GLGETPOINTERV(3G) |  | GLGETPOINTERV(3G)

# NAME

glGetPointerv - return the address of the specified pointer

# C SPECIFICATION

void glGetPointerv( GLenum pname,
void **params )
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# PARAMETERS

pname
  Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, and GL_VERTEX_ARRAY_POINTER are accepted.

params
  Returns the pointer value specified by pname.

# DESCRIPTION

glGetPointerv returns pointer information. pname is a symbolic constant indicating the pointer to be returned, and params is a pointer to a location in which to place the returned data.

# NOTES

glGetPointerv is available only if the GL version is 1.1 or greater.

The pointers are all client-side state.

The initial value for each pointer is 0.

When the GL_ARB_multitexture extension is supported, querying the GL_TEXTURE_COORD_ARRAY_POINTER returns the value for the active client texture unit.

# ERRORS

GL_INVALID_ENUM is generated if pname is not an accepted value.

# SEE ALSO

glArrayElement(3G), glClientActiveTextureARB(3G), glColorPointer(3G), glDrawArrays(3G), glEdgeFlagPointer(3G), glFeedbackBuffer(3G), glIndexPointer(3G), glInterleavedArrays(3G), glNormalPointer(3G), glSelectBuffer(3G), glTexCoordPointer(3G), glVertexPointer(3G)