head	1.1;
branch	1.1.1;
access;
symbols
	netbsd-11-0-RC4:1.1.1.3
	netbsd-11-0-RC3:1.1.1.3
	netbsd-11-0-RC2:1.1.1.3
	netbsd-11-0-RC1:1.1.1.3
	netbsd-11:1.1.1.3.0.4
	netbsd-11-base:1.1.1.3
	netbsd-10-1-RELEASE:1.1.1.3
	netbsd-9-4-RELEASE:1.1.1.1
	netbsd-10-0-RELEASE:1.1.1.3
	netbsd-10-0-RC6:1.1.1.3
	netbsd-10-0-RC5:1.1.1.3
	netbsd-10-0-RC4:1.1.1.3
	netbsd-10-0-RC3:1.1.1.3
	netbsd-10-0-RC2:1.1.1.3
	netbsd-10-0-RC1:1.1.1.3
	netbsd-10:1.1.1.3.0.2
	netbsd-10-base:1.1.1.3
	netbsd-9-3-RELEASE:1.1.1.1
	mesa-21-3-7:1.1.1.3
	netbsd-9-2-RELEASE:1.1.1.1
	netbsd-9-1-RELEASE:1.1.1.1
	netbsd-9-0-RELEASE:1.1.1.1
	netbsd-9-0-RC2:1.1.1.1
	netbsd-9-0-RC1:1.1.1.1
	mesalib-19-1-7:1.1.1.2
	netbsd-9:1.1.1.1.0.2
	netbsd-9-base:1.1.1.1
	mesa-18-3-6:1.1.1.1
	mesa-18-3-4:1.1.1.1
	xorg:1.1.1;
locks; strict;
comment	@// @;


1.1
date	2019.03.10.03.42.41;	author mrg;	state Exp;
branches
	1.1.1.1;
next	;
commitid	r12jo1Nf3ebQKLeB;

1.1.1.1
date	2019.03.10.03.42.41;	author mrg;	state Exp;
branches;
next	1.1.1.2;
commitid	r12jo1Nf3ebQKLeB;

1.1.1.2
date	2019.09.24.17.41.21;	author maya;	state Exp;
branches;
next	1.1.1.3;
commitid	KJXusGl8fi9AAhEB;

1.1.1.3
date	2022.05.09.01.23.37;	author mrg;	state Exp;
branches;
next	;
commitid	UEBs6hNk81DdQjDD;


desc
@@


1.1
log
@Initial revision
@
text
@/*
 * Copyright © 2014 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 * IN THE SOFTWARE.
 */

#include <gtest/gtest.h>
#include "brw_vec4.h"
#include "program/program.h"

using namespace brw;

int ret = 0;

class copy_propagation_test : public ::testing::Test {
   virtual void SetUp();

public:
   struct brw_compiler *compiler;
   struct gen_device_info *devinfo;
   struct gl_context *ctx;
   struct gl_shader_program *shader_prog;
   struct brw_vue_prog_data *prog_data;
   vec4_visitor *v;
};

class copy_propagation_vec4_visitor : public vec4_visitor
{
public:
   copy_propagation_vec4_visitor(struct brw_compiler *compiler,
                                 nir_shader *shader,
                                 struct brw_vue_prog_data *prog_data)
      : vec4_visitor(compiler, NULL, NULL, prog_data, shader, NULL,
                     false /* no_spills */, -1)
   {
      prog_data->dispatch_mode = DISPATCH_MODE_4X2_DUAL_OBJECT;
   }

protected:
   virtual dst_reg *make_reg_for_system_value(int location)
   {
      unreachable("Not reached");
   }

   virtual void setup_payload()
   {
      unreachable("Not reached");
   }

   virtual void emit_prolog()
   {
      unreachable("Not reached");
   }

   virtual void emit_thread_end()
   {
      unreachable("Not reached");
   }

   virtual void emit_urb_write_header(int mrf)
   {
      unreachable("Not reached");
   }

   virtual vec4_instruction *emit_urb_write_opcode(bool complete)
   {
      unreachable("Not reached");
   }
};


void copy_propagation_test::SetUp()
{
   ctx = (struct gl_context *)calloc(1, sizeof(*ctx));
   compiler = (struct brw_compiler *)calloc(1, sizeof(*compiler));
   devinfo = (struct gen_device_info *)calloc(1, sizeof(*devinfo));
   prog_data = (struct brw_vue_prog_data *)calloc(1, sizeof(*prog_data));
   compiler->devinfo = devinfo;

   nir_shader *shader =
      nir_shader_create(NULL, MESA_SHADER_VERTEX, NULL, NULL);

   v = new copy_propagation_vec4_visitor(compiler, shader, prog_data);

   devinfo->gen = 4;
}

static void
copy_propagation(vec4_visitor *v)
{
   bool print = false;

   if (print) {
      fprintf(stderr, "instructions before:\n");
      v->dump_instructions();
   }

   v->calculate_cfg();
   v->opt_copy_propagation();

   if (print) {
      fprintf(stderr, "instructions after:\n");
      v->dump_instructions();
   }
}

TEST_F(copy_propagation_test, test_swizzle_swizzle)
{
   dst_reg a = dst_reg(v, glsl_type::vec4_type);
   dst_reg b = dst_reg(v, glsl_type::vec4_type);
   dst_reg c = dst_reg(v, glsl_type::vec4_type);

   v->emit(v->ADD(a, src_reg(a), src_reg(a)));

   v->emit(v->MOV(b, swizzle(src_reg(a), BRW_SWIZZLE4(SWIZZLE_Y,
                                                      SWIZZLE_Z,
                                                      SWIZZLE_W,
                                                      SWIZZLE_X))));

   vec4_instruction *test_mov =
      v->MOV(c, swizzle(src_reg(b), BRW_SWIZZLE4(SWIZZLE_Y,
                                                 SWIZZLE_Z,
                                                 SWIZZLE_W,
                                                 SWIZZLE_X)));
   v->emit(test_mov);

   copy_propagation(v);

   EXPECT_EQ(test_mov->src[0].nr, a.nr);
   EXPECT_EQ(test_mov->src[0].swizzle, BRW_SWIZZLE4(SWIZZLE_Z,
                                                    SWIZZLE_W,
                                                    SWIZZLE_X,
                                                    SWIZZLE_Y));
}

TEST_F(copy_propagation_test, test_swizzle_writemask)
{
   dst_reg a = dst_reg(v, glsl_type::vec4_type);
   dst_reg b = dst_reg(v, glsl_type::vec4_type);
   dst_reg c = dst_reg(v, glsl_type::vec4_type);

   v->emit(v->MOV(b, swizzle(src_reg(a), BRW_SWIZZLE4(SWIZZLE_X,
                                                      SWIZZLE_Y,
                                                      SWIZZLE_X,
                                                      SWIZZLE_Z))));

   v->emit(v->MOV(writemask(a, WRITEMASK_XYZ), brw_imm_f(1.0f)));

   vec4_instruction *test_mov =
      v->MOV(c, swizzle(src_reg(b), BRW_SWIZZLE4(SWIZZLE_W,
                                                 SWIZZLE_W,
                                                 SWIZZLE_W,
                                                 SWIZZLE_W)));
   v->emit(test_mov);

   copy_propagation(v);

   /* should not copy propagate */
   EXPECT_EQ(test_mov->src[0].nr, b.nr);
   EXPECT_EQ(test_mov->src[0].swizzle, BRW_SWIZZLE4(SWIZZLE_W,
                                                    SWIZZLE_W,
                                                    SWIZZLE_W,
                                                    SWIZZLE_W));
}
@


1.1.1.1
log
@from maya:

Import mesa 18.3.4.

Mesa 18.3.4 implements the OpenGL 4.5 API.
Some drivers don't support all the features required in OpenGL 4.5.
@
text
@@


1.1.1.2
log
@Import mesa 19.1.7

New features in mesa 19.1.0:

    GL_ARB_parallel_shader_compile on all drivers.
    GL_EXT_gpu_shader4 on all GL 3.1 drivers.
    GL_EXT_shader_image_load_formatted on radeonsi.
    GL_EXT_texture_buffer_object on all GL 3.1 drivers.
    GL_EXT_texture_compression_s3tc_srgb on Gallium drivers and i965 (ES extension).
    GL_NV_compute_shader_derivatives on iris and i965.
    GL_KHR_parallel_shader_compile on all drivers.
    VK_EXT_buffer_device_address on Intel and RADV.
    VK_EXT_depth_clip_enable on Intel and RADV.
    VK_KHR_ycbcr_image_arrays on Intel.
    VK_EXT_inline_uniform_block on Intel and RADV.
    VK_EXT_external_memory_host on Intel.
    VK_EXT_host_query_reset on Intel and RADV.
    VK_KHR_surface_protected_capabilities on Intel and RADV.
    VK_EXT_pipeline_creation_feedback on Intel and RADV.
    VK_KHR_8bit_storage on RADV.
    VK_AMD_gpu_shader_int16 on RADV.
    VK_AMD_gpu_shader_half_float on RADV.
    VK_NV_compute_shader_derivatives on Intel.
    VK_KHR_shader_float16_int8 on Intel and RADV (RADV only supports int8).
    VK_KHR_shader_atomic_int64 on Intel.
    VK_EXT_descriptor_indexing on Intel.
    VK_KHR_shader_float16_int8 on Intel and RADV.
    GL_INTEL_conservative_rasterization on iris.
    VK_EXT_memory_budget on Intel.

New features in mesa 19.0.0:

    GL_AMD_texture_texture4 on all GL 4.0 drivers.
    GL_EXT_shader_implicit_conversions on all drivers (ES extension).
    GL_EXT_texture_compression_bptc on all GL 4.0 drivers (ES extension).
    GL_EXT_texture_compression_rgtc on all GL 3.0 drivers (ES extension).
    GL_EXT_render_snorm on gallium drivers (ES extension).
    GL_EXT_texture_view on drivers supporting texture views (ES extension).
    GL_OES_texture_view on drivers supporting texture views (ES extension).
    GL_NV_shader_atomic_float on nvc0 (Fermi/Kepler only).
    Shader-based software implementations of GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64, GL_ARB_vertex_attrib_64bit, and GL_ARB_shader_ballot on i965.
    VK_ANDROID_external_memory_android_hardware_buffer on Intel
    Fixed and re-exposed VK_EXT_pci_bus_info on Intel and RADV
    VK_EXT_scalar_block_layout on Intel and RADV
    VK_KHR_depth_stencil_resolve on Intel
    VK_KHR_draw_indirect_count on Intel
    VK_EXT_conditional_rendering on Intel
    VK_EXT_memory_budget on RADV

Also, bug fixes.
@
text
@d57 1
a57 1
   virtual dst_reg *make_reg_for_system_value(int /* location */)
d77 1
a77 1
   virtual void emit_urb_write_header(int /* mrf */)
d82 1
a82 1
   virtual vec4_instruction *emit_urb_write_opcode(bool /* complete */)
@


1.1.1.3
log
@initial import of mesa 21.3.7

main changes since 19.1.7 include:
- more support for Vulkan functions
- better supported for newer radeonsi (both amdgpu and radeon backends)
- various bug fixes in many drivers
- many fixes and enhancements for intel drivers
- some fixes for nvidia
- OpenGL 4.6 for some drivers (intel, radeonsi)
- intel Tigerlake and Rocketlake support
- Vulkan 1.2 for some drivers
- OpenGL 4.5, GLES 3.2, and more on llvmpipe
- working Panfrost and Midgard drivers
- fix warnings in radeonsi vs newer llvm
@
text
@d30 2
a33 1
   virtual void TearDown();
d37 2
a38 2
   struct intel_device_info *devinfo;
   void *ctx;
a47 1
                                 void *mem_ctx,
d50 2
a51 2
      : vec4_visitor(compiler, NULL, NULL, prog_data, shader, mem_ctx,
                     false /* no_spills */, -1, false)
d91 4
a94 3
   ctx = ralloc_context(NULL);
   compiler = rzalloc(ctx, struct brw_compiler);
   devinfo = rzalloc(ctx, struct intel_device_info);
a96 1
   prog_data = ralloc(ctx, struct brw_vue_prog_data);
d98 1
a98 7
      nir_shader_create(ctx, MESA_SHADER_VERTEX, NULL, NULL);

   v = new copy_propagation_vec4_visitor(compiler, ctx, shader, prog_data);

   devinfo->ver = 4;
   devinfo->verx10 = devinfo->ver * 10;
}
d100 1
a100 4
void copy_propagation_test::TearDown()
{
   delete v;
   v = NULL;
d102 1
a102 2
   ralloc_free(ctx);
   ctx = NULL;
a104 1

d108 1
a108 1
   const bool print = getenv("TEST_DEBUG");
@


