head	1.2;
access;
symbols
	netbsd-5-2-3-RELEASE:1.2
	netbsd-5-1-5-RELEASE:1.2
	riastradh-xf86-video-intel-2-7-1-pre-2-21-15:1.2
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	netbsd-5-1:1.2.0.6
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	netbsd-5-1-RC4:1.2
	netbsd-5-1-RC3:1.2
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	netbsd-5-0-RELEASE:1.2
	netbsd-5-0-RC4:1.2
	netbsd-5-0-RC3:1.2
	netbsd-5-0-RC2:1.2
	netbsd-5-0-RC1:1.2
	netbsd-5:1.2.0.2
	netbsd-5-base:1.2
	netbsd-3-1-1-RELEASE:1.1.1.3.6.1
	netbsd-3-1:1.1.1.3.6.1.0.2
	netbsd-3-1-RELEASE:1.1.1.3.6.1
	netbsd-3-1-RC4:1.1.1.3.6.1
	netbsd-3-1-RC3:1.1.1.3.6.1
	netbsd-3-1-RC2:1.1.1.3.6.1
	netbsd-3-1-RC1:1.1.1.3.6.1
	netbsd-3-0-RC4:1.1.1.3.6.1
	netbsd-2-0-3-RELEASE:1.1.1.3
	netbsd-2-1:1.1.1.3.0.8
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	netbsd-2-1-RC6:1.1.1.3
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	netbsd-2-1-RC3:1.1.1.3
	netbsd-2-1-RC2:1.1.1.3
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	XF86:1.1.1;
locks; strict;
comment	@# @;


1.2
date	2005.03.18.14.55.01;	author tron;	state dead;
branches;
next	1.1;

1.1
date	2001.06.09.14.53.20;	author tron;	state Exp;
branches
	1.1.1.1;
next	;

1.1.1.1
date	2001.06.09.14.53.20;	author tron;	state Exp;
branches;
next	1.1.1.2;

1.1.1.2
date	2003.02.28.13.18.43;	author tron;	state Exp;
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next	1.1.1.3;

1.1.1.3
date	2004.03.05.14.23.57;	author tron;	state Exp;
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	1.1.1.3.6.1;
next	;

1.1.1.3.6.1
date	2005.04.06.20.00.13;	author tron;	state dead;
branches;
next	;


desc
@@


1.2
log
@Resolve conflicts from import of XFree86 4.5.0.
@
text
@XCOMM $XFree86: xc/lib/GL/mesa/src/Imakefile.inc,v 1.5 2001/04/02 22:15:47 dawes Exp $

#ifndef MesaBuildDir
#define MesaBuildDir $(GLXLIBSRC)/mesa/src/
#endif

MESABUILDDIR = MesaBuildDir

#ifdef NeedAllMesaSrc
 DISPATCHSRCS = $(MESABUILDDIR)dispatch.c
    GLAPISRCS = $(MESABUILDDIR)glapi.c
GLAPINOOPSRCS = $(MESABUILDDIR)glapinoop.c
 GLTHREADSRCS = $(MESABUILDDIR)glthread.c
#endif

COREMESASRCS =	$(MESABUILDDIR)aatriangle.c \
		$(MESABUILDDIR)accum.c \
		$(MESABUILDDIR)alpha.c \
		$(MESABUILDDIR)alphabuf.c \
		$(MESABUILDDIR)attrib.c \
		$(MESABUILDDIR)bbox.c \
		$(MESABUILDDIR)bitmap.c \
		$(MESABUILDDIR)blend.c \
		$(MESABUILDDIR)buffers.c \
		$(MESABUILDDIR)clip.c \
		$(MESABUILDDIR)colortab.c \
		$(MESABUILDDIR)config.c \
		$(MESABUILDDIR)context.c \
		$(MESABUILDDIR)copypix.c \
		$(MESABUILDDIR)cva.c \
		$(MESABUILDDIR)debug_xform.c \
		$(MESABUILDDIR)depth.c \
		$(DISPATCHSRCS) \
		$(MESABUILDDIR)dlist.c \
		$(MESABUILDDIR)drawpix.c \
		$(MESABUILDDIR)enable.c \
		$(MESABUILDDIR)enums.c \
		$(MESABUILDDIR)eval.c \
		$(MESABUILDDIR)extensions.c \
		$(MESABUILDDIR)feedback.c \
		$(MESABUILDDIR)fog.c \
		$(MESABUILDDIR)get.c \
		$(GLAPISRCS) \
		$(GLAPINOOPSRCS) \
		$(GLTHREADSRCS) \
		$(MESABUILDDIR)hash.c \
		$(MESABUILDDIR)hint.c \
		$(MESABUILDDIR)image.c \
		$(MESABUILDDIR)imaging.c \
		$(MESABUILDDIR)light.c \
		$(MESABUILDDIR)lines.c \
		$(MESABUILDDIR)logic.c \
		$(MESABUILDDIR)masking.c \
		$(MESABUILDDIR)matrix.c \
		$(MESABUILDDIR)mem.c \
		$(MESABUILDDIR)mmath.c \
		$(MESABUILDDIR)pb.c \
		$(MESABUILDDIR)pipeline.c \
		$(MESABUILDDIR)pixel.c \
		$(MESABUILDDIR)pixeltex.c \
		$(MESABUILDDIR)points.c \
		$(MESABUILDDIR)polygon.c \
		$(MESABUILDDIR)quads.c \
		$(MESABUILDDIR)rastpos.c \
		$(MESABUILDDIR)readpix.c \
		$(MESABUILDDIR)rect.c \
		$(MESABUILDDIR)scissor.c \
		$(MESABUILDDIR)shade.c \
		$(MESABUILDDIR)span.c \
		$(MESABUILDDIR)stages.c \
		$(MESABUILDDIR)state.c \
		$(MESABUILDDIR)stencil.c \
		$(MESABUILDDIR)texformat.c \
		$(MESABUILDDIR)teximage.c \
		$(MESABUILDDIR)texobj.c \
		$(MESABUILDDIR)texstate.c \
		$(MESABUILDDIR)texture.c \
		$(MESABUILDDIR)texutil.c \
		$(MESABUILDDIR)translate.c \
		$(MESABUILDDIR)triangle.c \
		$(MESABUILDDIR)varray.c \
		$(MESABUILDDIR)vb.c \
		$(MESABUILDDIR)vbcull.c \
		$(MESABUILDDIR)vbfill.c \
		$(MESABUILDDIR)vbindirect.c \
		$(MESABUILDDIR)vbrender.c \
		$(MESABUILDDIR)vbxform.c \
		$(MESABUILDDIR)vector.c \
		$(MESABUILDDIR)vertices.c \
		$(MESABUILDDIR)winpos.c \
		$(MESABUILDDIR)xform.c \
		$(MESABUILDDIR)zoom.c

#ifdef NeedToLinkMesaSrc
LinkSourceFile(aatriangle.c, $(MESASRCDIR)/src)
LinkSourceFile(accum.c, $(MESASRCDIR)/src)
LinkSourceFile(alpha.c, $(MESASRCDIR)/src)
LinkSourceFile(alphabuf.c, $(MESASRCDIR)/src)
LinkSourceFile(attrib.c, $(MESASRCDIR)/src)
LinkSourceFile(bbox.c, $(MESASRCDIR)/src)
LinkSourceFile(bitmap.c, $(MESASRCDIR)/src)
LinkSourceFile(blend.c, $(MESASRCDIR)/src)
LinkSourceFile(buffers.c, $(MESASRCDIR)/src)
LinkSourceFile(clip.c, $(MESASRCDIR)/src)
LinkSourceFile(colortab.c, $(MESASRCDIR)/src)
LinkSourceFile(config.c, $(MESASRCDIR)/src)
LinkSourceFile(context.c, $(MESASRCDIR)/src)
LinkSourceFile(copypix.c, $(MESASRCDIR)/src)
LinkSourceFile(cva.c, $(MESASRCDIR)/src)
LinkSourceFile(debug_xform.c, $(MESASRCDIR)/src)
LinkSourceFile(depth.c, $(MESASRCDIR)/src)
#ifdef NeedAllMesaSrc
LinkSourceFile(dispatch.c, $(MESASRCDIR)/src)
#endif
LinkSourceFile(dlist.c, $(MESASRCDIR)/src)
LinkSourceFile(drawpix.c, $(MESASRCDIR)/src)
LinkSourceFile(enable.c, $(MESASRCDIR)/src)
LinkSourceFile(enums.c, $(MESASRCDIR)/src)
LinkSourceFile(eval.c, $(MESASRCDIR)/src)
LinkSourceFile(extensions.c, $(MESASRCDIR)/src)
LinkSourceFile(feedback.c, $(MESASRCDIR)/src)
LinkSourceFile(fog.c, $(MESASRCDIR)/src)
LinkSourceFile(get.c, $(MESASRCDIR)/src)
#ifdef NeedAllMesaSrc
LinkSourceFile(glapi.c, $(MESASRCDIR)/src)
LinkSourceFile(glapinoop.c, $(MESASRCDIR)/src)
LinkSourceFile(glthread.c, $(MESASRCDIR)/src)
#endif
LinkSourceFile(hash.c, $(MESASRCDIR)/src)
LinkSourceFile(hint.c, $(MESASRCDIR)/src)
LinkSourceFile(image.c, $(MESASRCDIR)/src)
LinkSourceFile(imaging.c, $(MESASRCDIR)/src)
LinkSourceFile(light.c, $(MESASRCDIR)/src)
LinkSourceFile(lines.c, $(MESASRCDIR)/src)
LinkSourceFile(logic.c, $(MESASRCDIR)/src)
LinkSourceFile(masking.c, $(MESASRCDIR)/src)
LinkSourceFile(matrix.c, $(MESASRCDIR)/src)
LinkSourceFile(mem.c, $(MESASRCDIR)/src)
LinkSourceFile(mmath.c, $(MESASRCDIR)/src)
LinkSourceFile(pb.c, $(MESASRCDIR)/src)
LinkSourceFile(pipeline.c, $(MESASRCDIR)/src)
LinkSourceFile(pixel.c, $(MESASRCDIR)/src)
LinkSourceFile(pixeltex.c, $(MESASRCDIR)/src)
LinkSourceFile(points.c, $(MESASRCDIR)/src)
LinkSourceFile(polygon.c, $(MESASRCDIR)/src)
LinkSourceFile(quads.c, $(MESASRCDIR)/src)
LinkSourceFile(rastpos.c, $(MESASRCDIR)/src)
LinkSourceFile(readpix.c, $(MESASRCDIR)/src)
LinkSourceFile(rect.c, $(MESASRCDIR)/src)
LinkSourceFile(scissor.c, $(MESASRCDIR)/src)
LinkSourceFile(shade.c, $(MESASRCDIR)/src)
LinkSourceFile(span.c, $(MESASRCDIR)/src)
LinkSourceFile(stages.c, $(MESASRCDIR)/src)
LinkSourceFile(state.c, $(MESASRCDIR)/src)
LinkSourceFile(stencil.c, $(MESASRCDIR)/src)
LinkSourceFile(texformat.c, $(MESASRCDIR)/src)
LinkSourceFile(teximage.c, $(MESASRCDIR)/src)
LinkSourceFile(texobj.c, $(MESASRCDIR)/src)
LinkSourceFile(texstate.c, $(MESASRCDIR)/src)
LinkSourceFile(texture.c, $(MESASRCDIR)/src)
LinkSourceFile(texutil.c, $(MESASRCDIR)/src)
LinkSourceFile(translate.c, $(MESASRCDIR)/src)
LinkSourceFile(triangle.c, $(MESASRCDIR)/src)
LinkSourceFile(varray.c, $(MESASRCDIR)/src)
LinkSourceFile(vb.c, $(MESASRCDIR)/src)
LinkSourceFile(vbcull.c, $(MESASRCDIR)/src)
LinkSourceFile(vbfill.c, $(MESASRCDIR)/src)
LinkSourceFile(vbindirect.c, $(MESASRCDIR)/src)
LinkSourceFile(vbrender.c, $(MESASRCDIR)/src)
LinkSourceFile(vbxform.c, $(MESASRCDIR)/src)
LinkSourceFile(vector.c, $(MESASRCDIR)/src)
LinkSourceFile(vertices.c, $(MESASRCDIR)/src)
LinkSourceFile(winpos.c, $(MESASRCDIR)/src)
LinkSourceFile(xform.c, $(MESASRCDIR)/src)
LinkSourceFile(zoom.c, $(MESASRCDIR)/src)
#endif

#ifdef NeedAllMesaSrc
 DISPATCHOBJS = $(MESABUILDDIR)dispatch.o
    GLAPIOBJS = $(MESABUILDDIR)glapi.o
GLAPINOOPOBJS = $(MESABUILDDIR)glapinoop.o
 GLTHREADOBJS = $(MESABUILDDIR)glthread.o
#endif

COREMESAOBJS =	$(MESABUILDDIR)aatriangle.o \
		$(MESABUILDDIR)accum.o \
		$(MESABUILDDIR)alpha.o \
		$(MESABUILDDIR)alphabuf.o \
		$(MESABUILDDIR)attrib.o \
		$(MESABUILDDIR)bbox.o \
		$(MESABUILDDIR)bitmap.o \
		$(MESABUILDDIR)blend.o \
		$(MESABUILDDIR)buffers.o \
		$(MESABUILDDIR)clip.o \
		$(MESABUILDDIR)colortab.o \
		$(MESABUILDDIR)config.o \
		$(MESABUILDDIR)context.o \
		$(MESABUILDDIR)copypix.o \
		$(MESABUILDDIR)cva.o \
		$(MESABUILDDIR)debug_xform.o \
		$(MESABUILDDIR)depth.o \
		$(MESABUILDDIR)dlist.o \
		$(DISPATCHOBJS) \
		$(MESABUILDDIR)drawpix.o \
		$(MESABUILDDIR)enable.o \
		$(MESABUILDDIR)enums.o \
		$(MESABUILDDIR)eval.o \
		$(MESABUILDDIR)extensions.o \
		$(MESABUILDDIR)feedback.o \
		$(MESABUILDDIR)fog.o \
		$(MESABUILDDIR)get.o \
		$(GLAPIOBJS) \
		$(GLAPINOOPOBJS) \
		$(GLTHREADOBJS) \
		$(MESABUILDDIR)hash.o \
		$(MESABUILDDIR)hint.o \
		$(MESABUILDDIR)image.o \
		$(MESABUILDDIR)imaging.o \
		$(MESABUILDDIR)light.o \
		$(MESABUILDDIR)lines.o \
		$(MESABUILDDIR)logic.o \
		$(MESABUILDDIR)masking.o \
		$(MESABUILDDIR)matrix.o \
		$(MESABUILDDIR)mem.o \
		$(MESABUILDDIR)mmath.o \
		$(MESABUILDDIR)pb.o \
		$(MESABUILDDIR)pipeline.o \
		$(MESABUILDDIR)pixel.o \
		$(MESABUILDDIR)pixeltex.o \
		$(MESABUILDDIR)points.o \
		$(MESABUILDDIR)polygon.o \
		$(MESABUILDDIR)quads.o \
		$(MESABUILDDIR)rastpos.o \
		$(MESABUILDDIR)readpix.o \
		$(MESABUILDDIR)rect.o \
		$(MESABUILDDIR)scissor.o \
		$(MESABUILDDIR)shade.o \
		$(MESABUILDDIR)span.o \
		$(MESABUILDDIR)stages.o \
		$(MESABUILDDIR)state.o \
		$(MESABUILDDIR)stencil.o \
		$(MESABUILDDIR)texformat.o \
		$(MESABUILDDIR)teximage.o \
		$(MESABUILDDIR)texobj.o \
		$(MESABUILDDIR)texstate.o \
		$(MESABUILDDIR)texture.o \
		$(MESABUILDDIR)texutil.o \
		$(MESABUILDDIR)translate.o \
		$(MESABUILDDIR)triangle.o \
		$(MESABUILDDIR)varray.o \
		$(MESABUILDDIR)vb.o \
		$(MESABUILDDIR)vbcull.o \
		$(MESABUILDDIR)vbfill.o \
		$(MESABUILDDIR)vbindirect.o \
		$(MESABUILDDIR)vbrender.o \
		$(MESABUILDDIR)vbxform.o \
		$(MESABUILDDIR)vector.o \
		$(MESABUILDDIR)vertices.o \
		$(MESABUILDDIR)winpos.o \
		$(MESABUILDDIR)xform.o \
		$(MESABUILDDIR)zoom.o

#ifdef NeedAllMesaSrc
 DISPATCHUOBJS = $(MESABUILDDIR)unshared/dispatch.o
    GLAPIUOBJS = $(MESABUILDDIR)unshared/glapi.o
GLAPINOOPUOBJS = $(MESABUILDDIR)unshared/glapinoop.o
 GLTHREADUOBJS = $(MESABUILDDIR)unshared/glthread.o
#endif

COREMESAUOBJS =	$(MESABUILDDIR)unshared/aatriangle.o \
		$(MESABUILDDIR)unshared/accum.o \
		$(MESABUILDDIR)unshared/alpha.o \
		$(MESABUILDDIR)unshared/alphabuf.o \
		$(MESABUILDDIR)unshared/attrib.o \
		$(MESABUILDDIR)unshared/bbox.o \
		$(MESABUILDDIR)unshared/bitmap.o \
		$(MESABUILDDIR)unshared/blend.o \
		$(MESABUILDDIR)unshared/buffers.o \
		$(MESABUILDDIR)unshared/clip.o \
		$(MESABUILDDIR)unshared/colortab.o \
		$(MESABUILDDIR)unshared/config.o \
		$(MESABUILDDIR)unshared/context.o \
		$(MESABUILDDIR)unshared/copypix.o \
		$(MESABUILDDIR)unshared/cva.o \
		$(MESABUILDDIR)unshared/debug_xform.o \
		$(MESABUILDDIR)unshared/depth.o \
		$(DISPATCHUOBJS) \
		$(MESABUILDDIR)unshared/dlist.o \
		$(MESABUILDDIR)unshared/drawpix.o \
		$(MESABUILDDIR)unshared/enable.o \
		$(MESABUILDDIR)unshared/enums.o \
		$(MESABUILDDIR)unshared/eval.o \
		$(MESABUILDDIR)unshared/extensions.o \
		$(MESABUILDDIR)unshared/feedback.o \
		$(MESABUILDDIR)unshared/fog.o \
		$(MESABUILDDIR)unshared/get.o \
		$(GLAPIUOBJS) \
		$(GLAPINOOPUOBJS) \
		$(GLTHREADUOBJS) \
		$(MESABUILDDIR)unshared/hash.o \
		$(MESABUILDDIR)unshared/hint.o \
		$(MESABUILDDIR)unshared/image.o \
		$(MESABUILDDIR)unshared/imaging.o \
		$(MESABUILDDIR)unshared/light.o \
		$(MESABUILDDIR)unshared/lines.o \
		$(MESABUILDDIR)unshared/logic.o \
		$(MESABUILDDIR)unshared/masking.o \
		$(MESABUILDDIR)unshared/matrix.o \
		$(MESABUILDDIR)unshared/mem.o \
		$(MESABUILDDIR)unshared/mmath.o \
		$(MESABUILDDIR)unshared/pb.o \
		$(MESABUILDDIR)unshared/pipeline.o \
		$(MESABUILDDIR)unshared/pixel.o \
		$(MESABUILDDIR)unshared/pixeltex.o \
		$(MESABUILDDIR)unshared/points.o \
		$(MESABUILDDIR)unshared/polygon.o \
		$(MESABUILDDIR)unshared/quads.o \
		$(MESABUILDDIR)unshared/rastpos.o \
		$(MESABUILDDIR)unshared/readpix.o \
		$(MESABUILDDIR)unshared/rect.o \
		$(MESABUILDDIR)unshared/scissor.o \
		$(MESABUILDDIR)unshared/shade.o \
		$(MESABUILDDIR)unshared/span.o \
		$(MESABUILDDIR)unshared/stages.o \
		$(MESABUILDDIR)unshared/state.o \
		$(MESABUILDDIR)unshared/stencil.o \
		$(MESABUILDDIR)unshared/texformat.o \
		$(MESABUILDDIR)unshared/teximage.o \
		$(MESABUILDDIR)unshared/texobj.o \
		$(MESABUILDDIR)unshared/texstate.o \
		$(MESABUILDDIR)unshared/texture.o \
		$(MESABUILDDIR)unshared/texutil.o \
		$(MESABUILDDIR)unshared/translate.o \
		$(MESABUILDDIR)unshared/triangle.o \
		$(MESABUILDDIR)unshared/varray.o \
		$(MESABUILDDIR)unshared/vb.o \
		$(MESABUILDDIR)unshared/vbcull.o \
		$(MESABUILDDIR)unshared/vbfill.o \
		$(MESABUILDDIR)unshared/vbindirect.o \
		$(MESABUILDDIR)unshared/vbrender.o \
		$(MESABUILDDIR)unshared/vbxform.o \
		$(MESABUILDDIR)unshared/vector.o \
		$(MESABUILDDIR)unshared/vertices.o \
		$(MESABUILDDIR)unshared/winpos.o \
		$(MESABUILDDIR)unshared/xform.o \
		$(MESABUILDDIR)unshared/zoom.o

#ifdef NeedAllMesaSrc
 DISPATCHDOBJS = $(MESABUILDDIR)debugger/dispatch.o
    GLAPIDOBJS = $(MESABUILDDIR)debugger/glapi.o
GLAPINOOPDOBJS = $(MESABUILDDIR)debugger/glapinoop.o
 GLTHREADDOBJS = $(MESABUILDDIR)debugger/glthread.o
#endif

COREMESADOBJS =	$(MESABUILDDIR)debugger/aatriangle.o \
		$(MESABUILDDIR)debugger/unshared/accum.o \
		$(MESABUILDDIR)debugger/alpha.o \
		$(MESABUILDDIR)debugger/alphabuf.o \
		$(MESABUILDDIR)debugger/attrib.o \
		$(MESABUILDDIR)debugger/bbox.o \
		$(MESABUILDDIR)debugger/bitmap.o \
		$(MESABUILDDIR)debugger/blend.o \
		$(MESABUILDDIR)debugger/buffers.o \
		$(MESABUILDDIR)debugger/clip.o \
		$(MESABUILDDIR)debugger/colortab.o \
		$(MESABUILDDIR)debugger/config.o \
		$(MESABUILDDIR)debugger/context.o \
		$(MESABUILDDIR)debugger/copypix.o \
		$(MESABUILDDIR)debugger/cva.o \
		$(MESABUILDDIR)debugger/debug_xform.o \
		$(MESABUILDDIR)debugger/depth.o \
		$(DISPATCHDOBJS) \
		$(MESABUILDDIR)debugger/dlist.o \
		$(MESABUILDDIR)debugger/drawpix.o \
		$(MESABUILDDIR)debugger/enable.o \
		$(MESABUILDDIR)debugger/enums.o \
		$(MESABUILDDIR)debugger/eval.o \
		$(MESABUILDDIR)debugger/extensions.o \
		$(MESABUILDDIR)debugger/feedback.o \
		$(MESABUILDDIR)debugger/fog.o \
		$(MESABUILDDIR)debugger/get.o \
		$(GLAPIUOBJS) \
		$(GLAPINOOPUOBJS) \
		$(GLTHREADUOBJS) \
		$(MESABUILDDIR)debugger/hash.o \
		$(MESABUILDDIR)debugger/hint.o \
		$(MESABUILDDIR)debugger/image.o \
		$(MESABUILDDIR)debugger/imaging.o \
		$(MESABUILDDIR)debugger/light.o \
		$(MESABUILDDIR)debugger/lines.o \
		$(MESABUILDDIR)debugger/logic.o \
		$(MESABUILDDIR)debugger/masking.o \
		$(MESABUILDDIR)debugger/matrix.o \
		$(MESABUILDDIR)debugger/mem.o \
		$(MESABUILDDIR)debugger/mmath.o \
		$(MESABUILDDIR)debugger/pb.o \
		$(MESABUILDDIR)debugger/pipeline.o \
		$(MESABUILDDIR)debugger/pixel.o \
		$(MESABUILDDIR)debugger/pixeltex.o \
		$(MESABUILDDIR)debugger/points.o \
		$(MESABUILDDIR)debugger/polygon.o \
		$(MESABUILDDIR)debugger/quads.o \
		$(MESABUILDDIR)debugger/rastpos.o \
		$(MESABUILDDIR)debugger/readpix.o \
		$(MESABUILDDIR)debugger/rect.o \
		$(MESABUILDDIR)debugger/scissor.o \
		$(MESABUILDDIR)debugger/shade.o \
		$(MESABUILDDIR)debugger/span.o \
		$(MESABUILDDIR)debugger/stages.o \
		$(MESABUILDDIR)debugger/state.o \
		$(MESABUILDDIR)debugger/stencil.o \
		$(MESABUILDDIR)debugger/texformat.o \
		$(MESABUILDDIR)debugger/teximage.o \
		$(MESABUILDDIR)debugger/texobj.o \
		$(MESABUILDDIR)debugger/texstate.o \
		$(MESABUILDDIR)debugger/texture.o \
		$(MESABUILDDIR)debugger/texutil.o \
		$(MESABUILDDIR)debugger/translate.o \
		$(MESABUILDDIR)debugger/triangle.o \
		$(MESABUILDDIR)debugger/varray.o \
		$(MESABUILDDIR)debugger/vb.o \
		$(MESABUILDDIR)debugger/vbcull.o \
		$(MESABUILDDIR)debugger/vbfill.o \
		$(MESABUILDDIR)debugger/vbindirect.o \
		$(MESABUILDDIR)debugger/vbrender.o \
		$(MESABUILDDIR)debugger/vbxform.o \
		$(MESABUILDDIR)debugger/vector.o \
		$(MESABUILDDIR)debugger/vertices.o \
		$(MESABUILDDIR)debugger/winpos.o \
		$(MESABUILDDIR)debugger/xform.o \
		$(MESABUILDDIR)debugger/zoom.o

#ifdef NeedAllMesaSrc
 DISPATCHPOBJS = $(MESABUILDDIR)profiled/dispatch.o
    GLAPIPOBJS = $(MESABUILDDIR)profiled/glapi.o
GLAPINOOPPOBJS = $(MESABUILDDIR)profiled/glapinoop.o
 GLTHREADPOBJS = $(MESABUILDDIR)profiled/glthread.o
#endif

COREMESAPOBJS =	$(MESABUILDDIR)profiled/aatriangle.o \
		$(MESABUILDDIR)profiled/unshared/accum.o \
		$(MESABUILDDIR)profiled/alpha.o \
		$(MESABUILDDIR)profiled/alphabuf.o \
		$(MESABUILDDIR)profiled/attrib.o \
		$(MESABUILDDIR)profiled/bbox.o \
		$(MESABUILDDIR)profiled/bitmap.o \
		$(MESABUILDDIR)profiled/blend.o \
		$(MESABUILDDIR)profiled/buffers.o \
		$(MESABUILDDIR)profiled/clip.o \
		$(MESABUILDDIR)profiled/colortab.o \
		$(MESABUILDDIR)profiled/config.o \
		$(MESABUILDDIR)profiled/context.o \
		$(MESABUILDDIR)profiled/copypix.o \
		$(MESABUILDDIR)profiled/cva.o \
		$(MESABUILDDIR)profiled/debug_xform.o \
		$(MESABUILDDIR)profiled/depth.o \
		$(DISPATCHPOBJS) \
		$(MESABUILDDIR)profiled/dlist.o \
		$(MESABUILDDIR)profiled/drawpix.o \
		$(MESABUILDDIR)profiled/enable.o \
		$(MESABUILDDIR)profiled/enums.o \
		$(MESABUILDDIR)profiled/eval.o \
		$(MESABUILDDIR)profiled/extensions.o \
		$(MESABUILDDIR)profiled/feedback.o \
		$(MESABUILDDIR)profiled/fog.o \
		$(MESABUILDDIR)profiled/get.o \
		$(GLAPIPOBJS) \
		$(GLAPINOOPPOBJS) \
		$(GLTHREADPOBJS) \
		$(MESABUILDDIR)profiled/hash.o \
		$(MESABUILDDIR)profiled/hint.o \
		$(MESABUILDDIR)profiled/image.o \
		$(MESABUILDDIR)profiled/imaging.o \
		$(MESABUILDDIR)profiled/light.o \
		$(MESABUILDDIR)profiled/lines.o \
		$(MESABUILDDIR)profiled/logic.o \
		$(MESABUILDDIR)profiled/masking.o \
		$(MESABUILDDIR)profiled/matrix.o \
		$(MESABUILDDIR)profiled/mem.o \
		$(MESABUILDDIR)profiled/mmath.o \
		$(MESABUILDDIR)profiled/pb.o \
		$(MESABUILDDIR)profiled/pipeline.o \
		$(MESABUILDDIR)profiled/pixel.o \
		$(MESABUILDDIR)profiled/pixeltex.o \
		$(MESABUILDDIR)profiled/points.o \
		$(MESABUILDDIR)profiled/polygon.o \
		$(MESABUILDDIR)profiled/quads.o \
		$(MESABUILDDIR)profiled/rastpos.o \
		$(MESABUILDDIR)profiled/readpix.o \
		$(MESABUILDDIR)profiled/rect.o \
		$(MESABUILDDIR)profiled/scissor.o \
		$(MESABUILDDIR)profiled/shade.o \
		$(MESABUILDDIR)profiled/span.o \
		$(MESABUILDDIR)profiled/stages.o \
		$(MESABUILDDIR)profiled/state.o \
		$(MESABUILDDIR)profiled/stencil.o \
		$(MESABUILDDIR)profiled/texformat.o \
		$(MESABUILDDIR)profiled/teximage.o \
		$(MESABUILDDIR)profiled/texobj.o \
		$(MESABUILDDIR)profiled/texstate.o \
		$(MESABUILDDIR)profiled/texture.o \
		$(MESABUILDDIR)profiled/texutil.o \
		$(MESABUILDDIR)profiled/translate.o \
		$(MESABUILDDIR)profiled/triangle.o \
		$(MESABUILDDIR)profiled/varray.o \
		$(MESABUILDDIR)profiled/vb.o \
		$(MESABUILDDIR)profiled/vbcull.o \
		$(MESABUILDDIR)profiled/vbfill.o \
		$(MESABUILDDIR)profiled/vbindirect.o \
		$(MESABUILDDIR)profiled/vbrender.o \
		$(MESABUILDDIR)profiled/vbxform.o \
		$(MESABUILDDIR)profiled/vector.o \
		$(MESABUILDDIR)profiled/vertices.o \
		$(MESABUILDDIR)profiled/winpos.o \
		$(MESABUILDDIR)profiled/xform.o \
		$(MESABUILDDIR)profiled/zoom.o

@


1.1
log
@Initial revision
@
text
@@


1.1.1.1
log
@Import of XFree86 4.1.0.
@
text
@@


1.1.1.2
log
@Import of XFree86 4.3.0.
@
text
@d1 1
a1 1
XCOMM $XFree86: xc/lib/GL/mesa/src/Imakefile.inc,v 1.8 2002/11/14 21:01:16 tsi Exp $
d16 1
a16 7
MESA_CORE_INCLUDES = -I$(MESASRCDIR)/src/array_cache \
                -I$(MESASRCDIR)/src/math \
                -I$(MESASRCDIR)/src/swrast -I$(MESASRCDIR)/src/swrast_setup \
                -I$(MESASRCDIR)/src/tnl -I$(MESASRCDIR)/src/tnl_dd


COREMESABASESRCS = \
d18 2
a19 5
		$(MESABUILDDIR)api_arrayelt.c \
		$(MESABUILDDIR)api_eval.c \
		$(MESABUILDDIR)api_loopback.c \
		$(MESABUILDDIR)api_noop.c \
		$(MESABUILDDIR)api_validate.c \
d21 2
d29 3
a31 2
		$(MESABUILDDIR)convolve.c \
		$(MESABUILDDIR)debug.c \
d44 1
a47 1
		$(MESABUILDDIR)histogram.c \
d49 1
a49 1
		$(MESABUILDDIR)imports.c \
d52 2
d57 2
d60 1
d63 1
d65 6
d77 1
a77 1
		$(MESABUILDDIR)texstore.c \
d79 2
d82 11
a92 69
		$(MESABUILDDIR)vtxfmt.c

COREMESASRCS = $(COREMESABASESRCS) \
		$(MESABUILDDIR)array_cache/ac_context.c \
		$(MESABUILDDIR)array_cache/ac_import.c \
		$(MESABUILDDIR)math/m_debug_clip.c \
		$(MESABUILDDIR)math/m_debug_norm.c \
		$(MESABUILDDIR)math/m_debug_vertex.c \
		$(MESABUILDDIR)math/m_debug_xform.c \
		$(MESABUILDDIR)math/m_eval.c \
		$(MESABUILDDIR)math/m_matrix.c \
		$(MESABUILDDIR)math/m_translate.c \
		$(MESABUILDDIR)math/m_vector.c \
		$(MESABUILDDIR)math/m_vertices.c \
		$(MESABUILDDIR)math/m_xform.c \
		$(MESABUILDDIR)swrast/s_aaline.c \
		$(MESABUILDDIR)swrast/s_aatriangle.c \
		$(MESABUILDDIR)swrast/s_accum.c \
		$(MESABUILDDIR)swrast/s_alpha.c \
		$(MESABUILDDIR)swrast/s_alphabuf.c \
		$(MESABUILDDIR)swrast/s_bitmap.c \
		$(MESABUILDDIR)swrast/s_blend.c \
		$(MESABUILDDIR)swrast/s_buffers.c \
		$(MESABUILDDIR)swrast/s_copypix.c \
		$(MESABUILDDIR)swrast/s_context.c \
		$(MESABUILDDIR)swrast/s_depth.c \
		$(MESABUILDDIR)swrast/s_drawpix.c \
		$(MESABUILDDIR)swrast/s_feedback.c \
		$(MESABUILDDIR)swrast/s_fog.c \
		$(MESABUILDDIR)swrast/s_histogram.c \
		$(MESABUILDDIR)swrast/s_imaging.c \
		$(MESABUILDDIR)swrast/s_lines.c \
		$(MESABUILDDIR)swrast/s_logic.c \
		$(MESABUILDDIR)swrast/s_masking.c \
		$(MESABUILDDIR)swrast/s_pb.c \
		$(MESABUILDDIR)swrast/s_pixeltex.c \
		$(MESABUILDDIR)swrast/s_points.c \
		$(MESABUILDDIR)swrast/s_readpix.c \
		$(MESABUILDDIR)swrast/s_scissor.c \
		$(MESABUILDDIR)swrast/s_span.c \
		$(MESABUILDDIR)swrast/s_stencil.c \
		$(MESABUILDDIR)swrast/s_texture.c \
		$(MESABUILDDIR)swrast/s_texstore.c \
		$(MESABUILDDIR)swrast/s_triangle.c \
		$(MESABUILDDIR)swrast/s_zoom.c \
		$(MESABUILDDIR)swrast_setup/ss_context.c \
		$(MESABUILDDIR)swrast_setup/ss_triangle.c \
		$(MESABUILDDIR)swrast_setup/ss_vb.c \
		$(MESABUILDDIR)tnl/t_array_api.c \
		$(MESABUILDDIR)tnl/t_array_import.c \
		$(MESABUILDDIR)tnl/t_context.c \
		$(MESABUILDDIR)tnl/t_eval_api.c \
		$(MESABUILDDIR)tnl/t_imm_alloc.c \
		$(MESABUILDDIR)tnl/t_imm_api.c \
		$(MESABUILDDIR)tnl/t_imm_debug.c \
		$(MESABUILDDIR)tnl/t_imm_dlist.c \
		$(MESABUILDDIR)tnl/t_imm_elt.c \
		$(MESABUILDDIR)tnl/t_imm_eval.c \
		$(MESABUILDDIR)tnl/t_imm_exec.c \
		$(MESABUILDDIR)tnl/t_imm_fixup.c \
		$(MESABUILDDIR)tnl/t_pipeline.c \
		$(MESABUILDDIR)tnl/t_vb_fog.c \
		$(MESABUILDDIR)tnl/t_vb_light.c \
		$(MESABUILDDIR)tnl/t_vb_normals.c \
		$(MESABUILDDIR)tnl/t_vb_points.c \
		$(MESABUILDDIR)tnl/t_vb_render.c \
		$(MESABUILDDIR)tnl/t_vb_texgen.c \
		$(MESABUILDDIR)tnl/t_vb_texmat.c \
		$(MESABUILDDIR)tnl/t_vb_vertex.c
d95 1
d97 2
a98 5
LinkSourceFile(api_arrayelt.c, $(MESASRCDIR)/src)
LinkSourceFile(api_eval.c, $(MESASRCDIR)/src)
LinkSourceFile(api_loopback.c, $(MESASRCDIR)/src)
LinkSourceFile(api_noop.c, $(MESASRCDIR)/src)
LinkSourceFile(api_validate.c, $(MESASRCDIR)/src)
d100 2
d108 3
a110 2
LinkSourceFile(convolve.c, $(MESASRCDIR)/src)
LinkSourceFile(debug.c, $(MESASRCDIR)/src)
d126 1
a130 1
LinkSourceFile(histogram.c, $(MESASRCDIR)/src)
d132 1
a132 1
LinkSourceFile(imports.c, $(MESASRCDIR)/src)
d135 2
d140 2
d143 1
d146 1
d148 6
d160 1
a160 1
LinkSourceFile(texstore.c, $(MESASRCDIR)/src)
d162 2
d165 11
a175 1
LinkSourceFile(vtxfmt.c, $(MESASRCDIR)/src)
d185 1
a185 1
COREMESABASEOBJS = \
d187 2
a188 5
		$(MESABUILDDIR)api_arrayelt.o \
		$(MESABUILDDIR)api_eval.o \
		$(MESABUILDDIR)api_loopback.o \
		$(MESABUILDDIR)api_noop.o \
		$(MESABUILDDIR)api_validate.o \
d190 2
d198 3
a200 2
		$(MESABUILDDIR)convolve.o \
		$(MESABUILDDIR)debug.o \
d202 1
a203 1
		$(MESABUILDDIR)dlist.o \
d213 1
a216 1
		$(MESABUILDDIR)histogram.o \
d218 1
a218 1
		$(MESABUILDDIR)imports.o \
d221 2
d226 2
d229 1
d232 1
d234 6
d246 1
a246 1
		$(MESABUILDDIR)texstore.o \
d248 2
d251 11
a261 8
		$(MESABUILDDIR)vtxfmt.o

COREMESAOBJS = $(COREMESABASEOBJS) \
		$(MESA_AC_OBJS) \
		$(MESA_MATH_OBJS) \
		$(MESA_SWRAST_OBJS) \
		$(MESA_SWR_SETUP_OBJS) \
		$(MESA_TNL_OBJS)
d270 4
a273 7
#if defined(DoSharedLib) && DoSharedLib
COREMESABASEUOBJS = $(MESABUILDDIR)unshared/accum.o \
		$(MESABUILDDIR)unshared/api_arrayelt.o \
		$(MESABUILDDIR)unshared/api_eval.o \
		$(MESABUILDDIR)unshared/api_loopback.o \
		$(MESABUILDDIR)unshared/api_noop.o \
		$(MESABUILDDIR)unshared/api_validate.o \
d275 2
d283 3
a285 2
		$(MESABUILDDIR)unshared/convolve.o \
		$(MESABUILDDIR)unshared/debug.o \
d298 1
a301 1
		$(MESABUILDDIR)unshared/histogram.o \
d303 1
a303 1
		$(MESABUILDDIR)unshared/imports.o \
d306 2
d311 2
d314 1
d317 1
d319 6
d331 1
a331 1
		$(MESABUILDDIR)unshared/texstore.o \
d333 2
d336 11
a346 11
		$(MESABUILDDIR)unshared/vtxfmt.o \
#else
COREMESABASEUOBJS = $(COREMESABASEOBJS)
#endif

COREMESAUOBJS = $(COREMESABASEUOBJS) \
		$(MESA_AC_UOBJS) \
		$(MESA_MATH_UOBJS) \
		$(MESA_SWRAST_UOBJS) \
		$(MESA_SWR_SETUP_UOBJS) \
		$(MESA_TNL_UOBJS)
d355 4
a358 6
COREMESABASEDOBJS = $(MESABUILDDIR)debugger/accum.o \
		$(MESABUILDDIR)debugger/api_arrayelt.o \
		$(MESABUILDDIR)debugger/api_eval.o \
		$(MESABUILDDIR)debugger/api_loopback.o \
		$(MESABUILDDIR)debugger/api_noop.o \
		$(MESABUILDDIR)debugger/api_validate.o \
d360 2
d368 3
a370 2
		$(MESABUILDDIR)debugger/convolve.o \
		$(MESABUILDDIR)debugger/debug.o \
d382 3
a384 2
		$(GLAPIDOBJS) \
		$(GLTHREADDOBJS) \
a386 1
		$(MESABUILDDIR)debugger/histogram.o \
d388 1
a388 1
		$(MESABUILDDIR)debugger/imports.o \
d391 2
d396 2
d399 1
d402 1
d404 6
d416 1
a416 1
		$(MESABUILDDIR)debugger/texstore.o \
d418 2
d421 11
a431 8
		$(MESABUILDDIR)debugger/vtxfmt.o \

COREMESADOBJS = $(COREMESABASEDOBJS) \
		$(MESA_AC_DOBJS) \
		$(MESA_MATH_DOBJS) \
		$(MESA_SWRAST_DOBJS) \
		$(MESA_SWR_SETUP_DOBJS) \
		$(MESA_TNL_DOBJS)
d440 4
a443 6
COREMESABASEPOBJS = $(MESABUILDDIR)profiled/accum.o \
		$(MESABUILDDIR)profiled/api_arrayelt.o \
		$(MESABUILDDIR)profiled/api_eval.o \
		$(MESABUILDDIR)profiled/api_loopback.o \
		$(MESABUILDDIR)profiled/api_noop.o \
		$(MESABUILDDIR)profiled/api_validate.o \
d445 2
d453 3
a455 2
		$(MESABUILDDIR)profiled/convolve.o \
		$(MESABUILDDIR)profiled/debug.o \
d468 1
a471 1
		$(MESABUILDDIR)profiled/histogram.o \
d473 1
a473 1
		$(MESABUILDDIR)profiled/imports.o \
d476 2
d481 2
d484 1
d487 1
d489 6
d501 1
a501 1
		$(MESABUILDDIR)profiled/texstore.o \
d503 2
d506 11
a516 8
		$(MESABUILDDIR)profiled/vtxfmt.o \

COREMESAPOBJS = $(COREMESABASEPOBJS) \
		$(MESA_AC_POBJS) \
		$(MESA_MATH_POBJS) \
		$(MESA_SWRAST_POBJS) \
		$(MESA_SWR_SETUP_POBJS) \
		$(MESA_TNL_POBJS)
@


1.1.1.3
log
@Import of XFree86 4.4.0.
@
text
@d1 1
a1 1
XCOMM $XFree86: xc/lib/GL/mesa/src/Imakefile.inc,v 1.9 2003/09/28 20:15:06 alanh Exp $
d34 1
d59 1
a66 1
		$(MESABUILDDIR)texcompress.c \
d74 1
a74 8
		$(MESABUILDDIR)vtxfmt.c \
		$(MESABUILDDIR)vpexec.c  \
		$(MESABUILDDIR)vpexec.h  \
		$(MESABUILDDIR)vpparse.c  \
		$(MESABUILDDIR)vpparse.h  \
		$(MESABUILDDIR)vpstate.c  \
		$(MESABUILDDIR)vpstate.h  

d108 1
d112 1
a138 1
		$(MESABUILDDIR)tnl/t_vb_program.c \
d156 1
d185 1
a192 1
LinkSourceFile(texcompress.c, $(MESASRCDIR)/src)
a200 7
LinkSourceFile(vpexec.c, $(MESASRCDIR)/src)
LinkSourceFile(vpexec.h, $(MESASRCDIR)/src)
LinkSourceFile(vpparse.c, $(MESASRCDIR)/src)
LinkSourceFile(vpparse.h, $(MESASRCDIR)/src)
LinkSourceFile(vpstate.c, $(MESASRCDIR)/src)
LinkSourceFile(vpstate.h, $(MESASRCDIR)/src)

d222 1
d247 1
a254 1
		$(MESABUILDDIR)texcompress.o \
d262 1
a262 5
		$(MESABUILDDIR)vtxfmt.o \
		$(MESABUILDDIR)vpexec.o  \
		$(MESABUILDDIR)vpparse.o  \
		$(MESABUILDDIR)vpstate.o  

d290 1
d315 1
a322 1
		$(MESABUILDDIR)unshared/texcompress.o \
a330 3
		$(MESABUILDDIR)unshared/vpexec.o  \
		$(MESABUILDDIR)unshared/vpparse.o  \
		$(MESABUILDDIR)unshared/vpstate.o  
d360 1
d385 1
a392 1
		$(MESABUILDDIR)debugger/texcompress.o \
a400 3
		$(MESABUILDDIR)debugger/vpexec.o  \
		$(MESABUILDDIR)debugger/vpparse.o  \
		$(MESABUILDDIR)debugger/vpstate.o  
d427 1
d452 1
a459 1
		$(MESABUILDDIR)profiled/texcompress.o \
a467 3
		$(MESABUILDDIR)profiled/vpexec.o  \
		$(MESABUILDDIR)profiled/vpparse.o  \
		$(MESABUILDDIR)profiled/vpstate.o  
@


1.1.1.3.6.1
log
@Apply patch (requested by jmc in ticket #114):
Update XFree86 to version 4.5.0.
@
text
@@


