head	1.1;
branch	1.1.1;
access;
symbols
	netbsd-11-0-RC4:1.1.1.3
	netbsd-11-0-RC3:1.1.1.3
	netbsd-11-0-RC2:1.1.1.3
	netbsd-11-0-RC1:1.1.1.3
	netbsd-11:1.1.1.3.0.4
	netbsd-11-base:1.1.1.3
	netbsd-10-1-RELEASE:1.1.1.3
	netbsd-9-4-RELEASE:1.1.1.1
	netbsd-10-0-RELEASE:1.1.1.3
	netbsd-10-0-RC6:1.1.1.3
	netbsd-10-0-RC5:1.1.1.3
	netbsd-10-0-RC4:1.1.1.3
	netbsd-10-0-RC3:1.1.1.3
	netbsd-10-0-RC2:1.1.1.3
	netbsd-10-0-RC1:1.1.1.3
	netbsd-10:1.1.1.3.0.2
	netbsd-10-base:1.1.1.3
	netbsd-9-3-RELEASE:1.1.1.1
	mesa-21-3-7:1.1.1.3
	netbsd-9-2-RELEASE:1.1.1.1
	netbsd-9-1-RELEASE:1.1.1.1
	netbsd-9-0-RELEASE:1.1.1.1
	netbsd-9-0-RC2:1.1.1.1
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	mesa-18-3-6:1.1.1.1
	mesa-18-3-4:1.1.1.1
	xorg:1.1.1;
locks; strict;
comment	@// @;


1.1
date	2019.03.10.03.42.41;	author mrg;	state Exp;
branches
	1.1.1.1;
next	;
commitid	r12jo1Nf3ebQKLeB;

1.1.1.1
date	2019.03.10.03.42.41;	author mrg;	state Exp;
branches;
next	1.1.1.2;
commitid	r12jo1Nf3ebQKLeB;

1.1.1.2
date	2019.09.24.17.40.52;	author maya;	state Exp;
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next	1.1.1.3;
commitid	KJXusGl8fi9AAhEB;

1.1.1.3
date	2022.05.09.01.23.37;	author mrg;	state Exp;
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next	;
commitid	UEBs6hNk81DdQjDD;


desc
@@


1.1
log
@Initial revision
@
text
@/*
 * Copyright © 2015 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 * IN THE SOFTWARE.
 */

#include "brw_vec4_gs_visitor.h"

namespace brw {

void
vec4_gs_visitor::nir_setup_inputs()
{
}

void
vec4_gs_visitor::nir_emit_intrinsic(nir_intrinsic_instr *instr)
{
   dst_reg dest;
   src_reg src;

   switch (instr->intrinsic) {
   case nir_intrinsic_load_per_vertex_input: {
      /* The EmitNoIndirectInput flag guarantees our vertex index will
       * be constant.  We should handle indirects someday.
       */
      nir_const_value *vertex = nir_src_as_const_value(instr->src[0]);
      nir_const_value *offset_reg = nir_src_as_const_value(instr->src[1]);

      const unsigned input_array_stride = prog_data->urb_read_length * 2;

      if (nir_dest_bit_size(instr->dest) == 64) {
         src = src_reg(ATTR, input_array_stride * vertex->u32[0] +
                       instr->const_index[0] + offset_reg->u32[0],
                       glsl_type::dvec4_type);

         dst_reg tmp = dst_reg(this, glsl_type::dvec4_type);
         shuffle_64bit_data(tmp, src, false);

         src = src_reg(tmp);
         src.swizzle = BRW_SWZ_COMP_INPUT(nir_intrinsic_component(instr) / 2);

         /* Write to dst reg taking into account original writemask */
         dest = get_nir_dest(instr->dest, BRW_REGISTER_TYPE_DF);
         dest.writemask = brw_writemask_for_size(instr->num_components);
         emit(MOV(dest, src));
      } else {
         /* Make up a type...we have no way of knowing... */
         const glsl_type *const type = glsl_type::ivec(instr->num_components);

         src = src_reg(ATTR, input_array_stride * vertex->u32[0] +
                       instr->const_index[0] + offset_reg->u32[0],
                       type);
         src.swizzle = BRW_SWZ_COMP_INPUT(nir_intrinsic_component(instr));

         dest = get_nir_dest(instr->dest, src.type);
         dest.writemask = brw_writemask_for_size(instr->num_components);
         emit(MOV(dest, src));
      }
      break;
   }

   case nir_intrinsic_load_input:
      unreachable("nir_lower_io should have produced per_vertex intrinsics");

   case nir_intrinsic_emit_vertex_with_counter: {
      this->vertex_count =
         retype(get_nir_src(instr->src[0], 1), BRW_REGISTER_TYPE_UD);
      int stream_id = instr->const_index[0];
      gs_emit_vertex(stream_id);
      break;
   }

   case nir_intrinsic_end_primitive_with_counter:
      this->vertex_count =
         retype(get_nir_src(instr->src[0], 1), BRW_REGISTER_TYPE_UD);
      gs_end_primitive();
      break;

   case nir_intrinsic_set_vertex_count:
      this->vertex_count =
         retype(get_nir_src(instr->src[0], 1), BRW_REGISTER_TYPE_UD);
      break;

   case nir_intrinsic_load_primitive_id:
      assert(gs_prog_data->include_primitive_id);
      dest = get_nir_dest(instr->dest, BRW_REGISTER_TYPE_D);
      emit(MOV(dest, retype(brw_vec4_grf(1, 0), BRW_REGISTER_TYPE_D)));
      break;

   case nir_intrinsic_load_invocation_id: {
      dest = get_nir_dest(instr->dest, BRW_REGISTER_TYPE_D);
      if (gs_prog_data->invocations > 1)
         emit(GS_OPCODE_GET_INSTANCE_ID, dest);
      else
         emit(MOV(dest, brw_imm_ud(0)));
      break;
   }

   default:
      vec4_visitor::nir_emit_intrinsic(instr);
   }
}
}
@


1.1.1.1
log
@from maya:

Import mesa 18.3.4.

Mesa 18.3.4 implements the OpenGL 4.5 API.
Some drivers don't support all the features required in OpenGL 4.5.
@
text
@@


1.1.1.2
log
@Import mesa 19.1.7

New features in mesa 19.1.0:

    GL_ARB_parallel_shader_compile on all drivers.
    GL_EXT_gpu_shader4 on all GL 3.1 drivers.
    GL_EXT_shader_image_load_formatted on radeonsi.
    GL_EXT_texture_buffer_object on all GL 3.1 drivers.
    GL_EXT_texture_compression_s3tc_srgb on Gallium drivers and i965 (ES extension).
    GL_NV_compute_shader_derivatives on iris and i965.
    GL_KHR_parallel_shader_compile on all drivers.
    VK_EXT_buffer_device_address on Intel and RADV.
    VK_EXT_depth_clip_enable on Intel and RADV.
    VK_KHR_ycbcr_image_arrays on Intel.
    VK_EXT_inline_uniform_block on Intel and RADV.
    VK_EXT_external_memory_host on Intel.
    VK_EXT_host_query_reset on Intel and RADV.
    VK_KHR_surface_protected_capabilities on Intel and RADV.
    VK_EXT_pipeline_creation_feedback on Intel and RADV.
    VK_KHR_8bit_storage on RADV.
    VK_AMD_gpu_shader_int16 on RADV.
    VK_AMD_gpu_shader_half_float on RADV.
    VK_NV_compute_shader_derivatives on Intel.
    VK_KHR_shader_float16_int8 on Intel and RADV (RADV only supports int8).
    VK_KHR_shader_atomic_int64 on Intel.
    VK_EXT_descriptor_indexing on Intel.
    VK_KHR_shader_float16_int8 on Intel and RADV.
    GL_INTEL_conservative_rasterization on iris.
    VK_EXT_memory_budget on Intel.

New features in mesa 19.0.0:

    GL_AMD_texture_texture4 on all GL 4.0 drivers.
    GL_EXT_shader_implicit_conversions on all drivers (ES extension).
    GL_EXT_texture_compression_bptc on all GL 4.0 drivers (ES extension).
    GL_EXT_texture_compression_rgtc on all GL 3.0 drivers (ES extension).
    GL_EXT_render_snorm on gallium drivers (ES extension).
    GL_EXT_texture_view on drivers supporting texture views (ES extension).
    GL_OES_texture_view on drivers supporting texture views (ES extension).
    GL_NV_shader_atomic_float on nvc0 (Fermi/Kepler only).
    Shader-based software implementations of GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64, GL_ARB_vertex_attrib_64bit, and GL_ARB_shader_ballot on i965.
    VK_ANDROID_external_memory_android_hardware_buffer on Intel
    Fixed and re-exposed VK_EXT_pci_bus_info on Intel and RADV
    VK_EXT_scalar_block_layout on Intel and RADV
    VK_KHR_depth_stencil_resolve on Intel
    VK_KHR_draw_indirect_count on Intel
    VK_EXT_conditional_rendering on Intel
    VK_EXT_memory_budget on RADV

Also, bug fixes.
@
text
@d44 2
a45 2
      const unsigned vertex = nir_src_as_uint(instr->src[0]);
      const unsigned offset_reg = nir_src_as_uint(instr->src[1]);
d50 2
a51 2
         src = src_reg(ATTR, input_array_stride * vertex +
                       instr->const_index[0] + offset_reg,
d68 2
a69 2
         src = src_reg(ATTR, input_array_stride * vertex +
                       instr->const_index[0] + offset_reg,
@


1.1.1.3
log
@initial import of mesa 21.3.7

main changes since 19.1.7 include:
- more support for Vulkan functions
- better supported for newer radeonsi (both amdgpu and radeon backends)
- various bug fixes in many drivers
- many fixes and enhancements for intel drivers
- some fixes for nvidia
- OpenGL 4.6 for some drivers (intel, radeonsi)
- intel Tigerlake and Rocketlake support
- Vulkan 1.2 for some drivers
- OpenGL 4.5, GLES 3.2, and more on llvmpipe
- working Panfrost and Midgard drivers
- fix warnings in radeonsi vs newer llvm
@
text
@a40 1
      assert(nir_dest_bit_size(instr->dest) == 32);
d49 28
a76 11
      /* Make up a type...we have no way of knowing... */
      const glsl_type *const type = glsl_type::ivec(instr->num_components);

      src = src_reg(ATTR, input_array_stride * vertex +
                    instr->const_index[0] + offset_reg,
                    type);
      src.swizzle = BRW_SWZ_COMP_INPUT(nir_intrinsic_component(instr));

      dest = get_nir_dest(instr->dest, src.type);
      dest.writemask = brw_writemask_for_size(instr->num_components);
      emit(MOV(dest, src));
d97 1
a97 1
   case nir_intrinsic_set_vertex_and_primitive_count:
@


