head	1.2;
access;
symbols
	netbsd-7-2-RELEASE:1.1.1.1
	netbsd-7-1-2-RELEASE:1.1.1.1
	netbsd-7-1-1-RELEASE:1.1.1.1
	netbsd-7-1:1.1.1.1.0.30
	netbsd-7-1-RELEASE:1.1.1.1
	netbsd-7-1-RC2:1.1.1.1
	netbsd-7-1-RC1:1.1.1.1
	netbsd-7-0-2-RELEASE:1.1.1.1
	netbsd-7-0-1-RELEASE:1.1.1.1
	netbsd-7-0:1.1.1.1.0.28
	netbsd-7-0-RELEASE:1.1.1.1
	netbsd-7-0-RC3:1.1.1.1
	netbsd-7-0-RC2:1.1.1.1
	netbsd-7-0-RC1:1.1.1.1
	netbsd-5-2-3-RELEASE:1.1.1.1
	netbsd-5-1-5-RELEASE:1.1.1.1
	netbsd-6-0-6-RELEASE:1.1.1.1
	netbsd-6-1-5-RELEASE:1.1.1.1
	netbsd-7:1.1.1.1.0.26
	netbsd-7-base:1.1.1.1
	netbsd-6-1-4-RELEASE:1.1.1.1
	netbsd-6-0-5-RELEASE:1.1.1.1
	riastradh-xf86-video-intel-2-7-1-pre-2-21-15:1.1.1.1
	riastradh-drm2:1.1.1.1.0.24
	riastradh-drm2-base:1.1.1.1
	netbsd-6-1-3-RELEASE:1.1.1.1
	netbsd-6-0-4-RELEASE:1.1.1.1
	netbsd-5-2-2-RELEASE:1.1.1.1
	netbsd-5-1-4-RELEASE:1.1.1.1
	netbsd-6-1-2-RELEASE:1.1.1.1
	netbsd-6-0-3-RELEASE:1.1.1.1
	netbsd-5-2-1-RELEASE:1.1.1.1
	netbsd-5-1-3-RELEASE:1.1.1.1
	netbsd-6-1-1-RELEASE:1.1.1.1
	netbsd-6-1:1.1.1.1.0.22
	netbsd-6-0-2-RELEASE:1.1.1.1
	netbsd-6-1-RELEASE:1.1.1.1
	netbsd-6-1-RC4:1.1.1.1
	netbsd-6-1-RC3:1.1.1.1
	netbsd-6-1-RC2:1.1.1.1
	netbsd-6-1-RC1:1.1.1.1
	netbsd-5-2:1.1.1.1.0.20
	netbsd-6-0-1-RELEASE:1.1.1.1
	netbsd-5-2-RELEASE:1.1.1.1
	netbsd-5-2-RC1:1.1.1.1
	netbsd-6-0:1.1.1.1.0.18
	netbsd-6-0-RELEASE:1.1.1.1
	netbsd-6-0-RC2:1.1.1.1
	netbsd-6-0-RC1:1.1.1.1
	netbsd-6:1.1.1.1.0.16
	netbsd-6-base:1.1.1.1
	netbsd-5-1-2-RELEASE:1.1.1.1
	netbsd-5-1-1-RELEASE:1.1.1.1
	netbsd-5-1:1.1.1.1.0.14
	netbsd-5-1-RELEASE:1.1.1.1
	netbsd-5-1-RC4:1.1.1.1
	netbsd-5-1-RC3:1.1.1.1
	netbsd-5-1-RC2:1.1.1.1
	netbsd-5-1-RC1:1.1.1.1
	netbsd-5-0-2-RELEASE:1.1.1.1
	netbsd-5-0-1-RELEASE:1.1.1.1
	netbsd-5-0:1.1.1.1.0.12
	netbsd-5-0-RELEASE:1.1.1.1
	netbsd-5-0-RC4:1.1.1.1
	netbsd-5-0-RC3:1.1.1.1
	netbsd-5-0-RC2:1.1.1.1
	netbsd-5-0-RC1:1.1.1.1
	netbsd-5:1.1.1.1.0.10
	netbsd-5-base:1.1.1.1
	netbsd-4-0-1-RELEASE:1.1.1.1
	netbsd-4-0:1.1.1.1.0.8
	netbsd-4-0-RELEASE:1.1.1.1
	netbsd-4-0-RC5:1.1.1.1
	netbsd-4-0-RC4:1.1.1.1
	netbsd-4-0-RC3:1.1.1.1
	netbsd-4-0-RC2:1.1.1.1
	netbsd-4-0-RC1:1.1.1.1
	netbsd-3-1-1-RELEASE:1.1.1.1.2.2
	netbsd-3-0-3-RELEASE:1.1.1.1.2.2
	abandoned-netbsd-4-base:1.1.1.1
	abandoned-netbsd-4:1.1.1.1.0.4
	netbsd-3-1:1.1.1.1.2.2.0.4
	netbsd-3-1-RELEASE:1.1.1.1.2.2
	netbsd-3-0-2-RELEASE:1.1.1.1.2.2
	netbsd-3-1-RC4:1.1.1.1.2.2
	netbsd-3-1-RC3:1.1.1.1.2.2
	netbsd-3-1-RC2:1.1.1.1.2.2
	netbsd-3-1-RC1:1.1.1.1.2.2
	netbsd-4:1.1.1.1.0.6
	netbsd-4-base:1.1.1.1
	netbsd-3-0-1-RELEASE:1.1.1.1.2.2
	netbsd-3-0:1.1.1.1.2.2.0.2
	netbsd-3-0-RELEASE:1.1.1.1.2.2
	netbsd-3-0-RC6:1.1.1.1.2.2
	netbsd-3-0-RC5:1.1.1.1.2.2
	netbsd-3-0-RC4:1.1.1.1.2.2
	netbsd-3-0-RC3:1.1.1.1.2.2
	netbsd-3-0-RC2:1.1.1.1.2.2
	netbsd-3-0-RC1:1.1.1.1.2.2
	netbsd-3:1.1.1.1.0.2
	v4-5-0:1.1.1.1
	XF86:1.1.1;
locks; strict;
comment	@# @;


1.2
date	2015.07.23.08.13.08;	author mrg;	state dead;
branches;
next	1.1;
commitid	3Fk7MoycOv7VSnuy;

1.1
date	2005.03.18.13.03.58;	author tron;	state Exp;
branches
	1.1.1.1;
next	;

1.1.1.1
date	2005.03.18.13.03.58;	author tron;	state Exp;
branches
	1.1.1.1.2.1;
next	;

1.1.1.1.2.1
date	2005.03.18.13.03.58;	author tron;	state dead;
branches;
next	1.1.1.1.2.2;

1.1.1.1.2.2
date	2005.04.06.20.00.12;	author tron;	state Exp;
branches;
next	;


desc
@@


1.2
log
@remove obsolete XFree86 sources.
@
text
@XCOMM $XFree86: xc/lib/GL/mesa/drivers/dri/tdfx/Imakefile.inc,v 1.4 2005/03/01 03:48:50 dawes Exp $

#ifndef MesaDrvSrcDir
#define MesaDrvSrcDir $(MESASRCDIR)/src/mesa/drivers/dri
#endif

MESADRVSRCDIR = MesaDrvSrcDir

#ifndef MesaDrvTdfxBuildDir
#define MesaDrvTdfxBuildDir /**/
#endif
MESADRVTDFXBUILDDIR = MesaDrvTdfxBuildDir

#if Malloc0ReturnsNull
ALLOC_DEFINES = -DMALLOC_0_RETURNS_NULL
#endif

#if BuildXF86DRI
  DRI_DEFINES = GlxDefines -DX_BYTE_ORDER=$(X_BYTE_ORDER)
 DRI_INCLUDES = -I$(GLXLIBSRC)/dri \
		-I$(XINCLUDESRC) \
		-I$(GLXLIBSRC)/glx \
		-I$(GLXLIBSRC)/include \
		-I$(SERVERSRC)/GL/dri \
		-I$(XF86OSSRC) \
		-I$(DRMINCLUDESDIR) \
		-I$(XF86DRIVERSRC)/tdfx \
		-I$(GLXLIBSRC)/dri/drm
#endif

MESA_INCLUDES = -I$(MESASRCDIR)/src/mesa \
		-I$(MESASRCDIR)/src/mesa/main \
		-I$(MESASRCDIR)/src/mesa/glapi \
		-I$(MESASRCDIR)/src/mesa/shader \
		-I$(MESASRCDIR)/include \
		-I$(MESADRVSRCDIR)/common \
		-I$(MESADRVSRCDIR)/tdfx
   X_INCLUDES = -I$(XINCLUDESRC) -I$(EXTINCSRC)

     TDFXSRCS = $(MESADRVTDFXBUILDDIR)tdfx_context.c \
		$(MESADRVTDFXBUILDDIR)tdfx_dd.c \
		$(MESADRVTDFXBUILDDIR)tdfx_lock.c \
		$(MESADRVTDFXBUILDDIR)tdfx_pixels.c \
		$(MESADRVTDFXBUILDDIR)tdfx_render.c \
		$(MESADRVTDFXBUILDDIR)tdfx_screen.c \
		$(MESADRVTDFXBUILDDIR)tdfx_span.c \
		$(MESADRVTDFXBUILDDIR)tdfx_state.c \
		$(MESADRVTDFXBUILDDIR)tdfx_tex.c \
		$(MESADRVTDFXBUILDDIR)tdfx_texman.c \
		$(MESADRVTDFXBUILDDIR)tdfx_texstate.c \
		$(MESADRVTDFXBUILDDIR)tdfx_tris.c \
		$(MESADRVTDFXBUILDDIR)tdfx_vb.c

     TDFXOBJS = $(MESADRVTDFXBUILDDIR)tdfx_context.o \
		$(MESADRVTDFXBUILDDIR)tdfx_dd.o \
		$(MESADRVTDFXBUILDDIR)tdfx_lock.o \
		$(MESADRVTDFXBUILDDIR)tdfx_pixels.o \
		$(MESADRVTDFXBUILDDIR)tdfx_render.o \
		$(MESADRVTDFXBUILDDIR)tdfx_screen.o \
		$(MESADRVTDFXBUILDDIR)tdfx_span.o \
		$(MESADRVTDFXBUILDDIR)tdfx_state.o \
		$(MESADRVTDFXBUILDDIR)tdfx_tex.o \
		$(MESADRVTDFXBUILDDIR)tdfx_texman.o \
		$(MESADRVTDFXBUILDDIR)tdfx_texstate.o \
		$(MESADRVTDFXBUILDDIR)tdfx_tris.o \
		$(MESADRVTDFXBUILDDIR)tdfx_vb.o

     TDFXEOBJS = $(MESADRVTDFXBUILDDIR)$(EXTRASUBDIR)/tdfx_context.o \
		$(MESADRVTDFXBUILDDIR)$(EXTRASUBDIR)/tdfx_dd.o \
		$(MESADRVTDFXBUILDDIR)$(EXTRASUBDIR)/tdfx_lock.o \
		$(MESADRVTDFXBUILDDIR)$(EXTRASUBDIR)/tdfx_pixels.o \
		$(MESADRVTDFXBUILDDIR)$(EXTRASUBDIR)/tdfx_render.o \
		$(MESADRVTDFXBUILDDIR)$(EXTRASUBDIR)/tdfx_screen.o \
		$(MESADRVTDFXBUILDDIR)$(EXTRASUBDIR)/tdfx_span.o \
		$(MESADRVTDFXBUILDDIR)$(EXTRASUBDIR)/tdfx_state.o \
		$(MESADRVTDFXBUILDDIR)$(EXTRASUBDIR)/tdfx_tex.o \
		$(MESADRVTDFXBUILDDIR)$(EXTRASUBDIR)/tdfx_texman.o \
		$(MESADRVTDFXBUILDDIR)$(EXTRASUBDIR)/tdfx_texstate.o \
		$(MESADRVTDFXBUILDDIR)$(EXTRASUBDIR)/tdfx_tris.o \
		$(MESADRVTDFXBUILDDIR)$(EXTRASUBDIR)/tdfx_vb.o

     TDFXUOBJS = $(MESADRVTDFXBUILDDIR)unshared/tdfx_context.o \
		$(MESADRVTDFXBUILDDIR)unshared/tdfx_dd.o \
		$(MESADRVTDFXBUILDDIR)unshared/tdfx_lock.o \
		$(MESADRVTDFXBUILDDIR)unshared/tdfx_pixels.o \
		$(MESADRVTDFXBUILDDIR)unshared/tdfx_render.o \
		$(MESADRVTDFXBUILDDIR)unshared/tdfx_screen.o \
		$(MESADRVTDFXBUILDDIR)unshared/tdfx_span.o \
		$(MESADRVTDFXBUILDDIR)unshared/tdfx_state.o \
		$(MESADRVTDFXBUILDDIR)unshared/tdfx_tex.o \
		$(MESADRVTDFXBUILDDIR)unshared/tdfx_texman.o \
		$(MESADRVTDFXBUILDDIR)unshared/tdfx_texstate.o \
		$(MESADRVTDFXBUILDDIR)unshared/tdfx_tris.o \
		$(MESADRVTDFXBUILDDIR)unshared/tdfx_vb.o

     TDFXDOBJS = $(MESADRVTDFXBUILDDIR)debugger/tdfx_context.o \
		$(MESADRVTDFXBUILDDIR)debugger/tdfx_dd.o \
		$(MESADRVTDFXBUILDDIR)debugger/tdfx_lock.o \
		$(MESADRVTDFXBUILDDIR)debugger/tdfx_pixels.o \
		$(MESADRVTDFXBUILDDIR)debugger/tdfx_render.o \
		$(MESADRVTDFXBUILDDIR)debugger/tdfx_screen.o \
		$(MESADRVTDFXBUILDDIR)debugger/tdfx_span.o \
		$(MESADRVTDFXBUILDDIR)debugger/tdfx_state.o \
		$(MESADRVTDFXBUILDDIR)debugger/tdfx_tex.o \
		$(MESADRVTDFXBUILDDIR)debugger/tdfx_texman.o \
		$(MESADRVTDFXBUILDDIR)debugger/tdfx_texstate.o \
		$(MESADRVTDFXBUILDDIR)debugger/tdfx_tris.o \
		$(MESADRVTDFXBUILDDIR)debugger/tdfx_vb.o

     TDFXPOBJS = $(MESADRVTDFXBUILDDIR)profiled/tdfx_context.o \
		$(MESADRVTDFXBUILDDIR)profiled/tdfx_dd.o \
		$(MESADRVTDFXBUILDDIR)profiled/tdfx_lock.o \
		$(MESADRVTDFXBUILDDIR)profiled/tdfx_pixels.o \
		$(MESADRVTDFXBUILDDIR)profiled/tdfx_render.o \
		$(MESADRVTDFXBUILDDIR)profiled/tdfx_screen.o \
		$(MESADRVTDFXBUILDDIR)profiled/tdfx_span.o \
		$(MESADRVTDFXBUILDDIR)profiled/tdfx_state.o \
		$(MESADRVTDFXBUILDDIR)profiled/tdfx_tex.o \
		$(MESADRVTDFXBUILDDIR)profiled/tdfx_texman.o \
		$(MESADRVTDFXBUILDDIR)profiled/tdfx_texstate.o \
		$(MESADRVTDFXBUILDDIR)profiled/tdfx_tris.o \
		$(MESADRVTDFXBUILDDIR)profiled/tdfx_vb.o

#ifdef NeedToLinkMesaSrc
LinkSourceFile(dri_glide.h, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_context.c, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_context.h, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_dd.c, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_dd.h, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_glide.h, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_lock.c, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_lock.h, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_pixels.c, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_pixels.h, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_render.c, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_render.h, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_screen.c, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_screen.h, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_span.c, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_span.h, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_state.c, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_state.h, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_tex.c, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_tex.h, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_texman.c, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_texman.h, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_texstate.c, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_texstate.h, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_tris.c, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_tris.h, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_vb.c, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_vb.h, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_vbtmp.h, $(MESADRVSRCDIR)/tdfx)
#endif
@


1.1
log
@Initial revision
@
text
@@


1.1.1.1
log
@Import of XFree86 4.5.0.
@
text
@@


1.1.1.1.2.1
log
@file Imakefile.inc was added on branch netbsd-3 on 2005-04-06 20:00:12 +0000
@
text
@d1 154
@


1.1.1.1.2.2
log
@Apply patch (requested by jmc in ticket #114):
Update XFree86 to version 4.5.0.
@
text
@a0 154
XCOMM $XFree86: xc/lib/GL/mesa/drivers/dri/tdfx/Imakefile.inc,v 1.4 2005/03/01 03:48:50 dawes Exp $

#ifndef MesaDrvSrcDir
#define MesaDrvSrcDir $(MESASRCDIR)/src/mesa/drivers/dri
#endif

MESADRVSRCDIR = MesaDrvSrcDir

#ifndef MesaDrvTdfxBuildDir
#define MesaDrvTdfxBuildDir /**/
#endif
MESADRVTDFXBUILDDIR = MesaDrvTdfxBuildDir

#if Malloc0ReturnsNull
ALLOC_DEFINES = -DMALLOC_0_RETURNS_NULL
#endif

#if BuildXF86DRI
  DRI_DEFINES = GlxDefines -DX_BYTE_ORDER=$(X_BYTE_ORDER)
 DRI_INCLUDES = -I$(GLXLIBSRC)/dri \
		-I$(XINCLUDESRC) \
		-I$(GLXLIBSRC)/glx \
		-I$(GLXLIBSRC)/include \
		-I$(SERVERSRC)/GL/dri \
		-I$(XF86OSSRC) \
		-I$(DRMINCLUDESDIR) \
		-I$(XF86DRIVERSRC)/tdfx \
		-I$(GLXLIBSRC)/dri/drm
#endif

MESA_INCLUDES = -I$(MESASRCDIR)/src/mesa \
		-I$(MESASRCDIR)/src/mesa/main \
		-I$(MESASRCDIR)/src/mesa/glapi \
		-I$(MESASRCDIR)/src/mesa/shader \
		-I$(MESASRCDIR)/include \
		-I$(MESADRVSRCDIR)/common \
		-I$(MESADRVSRCDIR)/tdfx
   X_INCLUDES = -I$(XINCLUDESRC) -I$(EXTINCSRC)

     TDFXSRCS = $(MESADRVTDFXBUILDDIR)tdfx_context.c \
		$(MESADRVTDFXBUILDDIR)tdfx_dd.c \
		$(MESADRVTDFXBUILDDIR)tdfx_lock.c \
		$(MESADRVTDFXBUILDDIR)tdfx_pixels.c \
		$(MESADRVTDFXBUILDDIR)tdfx_render.c \
		$(MESADRVTDFXBUILDDIR)tdfx_screen.c \
		$(MESADRVTDFXBUILDDIR)tdfx_span.c \
		$(MESADRVTDFXBUILDDIR)tdfx_state.c \
		$(MESADRVTDFXBUILDDIR)tdfx_tex.c \
		$(MESADRVTDFXBUILDDIR)tdfx_texman.c \
		$(MESADRVTDFXBUILDDIR)tdfx_texstate.c \
		$(MESADRVTDFXBUILDDIR)tdfx_tris.c \
		$(MESADRVTDFXBUILDDIR)tdfx_vb.c

     TDFXOBJS = $(MESADRVTDFXBUILDDIR)tdfx_context.o \
		$(MESADRVTDFXBUILDDIR)tdfx_dd.o \
		$(MESADRVTDFXBUILDDIR)tdfx_lock.o \
		$(MESADRVTDFXBUILDDIR)tdfx_pixels.o \
		$(MESADRVTDFXBUILDDIR)tdfx_render.o \
		$(MESADRVTDFXBUILDDIR)tdfx_screen.o \
		$(MESADRVTDFXBUILDDIR)tdfx_span.o \
		$(MESADRVTDFXBUILDDIR)tdfx_state.o \
		$(MESADRVTDFXBUILDDIR)tdfx_tex.o \
		$(MESADRVTDFXBUILDDIR)tdfx_texman.o \
		$(MESADRVTDFXBUILDDIR)tdfx_texstate.o \
		$(MESADRVTDFXBUILDDIR)tdfx_tris.o \
		$(MESADRVTDFXBUILDDIR)tdfx_vb.o

     TDFXEOBJS = $(MESADRVTDFXBUILDDIR)$(EXTRASUBDIR)/tdfx_context.o \
		$(MESADRVTDFXBUILDDIR)$(EXTRASUBDIR)/tdfx_dd.o \
		$(MESADRVTDFXBUILDDIR)$(EXTRASUBDIR)/tdfx_lock.o \
		$(MESADRVTDFXBUILDDIR)$(EXTRASUBDIR)/tdfx_pixels.o \
		$(MESADRVTDFXBUILDDIR)$(EXTRASUBDIR)/tdfx_render.o \
		$(MESADRVTDFXBUILDDIR)$(EXTRASUBDIR)/tdfx_screen.o \
		$(MESADRVTDFXBUILDDIR)$(EXTRASUBDIR)/tdfx_span.o \
		$(MESADRVTDFXBUILDDIR)$(EXTRASUBDIR)/tdfx_state.o \
		$(MESADRVTDFXBUILDDIR)$(EXTRASUBDIR)/tdfx_tex.o \
		$(MESADRVTDFXBUILDDIR)$(EXTRASUBDIR)/tdfx_texman.o \
		$(MESADRVTDFXBUILDDIR)$(EXTRASUBDIR)/tdfx_texstate.o \
		$(MESADRVTDFXBUILDDIR)$(EXTRASUBDIR)/tdfx_tris.o \
		$(MESADRVTDFXBUILDDIR)$(EXTRASUBDIR)/tdfx_vb.o

     TDFXUOBJS = $(MESADRVTDFXBUILDDIR)unshared/tdfx_context.o \
		$(MESADRVTDFXBUILDDIR)unshared/tdfx_dd.o \
		$(MESADRVTDFXBUILDDIR)unshared/tdfx_lock.o \
		$(MESADRVTDFXBUILDDIR)unshared/tdfx_pixels.o \
		$(MESADRVTDFXBUILDDIR)unshared/tdfx_render.o \
		$(MESADRVTDFXBUILDDIR)unshared/tdfx_screen.o \
		$(MESADRVTDFXBUILDDIR)unshared/tdfx_span.o \
		$(MESADRVTDFXBUILDDIR)unshared/tdfx_state.o \
		$(MESADRVTDFXBUILDDIR)unshared/tdfx_tex.o \
		$(MESADRVTDFXBUILDDIR)unshared/tdfx_texman.o \
		$(MESADRVTDFXBUILDDIR)unshared/tdfx_texstate.o \
		$(MESADRVTDFXBUILDDIR)unshared/tdfx_tris.o \
		$(MESADRVTDFXBUILDDIR)unshared/tdfx_vb.o

     TDFXDOBJS = $(MESADRVTDFXBUILDDIR)debugger/tdfx_context.o \
		$(MESADRVTDFXBUILDDIR)debugger/tdfx_dd.o \
		$(MESADRVTDFXBUILDDIR)debugger/tdfx_lock.o \
		$(MESADRVTDFXBUILDDIR)debugger/tdfx_pixels.o \
		$(MESADRVTDFXBUILDDIR)debugger/tdfx_render.o \
		$(MESADRVTDFXBUILDDIR)debugger/tdfx_screen.o \
		$(MESADRVTDFXBUILDDIR)debugger/tdfx_span.o \
		$(MESADRVTDFXBUILDDIR)debugger/tdfx_state.o \
		$(MESADRVTDFXBUILDDIR)debugger/tdfx_tex.o \
		$(MESADRVTDFXBUILDDIR)debugger/tdfx_texman.o \
		$(MESADRVTDFXBUILDDIR)debugger/tdfx_texstate.o \
		$(MESADRVTDFXBUILDDIR)debugger/tdfx_tris.o \
		$(MESADRVTDFXBUILDDIR)debugger/tdfx_vb.o

     TDFXPOBJS = $(MESADRVTDFXBUILDDIR)profiled/tdfx_context.o \
		$(MESADRVTDFXBUILDDIR)profiled/tdfx_dd.o \
		$(MESADRVTDFXBUILDDIR)profiled/tdfx_lock.o \
		$(MESADRVTDFXBUILDDIR)profiled/tdfx_pixels.o \
		$(MESADRVTDFXBUILDDIR)profiled/tdfx_render.o \
		$(MESADRVTDFXBUILDDIR)profiled/tdfx_screen.o \
		$(MESADRVTDFXBUILDDIR)profiled/tdfx_span.o \
		$(MESADRVTDFXBUILDDIR)profiled/tdfx_state.o \
		$(MESADRVTDFXBUILDDIR)profiled/tdfx_tex.o \
		$(MESADRVTDFXBUILDDIR)profiled/tdfx_texman.o \
		$(MESADRVTDFXBUILDDIR)profiled/tdfx_texstate.o \
		$(MESADRVTDFXBUILDDIR)profiled/tdfx_tris.o \
		$(MESADRVTDFXBUILDDIR)profiled/tdfx_vb.o

#ifdef NeedToLinkMesaSrc
LinkSourceFile(dri_glide.h, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_context.c, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_context.h, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_dd.c, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_dd.h, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_glide.h, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_lock.c, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_lock.h, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_pixels.c, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_pixels.h, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_render.c, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_render.h, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_screen.c, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_screen.h, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_span.c, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_span.h, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_state.c, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_state.h, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_tex.c, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_tex.h, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_texman.c, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_texman.h, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_texstate.c, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_texstate.h, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_tris.c, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_tris.h, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_vb.c, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_vb.h, $(MESADRVSRCDIR)/tdfx)
LinkSourceFile(tdfx_vbtmp.h, $(MESADRVSRCDIR)/tdfx)
#endif
@
