GLGENTEXTURES(3G) |  | GLGENTEXTURES(3G)

# NAME

glGenTextures - generate texture names

# C SPECIFICATION

void glGenTextures( GLsizei n,
GLuint *textures )

# PARAMETERS

n
  Specifies the number of texture names to be generated.

textures
  Specifies an array in which the generated texture names are stored.

# DESCRIPTION

glGenTextures returns n texture names in textures. There is no guarantee that the names form a contiguous set of integers; however, it is guaranteed that none of the returned names was in use immediately before the call to glGenTextures.

The generated textures have no dimensionality; they assume the dimensionality of the texture target to which they are first bound (see glBindTexture).

Texture names returned by a call to glGenTextures are not returned by subsequent calls, unless they are first deleted with glDeleteTextures.

# NOTES

glGenTextures is available only if the GL version is 1.1 or greater.

# ERRORS

GL_INVALID_VALUE is generated if n is negative.

GL_INVALID_OPERATION is generated if glGenTextures is executed between the execution of glBegin and the corresponding execution of glEnd.

# ASSOCIATED GETS

glIsTexture

# SEE ALSO

glBindTexture(3G), glCopyTexImage1D(3G), glCopyTexImage2D(3G), glDeleteTextures(3G), glGet(3G), glGetTexParameter(3G), glTexImage1D(3G), glTexImage2D(3G), glTexImage3D(3G), glTexParameter(3G)