   { "version",  required_argument, NULL, 'v' },
   { NULL, 0, NULL, 0 }
};

/**
 * \brief Print proper usage and exit with failure.
 */
static void
usage_fail(const char *name)
{

   const char *header =
      "usage: %s [options] <file.vert | file.tesc | file.tese | file.geom | file.frag | file.comp>\n"
      "\n"
      "Possible options are:\n";
   printf(header, name);
   for (const struct option *o = compiler_opts; o->name != 0; ++o) {
      printf("    --%s", o->name);
      if (o->has_arg == required_argument)
         printf(" (mandatory)");
      printf("\n");
   }
   exit(EXIT_FAILURE);
}

int
main(int argc, char * const* argv)
{
   int status = EXIT_SUCCESS;

   int c;
   int idx = 0;
   while ((c = getopt_long(argc, argv, "", compiler_opts, &idx)) != -1) {
      switch (c) {
      case 'v':
         options.glsl_version = strtol(optarg, NULL, 10);
         break;
      default:
         break;
      }
   }

   if (argc <= optind)
      usage_fail(argv[0]);

   struct gl_shader_program *whole_program;

   whole_program = standalone_compile_shader(&options, argc - optind, &argv[optind]);

   if (!whole_program)
      usage_fail(argv[0]);

   standalone_compiler_cleanup(whole_program);

   return status;
}
@


1.1.1.1
log
@from maya:

Import mesa 18.3.4.

Mesa 18.3.4 implements the OpenGL 4.5 API.
Some drivers don't support all the features required in OpenGL 4.5.
@
text
@@


1.1.1.2
log
@Import mesa 19.1.7

New features in mesa 19.1.0:

    GL_ARB_parallel_shader_compile on all drivers.
    GL_EXT_gpu_shader4 on all GL 3.1 drivers.
    GL_EXT_shader_image_load_formatted on radeonsi.
    GL_EXT_texture_buffer_object on all GL 3.1 drivers.
    GL_EXT_texture_compression_s3tc_srgb on Gallium drivers and i965 (ES extension).
    GL_NV_compute_shader_derivatives on iris and i965.
    GL_KHR_parallel_shader_compile on all drivers.
    VK_EXT_buffer_device_address on Intel and RADV.
    VK_EXT_depth_clip_enable on Intel and RADV.
    VK_KHR_ycbcr_image_arrays on Intel.
    VK_EXT_inline_uniform_block on Intel and RADV.
    VK_EXT_external_memory_host on Intel.
    VK_EXT_host_query_reset on Intel and RADV.
    VK_KHR_surface_protected_capabilities on Intel and RADV.
    VK_EXT_pipeline_creation_feedback on Intel and RADV.
    VK_KHR_8bit_storage on RADV.
    VK_AMD_gpu_shader_int16 on RADV.
    VK_AMD_gpu_shader_half_float on RADV.
    VK_NV_compute_shader_derivatives on Intel.
    VK_KHR_shader_float16_int8 on Intel and RADV (RADV only supports int8).
    VK_KHR_shader_atomic_int64 on Intel.
    VK_EXT_descriptor_indexing on Intel.
    VK_KHR_shader_float16_int8 on Intel and RADV.
    GL_INTEL_conservative_rasterization on iris.
    VK_EXT_memory_budget on Intel.

New features in mesa 19.0.0:

    GL_AMD_texture_texture4 on all GL 4.0 drivers.
    GL_EXT_shader_implicit_conversions on all drivers (ES extension).
    GL_EXT_texture_compression_bptc on all GL 4.0 drivers (ES extension).
    GL_EXT_texture_compression_rgtc on all GL 3.0 drivers (ES extension).
    GL_EXT_render_snorm on gallium drivers (ES extension).
    GL_EXT_texture_view on drivers supporting texture views (ES extension).
    GL_OES_texture_view on drivers supporting texture views (ES extension).
    GL_NV_shader_atomic_float on nvc0 (Fermi/Kepler only).
    Shader-based software implementations of GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64, GL_ARB_vertex_attrib_64bit, and GL_ARB_shader_ballot on i965.
    VK_ANDROID_external_memory_android_hardware_buffer on Intel
    Fixed and re-exposed VK_EXT_pci_bus_info on Intel and RADV
    VK_EXT_scalar_block_layout on Intel and RADV
    VK_KHR_depth_stencil_resolve on Intel
    VK_KHR_draw_indirect_count on Intel
    VK_EXT_conditional_rendering on Intel
    VK_EXT_memory_budget on RADV

Also, bug fixes.
@
text
@a36 1
#include "main/mtypes.h"
a93 1
   static struct gl_context local_ctx;
d95 1
a95 2
   whole_program = standalone_compile_shader(&options, argc - optind,
                                             &argv[optind], &local_ctx);
@


1.1.1.3
log
@initial import of mesa 21.3.7

main changes since 19.1.7 include:
- more support for Vulkan functions
- better supported for newer radeonsi (both amdgpu and radeon backends)
- various bug fixes in many drivers
- many fixes and enhancements for intel drivers
- some fixes for nvidia
- OpenGL 4.6 for some drivers (intel, radeonsi)
- intel Tigerlake and Rocketlake support
- Vulkan 1.2 for some drivers
- OpenGL 4.5, GLES 3.2, and more on llvmpipe
- working Panfrost and Midgard drivers
- fix warnings in radeonsi vs newer llvm
@
text
@a48 1
   { "lower-precision", no_argument, &options.lower_precision, 1 },
@


